Search found 29 matches

by SPORES
Thu Nov 17, 2022 2:19 am
Forum: Tables
Topic: Vampire Survivors
Replies: 46
Views: 93169

Re: Vampire Survivors

0. File main.bundle.js 1. Find 'charName':'Antonio' ( for the first Char ) 2. Edit values started from 'maxHp': !!. Values of 'duration' and 'amount' dont set too hight. I not testing it long. Only for Antonio. Just if set one or both value too hight, your char will not attack. !!. Values of 'growt...
by SPORES
Sat Aug 20, 2022 12:56 pm
Forum: Tables
Topic: Star Valor
Replies: 211
Views: 78698

Re: Star Valor

darklight458 wrote:
Sat Aug 20, 2022 9:26 am
where do I put the dll sorry I'm new to this stuff.
In game folder "\Star Valor_Data\Managed" and replace "Assembly-CSharp.dll" file.
Always make backup before replace.
by SPORES
Tue Aug 09, 2022 12:16 pm
Forum: Tables
Topic: Space Rangers HD: A War Apart
Replies: 66
Views: 45919

Re: Space Rangers HD: A War Apart

There was such a trainer. (Ranger Control Center) was called. For Space Rangers 2. In fact, it did almost everything that is in your tables. But even you don't have something that was there. A highly desirable option. " Instant pick up of items within the pickup radius in 1 turn " ( No time wasted i...
by SPORES
Sat Feb 26, 2022 11:19 am
Forum: Tables
Topic: Party Hard 2 (2018-10-29)
Replies: 5
Views: 6757

Re: Party Hard 2 (2018-10-29)

Update to ver 1.1.*
by SPORES
Sat Feb 26, 2022 11:14 am
Forum: Tables
Topic: Party Hard 2
Replies: 3
Views: 5417

Re: Party Hard 2

Update to ver 1.1.*
by SPORES
Mon Feb 21, 2022 8:19 am
Forum: Single Player Cheat Requests
Topic: REQ:HOME BEHIND 2
Replies: 16
Views: 6871

Re: REQ:HOME BEHIND 2

Feature request. 1) Always automatic-successful lockpicking (circular mini-game). 2) Illumination of items that can be picked up. (as if the cursor is over them) 3) Automatic pickup of items near the player. To ndck76 Slightly fix unit editing. Instead of the "first 10" leave only 4 slots, of those ...
by SPORES
Fri Dec 17, 2021 10:24 pm
Forum: Tables
Topic: Rogue Invader
Replies: 2
Views: 1690

Re: Rogue Invader

I found the problem in two parts. ( Version : 1.0.30 ) On planet. After you changed the characteristics of the weapon (A) and picked up a new one (B) in the same slot., Then again picked up the old weapon (A). The CE table cannot "re-scan" it again to change the characteristics (Ammo / damage / disa...
by SPORES
Mon Nov 29, 2021 12:38 pm
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69445

Re: Dysmantle

I share information from good intentions =).
Found good mods for DYSMANTLE on the nexus.
There is also a program for creating your own mods.
by SPORES
Tue Nov 23, 2021 6:15 am
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69445

Re: Dysmantle

Can you fix two points and add a new one. First, together with the freezing of time, the growth of the planted plants also freezes. It also freezes the production of materials. If possible, correct that only the time of day stops. The second - in spite of the fact that all this stops. The timers on ...
by SPORES
Fri Nov 12, 2021 3:15 am
Forum: Tables
Topic: The Slormancer
Replies: 119
Views: 63475

Re: The Slormancer

There are new version ( v0.3.012 )
Update please. _/\_
by SPORES
Thu Oct 07, 2021 10:12 pm
Forum: Tables
Topic: JYDGE
Replies: 7
Views: 5332

Re: JYDGE

Is it possible to add set of option (on\off type) to activate each implant separately.
To activate more than 4 implants at once.
Like - in CE - activating FrendlyMine effect, as like you install it into implant slot. Beside you have in game 4 another activated.
Same goes for weapon "implant".
by SPORES
Wed May 05, 2021 4:41 am
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69445

Re: Dysmantle (Early Access)

1. Request for add option to block temperature. (disable freezing\melting).
2. Request for "Modifiers" if possible. (change values)
3. Request for option "all at once" for "Trinket" items.
4. Request for Freeze timer to open "timer chest's".
by SPORES
Thu Jan 28, 2021 3:08 pm
Forum: Tables
Topic: Hitman: Absolution [Steam +3]
Replies: 8
Views: 22532

Re: Hitman: Absolution [Steam +3]

Is there a way to block all negative points for killing civilians / others.
Leave only the accrual of positive points.
by SPORES
Thu Nov 12, 2020 6:42 pm
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69445

Re: Dysmantle (Early Access)

I still don't know how to surpass lvl20 cap.. need the expert lockpick.. i have 0.6 installed for playing and 0.5.9.11 to load the save, max out after lvl 20 and create the high tier equipment. how? to do that? :oops: 1) Select empty save slot and start new game. 2) Play and search with CE for addr...
by SPORES
Tue Nov 10, 2020 10:51 am
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69445

Re: Dysmantle (Early Access)

brenry wrote:
Mon Nov 09, 2020 2:53 am
Is there a way to artificially bypass the lvl 20 cap in 0.6.0.8 ? Started a fresh save with the hotkey boosting me to 20 but capped preventing Skill Tree unlocks set to 99.
Just use fresh save to find level (4 byte). Then in old save change level to 100 and here you go.