Search found 14 matches

by Saberiken
Fri Aug 04, 2023 7:43 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

Ahhh ok i figured it out using CE's GUI. THanks for trying to help anyway lmao. Since I'm posting, I would like to know if anyone has found out what the Legendary items are in the ggame as that is one of the key pieces of info I'm looking for at the moment. Or if someone could explain how to spawn ...
by Saberiken
Fri Aug 04, 2023 4:43 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

I've compressed everything important from Public\Gustav and Public\Shared that you all might want. It contains a ReadMe for noobs and all the files necessary to determine UUIDs for every spell, item, tag, feat, flag, faction and effect in the game. It's not the concise item list everyone wanted but...
by Saberiken
Fri Aug 04, 2023 4:16 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

I've compressed everything important from Public\Gustav and Public\Shared that you all might want. It contains a ReadMe for noobs and all the files necessary to determine UUIDs for every spell, item, tag, feat, flag, faction and effect in the game. It's not the concise item list everyone wanted but ...
by Saberiken
Mon Feb 21, 2022 8:26 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

Hi all, I've been building a Java app that will go through a BG3 data dump and create a working CE table with all spells and items in addition to what is found in the cheat tables right now. The only thing is I am working from an old data dump that was uploaded here, and the item/spell names aren't...
by Saberiken
Tue Feb 15, 2022 8:23 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

Yay! it's update day! awesome, thank you !! i have a question, i cannot seem to change the amount of companion approval you can get using this, ive never used cheat engines before and i don't know that to do. i tried changing the number in writeInteger(cmdArgs + 0x28, 100) line in the script but it ...
by Saberiken
Wed Feb 09, 2022 6:15 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

The next patch will likely drop in the next few days. It might be better to wait until then. I'll be around to extract stuff and organize a few things at the very least if someone doesn't get to it before me. That said, I can't update code; scripting is beyond me even if I can reverse engineer a tid...
by Saberiken
Sun Nov 28, 2021 3:36 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

there any way to add infinite illithid wisdom without sleeping? I couldn't find the superior animating spores spell. I'm inclined to believe that it's some sort of script that requires more than just some spell. That said, I did find the answer to the illithid wisdom issue. Sort of. The "Rest Chara...
by Saberiken
Fri Nov 26, 2021 8:04 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

anybody know the spell id for the (Raise Dead Via Spores) cantrip? the crappy version of the spell has the id of Target_AnimatingSpores wanna try and make an army of my own xD I don't know what the ID is but my BG3 Data Dump file on page 53 will have it and the post itself will tell you where to lo...
by Saberiken
Thu Nov 04, 2021 8:35 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

For the approval, seems that the parameters of the ChangeApprovalRating changed. Just use this code in b) add companion approval script. The steps are the same [ENABLE] {$lua} if syntaxcheck then return end local cmdCall = getAddress("cmdCall") local cmdAddr = getAddress("cmdAddr") local cmdArgs = ...
by Saberiken
Sun Oct 31, 2021 12:36 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

I've compressed everything important from Public\Gustav and Public\Shared that you all might want. It contains a ReadMe for noobs and all the files necessary to determine UUIDs for every spell, item, tag, feat, flag, faction and effect in the game. It's not the concise item list everyone wanted but ...
by Saberiken
Thu Oct 21, 2021 5:12 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

omrictu wrote:
Thu Oct 21, 2021 3:29 pm
Anyone have a UUID list updated? Possibly with uniques?
I posted most, if not all of it on page 51.
by Saberiken
Sat Oct 16, 2021 10:26 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

I extracted the patch 6 files (v4.1.1.1301812). This is everything from \Public\Gustav\Stats\Generated\Data. As far as I know it should contain all of the UUIDs for armor, weapons, etc. It appears that the v4.1.1.1182678 bg3.ct still works for the most part. I haven't tried everything yet but I know...
by Saberiken
Mon Mar 01, 2021 11:11 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

Activating the console script only works at the main menu. Thanks for the tip, it won't activate from the main menu for me either sadly. Before you load your save? I couldn't get it to load while in game. I had to quit out and load the console script before I load a save. Are we talking about the s...
by Saberiken
Mon Mar 01, 2021 7:21 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6932
Views: 2247267

Re: z Baldur's Gate 3

Okay guys I had to make an account to ask this, because I am not sure if I am being extremely thick or if it doesn't work anymore with patch 4. How do I activate the console commands checkbox? I've tried in so many ways and I've looked through the pages of this thread and I can't see anybody else h...