Search found 22 matches

by myrddin
Mon Sep 11, 2023 11:35 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6891
Views: 2172868

Re: z Baldur's Gate 3

ChatGPT suggests the following, but it does not work: {$lua} if syntaxcheck then return end passive = { "WeaponMaster", "GreatWeaponMaster_BonusAttack", "GreatWeaponMaster_BonusDamage", "SavageAttacker", "SavageAttacks" } function AddPassiveToPlayerIfNotExists(passiveName) if not HasPassive(passiveN...
by myrddin
Mon Sep 11, 2023 10:43 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6891
Views: 2172868

Re: z Baldur's Gate 3

I want to add passives to all my characters. But some of the characters already have some of the passives that I want to add, so the game crashes. {$lua} if syntaxcheck then return end passive = { "Proficiency_Battleaxes", "Proficiency_Warpicks" } [ENABLE] AddPassiveToPlayer(passive) [DISABLE] Remov...
by myrddin
Tue Sep 05, 2023 8:07 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6891
Views: 2172868

Re: z Baldur's Gate 3

If anyone knows I can Change my Paladin to Oathbreaker it would be really nice. What oath/subclass did you pick? I went vengeance and killed the Tieflings when I rescued Laezel. That broke my oath. you can do it fairly early. Once you do you need to do a long rest, there will be a knight at your ca...
by myrddin
Mon Sep 04, 2023 5:20 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6891
Views: 2172868

Re: z Baldur's Gate 3

If anyone knows I can Change my Paladin to Oathbreaker it would be really nice.
by myrddin
Mon Sep 04, 2023 5:19 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6891
Views: 2172868

Re: z Baldur's Gate 3

Can You Add Weapon Mastery, Great Weapon Mastery? Console -> Register -> Passive/Feat {$lua} if syntaxcheck then return end passive = { "WeaponMaster", "GreatWeaponMaster_BonusAttack", "GreatWeaponMaster_BonusDamage", } [ENABLE] AddPassiveToPlayer(passive) [DISABLE] RemovePassiveFromPlayer(passive) ...
by myrddin
Fri Apr 15, 2022 6:40 pm
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 479722

Re: Elden Ring All in One v1.03.2 (v2) Fix

Ist there a way to make the Light spell last forever, or increase the radius of the belt Lantern? Some parts are jsut too dark for my eye sight,so I basically have it on all the time, but the belt lantern is just too small
by myrddin
Wed Apr 01, 2020 11:23 am
Forum: Tables
Topic: Frostpunk
Replies: 141
Views: 244429

Re: Frostpunk

CODEX Version of the game? The one linked above crashes the game as soon as I try to activate the first option I did try it now and it worked flawlessly with 1.5.0/1. Seeing how last table had been reported to work with steam it does not wonder. Seems to be a problem at your setup. Did you install ...
by myrddin
Fri Mar 27, 2020 1:54 pm
Forum: Tables
Topic: Frostpunk
Replies: 141
Views: 244429

Re: Frostpunk

Does Anyone have a working cheat for the CODEX Version of the game? The one linked above crashes the game as soon as I try to activate the first option
by myrddin
Tue Sep 25, 2018 1:06 am
Forum: Tables
Topic: Bard's Tale 4 - Barrows Deep (GoG)
Replies: 23
Views: 31378

Re: Bard's Tale 4 - Barrows Deep (GoG)

Doh... Would have loved a stack size modifier in inventory, or mega vendor money, basically what I do manually atm :D
by myrddin
Sun Sep 23, 2018 7:20 pm
Forum: Single Player Cheat Requests
Topic: [REQ] The Bard's Tale IV: Barrows Deep
Replies: 15
Views: 12354

Re: [REQ] The Bard's Tale IV: Barrows Deep

+1 I was able to edit stack sizes of inventory items, but they sometimes change when you zone I was also able to find values of vendor inventory money so you can sell your stuff... There is a cheat from MR Antifun wit infinite health, spellpioints, action points, instant action cooldown, skill point...
by myrddin
Wed Oct 04, 2017 3:46 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 798
Views: 827197

Re: Divinity Original Sin 2

I extracted a file called treasure table and edited its contents... then I used cheatengine to find the id of my table (the default tables in cheatengine appear to not get updated for custom files) and then I get like 15 wands or 15 items... ..\Divinity Original Sin 2\Data\Public\Shared\Stats\Genera...
by myrddin
Mon Apr 17, 2017 4:15 pm
Forum: Tables
Topic: Grim Dawn - Crucible Mode (2017-03-12)
Replies: 4
Views: 8728

Re: Grim Dawn - Crucible Mode (2017-03-12)

Some things do not work for Version 1.0.0.9 (or I am too stupid to figure things out) 1) Crafting Items Do Not Decrease (To Update: Decrease Item). Tried removing an item from inventory, crafting an item, crafting a component, rare component, combining a component 2) ItemEquipment Base Address Scan ...
by myrddin
Fri Mar 31, 2017 2:35 pm
Forum: Tables
Topic: Grim Dawn - Crucible Mode (2017-03-12)
Replies: 4
Views: 8728

Re: Grim Dawn - Crucible Mode (2017-03-12)

Thank You... Version 1.0.0.9 is available now :)
oing to test this as long as Wolves of Midgard is broken (new patch has been postponed to next week)
by myrddin
Fri Mar 31, 2017 12:18 pm
Forum: Tables
Topic: Vikings - Wolves of Midgard (2017-03-31)
Replies: 21
Views: 19804

Re: Vikings - Wolves of Midgard (2017-03-31)

By the way, if you set and lock "Item Base Adress Scan -> item Rarity" to Unique "Item Base Adress Scan -> dropRarity" to Legendary and mouse over Vendor crafting items you will be able to craft Legendary items with 3 special effects... I also lock the items to Tier 5 and set min level to 30... but ...
by myrddin
Thu Mar 30, 2017 2:57 pm
Forum: Tables
Topic: Vikings - Wolves of Midgard (2017-03-31)
Replies: 21
Views: 19804

Re: Vikings - Wolves of Midgard (2017-03-29)

Shop scanning does not function with the Codex version of the Game... Which shop did you use to test it?