I removed that section and an updated table is available for download: viewtopic.php?p=208507#p208507
Check out if that one loads without errors.
Search found 44 matches
- Fri Sep 10, 2021 3:12 pm
- Forum: Single Player Cheat Requests
- Topic: Space travel idle [table or trainer]
- Replies: 25
- Views: 10322
- Thu Sep 09, 2021 5:41 pm
- Forum: Single Player Cheat Requests
- Topic: Space travel idle [table or trainer]
- Replies: 25
- Views: 10322
Re: Space travel idle [table or trainer]
Care to read the above post? The FixedUpdate function which was used does not exist in the current version of the BigBangManager class. Delete that injection point and you can still use Infra and Spaceship just fine.
- Thu Sep 09, 2021 9:47 am
- Forum: Single Player Cheat Requests
- Topic: Space travel idle [table or trainer]
- Replies: 25
- Views: 10322
Re: Space travel idle [table or trainer]
Just delete this injection point and the other two should work
- Mon Aug 30, 2021 5:04 pm
- Forum: Cheat Engine
- Topic: Compiling CE Tutorial Games
- Replies: 3
- Views: 3332
Re: Compiling CE Tutorial Games
It's easy:
1. Navigate to master\Cheat Engine\Tutorial\graphical
2. Open and compile project1.lpi if it's not done already
4. Copy gtutorial.exe and 'badassets' folder to the 'bin' folder (the one where compiled CE executable is)
Now 'Tutorial Games' should start correctly.
1. Navigate to master\Cheat Engine\Tutorial\graphical
2. Open and compile project1.lpi if it's not done already
4. Copy gtutorial.exe and 'badassets' folder to the 'bin' folder (the one where compiled CE executable is)
Now 'Tutorial Games' should start correctly.
- Sun Aug 29, 2021 11:19 pm
- Forum: Single Player Cheat Requests
- Topic: Space travel idle [table or trainer]
- Replies: 25
- Views: 10322
Re: Space travel idle [table or trainer]
Pointers table.
Update 08/31/2021: A few new pointers, type adjustment & cleanup.
Update 08/31/2021: A few new pointers, type adjustment & cleanup.
- Sun Aug 29, 2021 4:25 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Idle Monster Frontier
- Replies: 36
- Views: 15253
- Thu Aug 19, 2021 8:53 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Idle Monster Frontier
- Replies: 36
- Views: 15253
- Tue Aug 17, 2021 6:24 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Idle Monster Frontier
- Replies: 36
- Views: 15253
Re: [Request] Idle Monster Frontier
Alright, do it this way: 1. Activate mono features. 2. Here 0x1CFF874A840 is World base address: https://i.imgur.com/vZ4U2lc.png 3. Go to dissect structures. 4. Put the address into "Group 1" input field. 5. Structures -> Define new structure -> Let mono find out the names. 6. It should look like be...
- Tue Aug 17, 2021 12:12 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Idle Monster Frontier
- Replies: 36
- Views: 15253
Re: [Request] Idle Monster Frontier
what about the structures part? For World: Memory Viewer -> Tools -> Dissect structures In new window File -> Import -> Select World.CSX Copy World base address and paste it into the address box in the "Structure dissect" window. You can also put World base address, define new structure and let mon...
- Mon Aug 16, 2021 2:28 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Idle Monster Frontier
- Replies: 36
- Views: 15253
Re: [Request] Idle Monster Frontier
Includes God Mode, some pointers and base address for World, Party Instance and Character Instance if anyone wants to add more pointers.
- Sat Aug 14, 2021 5:34 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Idle Monster Frontier
- Replies: 36
- Views: 15253
Re: [Request] Idle Monster Frontier
{ Game : Idle Monster Frontier.exe Version: Date : 2021-08-10 Author : SenaBlue Give party infinite health points } [ENABLE] aobscanmodule(Injection,GameAssembly.dll,488378600048) registersymbol(Injection) alloc(newmem,128,Injection) label(return) newmem: push rbx mov rbx,[rax+70] mov [rax+60],rbx ...
- Fri Aug 13, 2021 9:05 pm
- Forum: General Gamehacking
- Topic: I wan't to solve a Big problem with too many adresses:
- Replies: 4
- Views: 7299
Re: I wan't to solve a Big problem with too many adresses:
Have you used Cheat Engine's "Tracer" to get out of that function?
- Wed Jun 09, 2021 6:34 pm
- Forum: Single Player Cheat Requests
- Topic: Star Wars Jedi Knight Jedi Acadamy
- Replies: 2
- Views: 2603
Re: Star Wars Jedi Knight Jedi Acadamy
A good, old game. I didn't write a table for it but you can use the in-game console to do many things (including what you mentioned)
Have a look here for a list of cheat codes: [Link]
Have a look here for a list of cheat codes: [Link]
- Fri May 07, 2021 9:44 pm
- Forum: Single Player Cheat Requests
- Topic: Pokemon Xenoverse
- Replies: 1
- Views: 15021
- Fri May 07, 2021 2:43 pm
- Forum: Tables
- Topic: Insurmountable Cheat Console
- Replies: 6
- Views: 5631
Re: Insurmountable Cheat Console
when I try activating the Patch Cheat Tracker, it won't activate It's probably because the code didn't exist when you attempted to activate the script. You can use the 'mono version' of the same script instead of aob one which should work fine (included in the updated table). Also included the item...