Search found 171 matches

by makotech222
Tue Mar 19, 2024 3:29 am
Forum: Tables
Topic: z Subterrain Mines of Titan
Replies: 2
Views: 74

Re: z Subterrain Mines of Titan

The stat pointer doesn't seem to save changes? I mouse over strength, change it to x+2, and doesn't seem to change in game. Tried saving and reloading after too. Lemme know if i'm using it wrong.
by makotech222
Fri Mar 01, 2024 2:19 am
Forum: Tables
Topic: Secrets of Grindea [Steam]
Replies: 63
Views: 26639

Re: Secrets of Grindea [Steam]

1.0 is now released. May as well request an update officially
by makotech222
Sun Nov 26, 2023 3:01 pm
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 39
Views: 10725

Re: Colony Ship: A Post Earth RPG

- Exp Multiplier (currently set to x100) In asm scripts the values are by default in hex decimal, so your 100 is actually 256 . ( 0x64 = 100) Add either # or (int) before the value to write decimal values. Worked on a table with KyleKatarn, will probably get released tomorrow or so. Includes so far...
by makotech222
Sat Nov 11, 2023 4:42 pm
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 39
Views: 10725

Re: Colony Ship: A Post Earth RPG

Just mentioning i beat the game without any issues with all my skills over 12. So it shouldn't be a problem
by makotech222
Thu Nov 09, 2023 4:17 pm
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 39
Views: 10725

Colony Ship: A Post Earth RPG

Simple table for now. Might add more

Options:
- Infinite AP (Affects enemies, beware)
- Exp Multiplier (currently set to x100)
by makotech222
Sun Oct 29, 2023 6:15 pm
Forum: Tables
Topic: Alan Wake 2 +10 (table Update1.1)
Replies: 48
Views: 15769

Re: Alan Wake 2 +9 (table Update.8)

I think theres an issue with ignore batteries. In alan wake chapter, it seems i have unlimited of the 'light source' usages (for interacting with environment) and not unlimited use of flashlight (weapon)
by makotech222
Sun Oct 29, 2023 2:19 am
Forum: Tables
Topic: Alan Wake 2 +10 (table Update1.1)
Replies: 48
Views: 15769

Re: Alan Wake 2 +9 (table Update.6)

seems like the new inf ammo cheat also affects key items, getting duplicates in my inventory now :P
by makotech222
Tue Sep 12, 2023 2:52 pm
Forum: Tables
Topic: Rune Factory 3 Special (Steam)
Replies: 50
Views: 13170

Re: Rune Factory 3 Special (Steam)

requesting a 'Items Dont Decrease' option when using items manually or through crafting.
by makotech222
Tue Aug 08, 2023 8:28 pm
Forum: Tables
Topic: SupremeRuler2030
Replies: 31
Views: 9760

Re: SupremeRuler2030

i think theres a new patch, so table probably broke. What I do to update: 1. search and find money value (double) 2. Find what writes to this value (usually 1 or 2 results here) 3. Get the likely value for the pointer 4. search 4 byte hex for value of pointer 5. Usually get like 50 results or someth...
by makotech222
Fri Aug 04, 2023 2:45 am
Forum: Tables
Topic: SupremeRuler2030
Replies: 31
Views: 9760

Re: SupremeRuler2030

Updated for recent patch, added money and research eff
by makotech222
Fri Aug 04, 2023 12:17 am
Forum: Tables
Topic: SupremeRuler2030
Replies: 31
Views: 9760

Re: SupremeRuler2030

Money is a 'double' now
by makotech222
Fri Mar 24, 2023 3:38 pm
Forum: Tables
Topic: Resident Evil 4 Remake
Replies: 407
Views: 167960

Resident Evil 4 Remake

Simple inf ammo cheat, basically same as demo.

Use REFramework ([Link]) to disable anti-tamper
by makotech222
Fri Mar 24, 2023 12:51 pm
Forum: Tables
Topic: Resident Evil 4 Remake demo
Replies: 41
Views: 13206

Re: Resident Evil 4 Remake demo

REFramework-nightly has initial fix for the crashing caused by anti tamper
by makotech222
Fri Mar 10, 2023 12:59 am
Forum: Tables
Topic: Resident Evil 4 Remake demo
Replies: 41
Views: 13206

Re: Resident Evil 4 Remake demo

Will throw up my inf ammo as well, just in case. Beat me to it though hehe
by makotech222
Fri Jan 27, 2023 8:50 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [REQUEST] Dead Space Remake
Replies: 8
Views: 5952

Re: [REQUEST] Dead Space Remake

Nice, ill try it out. I'm pretty amateur when it comes to assembly code, so I'm mostly guessing based on what i know in higher level programming languages.