Search found 118 matches
- Sat Apr 08, 2023 4:57 pm
- Forum: Tables
- Topic: Resident Evil 4 Remake
- Replies: 407
- Views: 175608
Re: Resident Evil 4 Remake
I fucking cracked their stupid system, suck my dick CAPCOM. So there's a saying in pentesting, if attacking directly is too hard, try indirectly attacking. I found out if you 150 the game, you get a bonus based on your remaining time. So, I just found the clock the game was using to keep track of t...
- Sun Mar 26, 2023 4:13 pm
- Forum: Single Player Cheat Requests
- Topic: Resident Evil 4 Remake Cheat table request
- Replies: 13
- Views: 7459
Re: Resident Evil 4 Remake Cheat table request
Shoot 1 Skull To Complete Shooting Range Task { Game : re4.exe Version: Date : 2023-03-26 Author : Handsome Tom This script does blah blah blah } [ENABLE] aobscanmodule(skulls,re4.exe,8B 8E D8 01 00 00 89) // should be unique alloc(newmem,$1000,skulls) label(code) label(return) newmem: code: mov ecx...
- Fri Mar 24, 2023 2:38 pm
- Forum: Single Player Cheat Requests
- Topic: Resident Evil 4 Remake Cheat table request
- Replies: 13
- Views: 7459
Re: Resident Evil 4 Remake Cheat table request
You need Praydogs framework. Just unzip his files in your re4 main game folder.
99999 Shooting Range Points
Always 999 Jetons (You need at least 1 Jeton. insert it in your Jeton Machine and let my magic happen)
99999 Shooting Range Points
Always 999 Jetons (You need at least 1 Jeton. insert it in your Jeton Machine and let my magic happen)
- Mon Mar 13, 2023 8:53 am
- Forum: Tables
- Topic: Resident Evil 4 Remake demo
- Replies: 41
- Views: 13599
Re: Resident Evil 4 Remake demo
Damage multiplier v0.1 { Game : re4demo.exe Version: Date : 2023-03-13 Author : Handsome Tom This script does blah blah blah } [ENABLE] aobscanmodule(damage,re4demo.exe,44 8B BE 88 00 00 00) // should be unique alloc(newmem,$1000,damage) alloc(dmulti,$8) label(code) label(return) dmulti: dd 02 newme...
- Sat Mar 04, 2023 5:45 pm
- Forum: Tables
- Topic: Dead Space (2023)
- Replies: 70
- Views: 30199
Re: Dead Space (2023)
Throwing my two cents.
Any hope for "security level bypass" (Open doors without having that required security level)?
Any hope for "security level bypass" (Open doors without having that required security level)?
- Sun Feb 19, 2023 1:41 pm
- Forum: Tables
- Topic: Dying Light 2
- Replies: 67
- Views: 26215
Re: Dying Light 2
Fix for above which had problems with Player variables. Added a 'fix' also so you can just run that if the values found are incorrect. A good indicator that you found the right value would be if you have played a bit, your "OutfirSurvivorSenseRangeMultiplier" will usually not be '1' (default) becau...
- Mon Apr 18, 2022 7:33 am
- Forum: Tables
- Topic: Resident Evil Resistance
- Replies: 510
- Views: 164237
Re: Resident Evil Resistance
Hi guys ! i m back and i m workek about the store and it s in progress -> All Weapons / infinite Stock https://scontent.fbru2-1.fna.fbcdn.net/v/t1.15752-9/213222904_1254973164935683_7553970636600635711_n.png?_nc_cat=103&ccb=1-3&_nc_sid=ae9488&_nc_ohc=j2nTxZ6LkdEAX_V369l&_nc_ht=scontent.fbru2-1.fna&...
- Sun Apr 17, 2022 7:56 pm
- Forum: Tables
- Topic: Death Stranding Director's Cut +10
- Replies: 176
- Views: 71682
Re: Death Stranding Director's Cut +7
The teleporter is broken. For instance Mountain knot City takes you to novelists son. Update 10 version works fine. Yeah, I moved some around ( want them to be in order of the general "game path") maybe I screwed up the order. I'll have a look. Edit Works correctly for me. This game keeps getting b...
- Sun Apr 17, 2022 11:25 am
- Forum: Tables
- Topic: Resident Evil Resistance
- Replies: 510
- Views: 164237
Re: Resident Evil Resistance
Hi guys ! i m back and i m workek about the store and it s in progress -> All Weapons / infinite Stock https://scontent.fbru2-1.fna.fbcdn.net/v/t1.15752-9/213222904_1254973164935683_7553970636600635711_n.png?_nc_cat=103&ccb=1-3&_nc_sid=ae9488&_nc_ohc=j2nTxZ6LkdEAX_V369l&_nc_ht=scontent.fbru2-1.fna&...
- Sat Apr 16, 2022 8:15 pm
- Forum: Tables
- Topic: Death Stranding Director's Cut +10
- Replies: 176
- Views: 71682
Re: Death Stranding Director's Cut +7
Just add materials, save, go to title and reutrn: BAM, you have a lvl 2 structure. Yeah, that's precisely the hassle I am trying to avoid :P I think I managed to do just that in update 11. At least, it works with the bridge and the zip-line. Error since last steam update: The array of bytes named a...
- Mon Apr 11, 2022 3:51 pm
- Forum: Tables
- Topic: Death Stranding Director's Cut +10
- Replies: 176
- Views: 71682
Re: Death Stranding Director's Cut +7
Here we go. Update 1 Fixed BB Stress Limiter . Updated the Translocator scripts with: - moved it to a different hook - split Recall out to a separate hotkey so there's no need to manually select it from the destination list. - Recall and Teleport will both check whether you have a set of coordinate...
- Thu Feb 24, 2022 10:27 am
- Forum: Tables
- Topic: Dying Light 2:Stay Human
- Replies: 103
- Views: 75768
Re: Dying Light 2:Stay Human
False claim. It resets after finishing a mission.
Nightrunner Developer menu skills do too.
- Mon Feb 21, 2022 12:43 pm
- Forum: Tables
- Topic: Dying Light 2:Stay Human
- Replies: 103
- Views: 75768
Re: Dying Light 2:Stay Human
Posted this in another DL2 cheat table topic. But here I am, making sure no one misses this. Fury Mode: Gives Aiden Infected Powers NEW: While you have Fury Fists Equipped, you can search dead bodies or pick up items. Also fixed crash when using a game version where Developer menu got removed. Curre...
- Sun Feb 20, 2022 10:13 am
- Forum: Tables
- Topic: Dying Light 2 Stay Human
- Replies: 196
- Views: 139443
Re: Dying Light 2 Stay Human
ok so is it possible to put in the table a way to activate the developer menu or a way to activate specific skills in the game like the nightrunner skills that turn aiden into a zombie and then later deactivate it with only a button, there are 6 nightrunner skills if you activate everyone of the 6 ...
- Sat Feb 12, 2022 7:44 am
- Forum: Tables
- Topic: Dying Light 2 Stay Human
- Replies: 196
- Views: 139443
Re: Dying Light 2 Stay Human
does the BITERS IGNORE PLAYER work for you guys? i cant get that one to work. Try my player variable. It works. hey sorry im pretty new. what do you mean by that? my player variable? Gonna update this post time after time: XP Multiplier Melee Range Multiplier No Fall Damage Hang Jump Multiplier Pla...