Search found 49 matches
- Sun Dec 17, 2023 11:53 pm
- Forum: Tables
- Topic: Taora: Beginning
- Replies: 1
- Views: 1576
Re: Taora: Beginning
It all kinda broke, Health is working though lol
- Fri Dec 15, 2023 5:14 am
- Forum: Tables
- Topic: Taora: Beginning
- Replies: 1
- Views: 1576
Taora: Beginning
Game:
Everything kinda broke, internals are wacky and redundant. Slow progress toward the other things, however the health was fixed.
Click activation> Take damage, Activate script. I
Everything kinda broke, internals are wacky and redundant. Slow progress toward the other things, however the health was fixed.
Click activation> Take damage, Activate script. I
- Fri Dec 15, 2023 2:39 am
- Forum: Tables
- Topic: Let It Die (LATEST UPDATE) 3.36 UE3 SCRIPT DUMP (POINTERS) CT
- Replies: 34
- Views: 17134
- Fri Sep 01, 2023 6:29 am
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] [REQUEST] Starfield
- Replies: 50
- Views: 9835
Re: [REQUEST] Starfield
Would just like to point out, there might be a way for CE to reenable achievements BUT: Once mod makers actually start pumping out mods, one of the first mods that will be made is a "Reenable achievements mod" There is literally no point in doing anything in this game with CE as it is all accessible...
- Sat Aug 05, 2023 1:32 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6955
- Views: 2293681
Re: z Baldur's Gate 3
OK cool. Another question, I found the Add 100 XP button. But, I need, like, an Add 1000 XP button. The later levels are taking ages to click to lol. 10000 experience [ENABLE] {$lua} if syntaxcheck then return end local cmdCall = getAddress("cmdCall") local cmdArgs = getAddress("cmdArgs") PrepareCa...
- Sat Jul 08, 2023 6:37 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 493344
Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
man none of the tables work, i just want infinite arrows :( if someone could work that out for my dumbass that would be much appreciated. Alright, equip some arrows go into a battle and search for the value of the arrows, fire one, search again -1, do that till you have like 4 left. Change one at a...
- Sat Jul 08, 2023 6:35 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 493344
Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
Can't seem to get that three piece table to work anymore. Not with the infinite health anyway. It was working but then it caused a crash and now the script won't start. Make sure you completely close the game, and the cheat engine. Ive had the same issue Also make sure you are still on the correct ...
- Mon Jun 26, 2023 3:59 am
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 493344
Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
man none of the tables work, i just want infinite arrows :( if someone could work that out for my dumbass that would be much appreciated. Alright, equip some arrows go into a battle and search for the value of the arrows, fire one, search again -1, do that till you have like 4 left. Change one at a...
- Mon May 29, 2023 12:56 am
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 493344
Re: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
This is a table I've found a few important values for Bannerlord v1.1.2.14580 which I play on. Make sure to thank Akira, without him it wouldnt be a table because I cant make pointers lol CONTENTS: Infinite Health/One Hit kill Unlimited Smithing Stamina Infinite Arrows Will probably find a few more ...
- Tue Feb 14, 2023 2:04 am
- Forum: Tables
- Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
- Replies: 385
- Views: 98096
- Sat Sep 24, 2022 11:40 pm
- Forum: Tables
- Topic: NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
- Replies: 11
- Views: 21073
Re: NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
I made something. Should be pretty straight forward to use, >open the game attach the table >Start fighting >Turn on the pointers >Once the areas below have populated click them to freeze all stats in place If you want max HP or Chakra or Substituiton, after its populated change the value to: 112040...
- Tue Jun 21, 2022 4:04 pm
- Forum: Tables
- Topic: Yu-Gi-Oh! Master Duel
- Replies: 257
- Views: 154660
Re: Yu-Gi-Oh! Master Duel
Is there a code to obtain certain gems for Yu-Gi-Oh! Master Duel? So if you have a really strong liking for yugioh and you just cant seem to win enough, I suggest making a new account. This can be done by dowloading a fresh install on your phone, setting it up and logging in through the data transf...
- Fri Apr 15, 2022 6:25 pm
- Forum: Tables
- Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
- Replies: 1060
- Views: 694222
Re: Stellaris Nemesis x64 v3.3.2 (GM and More) 2022-Mar-01
3.3.2 table for 3.3.4 version quick building of megastructure doesnt working. Stage 2 colonization too. Stage 2 colonization works fine for me, What I do for mega structures is use the megastructure info tab at the bottom, and change the "How many days have passed since start of contruction" edit t...
- Wed Mar 30, 2022 11:51 pm
- Forum: Tables
- Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
- Replies: 1060
- Views: 694222
Re: Stellaris Nemesis x64 v3.3.2 (GM and More) 2022-Mar-01
So the current newest version of table, the Alloy hook in /Some Resources Info, isnt actually calling alloys, I believe its calling consumer goods. I have located the updated location for alloys, but am not knowledgeable enough to write in a pointer to add to table. Hope this helps :) [/spoiler { Ga...
- Sun Mar 27, 2022 8:14 am
- Forum: Tables
- Topic: Tiny Tina's Wonderlands [Engine:Unreal 4.20]
- Replies: 171
- Views: 99235
Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]
I may be stupid, but I just wanna use it to add me some money and keys, what do I need to do? :o If you cant figure out this, simply searching for cash value, selling something, and updating search will give you 8 to 9 values that are all the same, select all at once, edit to what ever number you w...