Search found 196 matches
- Mon Mar 10, 2025 1:11 pm
- Forum: Tables
- Topic: Suikoden 1 & 2 HD Remaster [Steam] [+111]
- Replies: 565
- Views: 83530
Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]
@DrummerIX I haven't cracked open the game yet, but i noticed its built in Unity IL2CPP; Is the game entirely coded in c#? or did they just make an emulator like thing around some native code? They recoded it in c#. ID's carried over from the original games, but structure wise, it's totally differe...
- Mon Mar 10, 2025 3:13 am
- Forum: Tables
- Topic: Suikoden 1 & 2 HD Remaster [Steam] [+111]
- Replies: 565
- Views: 83530
Re: Suikoden 1 & 2 HD Remaster [Steam] [+111]
@DrummerIX
I haven't cracked open the game yet, but i noticed its built in Unity IL2CPP; Is the game entirely coded in c#? or did they just make an emulator like thing around some native code?
I haven't cracked open the game yet, but i noticed its built in Unity IL2CPP; Is the game entirely coded in c#? or did they just make an emulator like thing around some native code?
- Wed Sep 25, 2024 4:50 pm
- Forum: Single Player Cheat Requests
- Topic: Ara History Untold - Request
- Replies: 63
- Views: 20709
Re: Ara History Untold - Request
viniaragon, nice work on the table. works great for me
The trick is you need to save the values and edit them before ending turn, because the addresses change each turn it seems. If you get multiple addresses, edit them all, then save game and reload (in case other memory addresses edits cause bugs)
The trick is you need to save the values and edit them before ending turn, because the addresses change each turn it seems. If you get multiple addresses, edit them all, then save game and reload (in case other memory addresses edits cause bugs)
- Tue Sep 24, 2024 10:15 pm
- Forum: Single Player Cheat Requests
- Topic: Ara History Untold - Request
- Replies: 63
- Views: 20709
Re: Ara History Untold - Request
I tried the d3d hook + search float with extreme rounding; couldn't find the gold unfortunately.
- Tue Sep 24, 2024 4:37 pm
- Forum: Single Player Cheat Requests
- Topic: Ara History Untold - Request
- Replies: 63
- Views: 20709
Ara History Untold - Request
Looking for the obvious stuff; Gold, Resources, etc
Did a scan for them, but couldn't find them. They must be encoded in a weird way.
Did a scan for them, but couldn't find them. They must be encoded in a weird way.
- Wed Sep 18, 2024 3:11 am
- Forum: Tables
- Topic: Frostpunk 2 Beta
- Replies: 24
- Views: 14092
Re: Frostpunk 2 Beta
Managed to get some working for me
- No decrease to Scrap/Cores
- Set resources stored to 50000
- No decrease to Scrap/Cores
- Set resources stored to 50000
- Tue Sep 17, 2024 10:21 pm
- Forum: Tables
- Topic: Frostpunk 2 Beta
- Replies: 24
- Views: 14092
Re: Frostpunk 2 Beta
bumping. requesting an update for the full release
- Thu Aug 29, 2024 8:48 pm
- Forum: Tables
- Topic: Intravenous 2
- Replies: 19
- Views: 10649
Re: Intravenous 2
Yep, worked on 1.0.17 version of game. Thanks!
- Thu Aug 29, 2024 3:52 pm
- Forum: Tables
- Topic: Intravenous 2
- Replies: 19
- Views: 10649
Re: Intravenous 2
No luastate, but the lua_pcall, call, loadbuffer loadstring are there.
- Thu Aug 29, 2024 3:12 am
- Forum: Tables
- Topic: Intravenous 2
- Replies: 19
- Views: 10649
Re: Intravenous 2
the OP says 1.0.17, but shame, i just updated too 

- Wed Aug 28, 2024 11:28 pm
- Forum: Tables
- Topic: Intravenous 2
- Replies: 19
- Views: 10649
Re: Intravenous 2
Hmm it didn't work for me, using 1.0.17 gog version of game. Scripts are activated but effects aren't working. Tried godmode and invisible.
Re: Conscript
its one of those games that uses the same method to do all memory writes it look like lol. I tried doing unlimited ammo but ended up breaking scene transitions 
Edit: also, tried with RUNE version, the scan didn't work

Edit: also, tried with RUNE version, the scan didn't work

- Thu May 02, 2024 3:32 pm
- Forum: Tables
- Topic: Star Ocean The Second Story R
- Replies: 207
- Views: 68211
Re: Star Ocean The Second Story R
I'm trying this out on the new denuvoless release of v1.1. Seems like something is off. Pointer to FOL is saying 100, but in game is 150 fol. The enable scripts seem to work, but some of the cheat scripts dont, like Inf MP
- Thu May 02, 2024 12:01 am
- Forum: Tables
- Topic: Eiyuden Chronicle Hundred Heroes [+116]
- Replies: 520
- Views: 122516
Re: Eiyuden Chronicle Hundred Heroes [+88]
Does any1 know how i can make the cheat engine game speed option work with this game? Right now i am using a trainer for that but it makes my game crash evrytime i want to use a hp item or teleport. Edit: i found a workaround this. 1- 1st i turned off vsync at nvidia 3D settings but that made my gp...
- Mon Apr 29, 2024 1:27 pm
- Forum: Tables
- Topic: Eiyuden Chronicle Hundred Heroes [+116]
- Replies: 520
- Views: 122516
Re: Eiyuden Chronicle Hundred Heroes [+80]
Is it possible to lock the ship racing game time? The racing is very difficult to win T.T If you are talking about the one that's part of the story, it's literally impossible to win. Scarlet will always have a better time than you. You only need to come second. If you're talking about the race you ...