Search found 53 matches

by Shizuma
Fri Jan 24, 2020 9:40 pm
Forum: Single Player Cheat Requests
Topic: [REQ] Vampire: The Masquerade - Coteries of New York
Replies: 11
Views: 817

Re: [REQ] Vampire: The Masquerade - Coteries of New York

I don't know now, i've tried to write in easy terms so you can understand, i don't know how to say it other way! Dont worry you do it great ^^ For the pointer finding a use the pointerscan fonction (until my computer limits make CE crash :mrgreen: ) For the rest i go training, reading doc about "cr...
by Shizuma
Thu Jan 23, 2020 11:27 am
Forum: Single Player Cheat Requests
Topic: [REQ] Vampire: The Masquerade - Coteries of New York
Replies: 11
Views: 817

Re: [REQ] Vampire: The Masquerade - Coteries of New York

@Acleacius thanks for your repport i will try to reproduce and solvit soon has i can ^^ @VampTY thanks for sharing your knowledge! i very appreciate that :) i already use this on my script :) {$Lua} LaunchMonoDataCollector() {$Asm} I will try soon has i can to use in addition: OpenProcess("NAME.exe"...
by Shizuma
Wed Jan 22, 2020 4:44 pm
Forum: Single Player Cheat Requests
Topic: [REQ] Vampire: The Masquerade - Coteries of New York
Replies: 11
Views: 817

Re: [REQ] Vampire: The Masquerade - Coteries of New York

Hello Acacius, Thanks for your explanations :) I prupose you an "experimentale" table: Activate No action decay block the "avaibleQuests" counter. :arrow: Factualy decreasing mecanism are just bypassed And a counter who are updated once you finish a quest :/ Fast test have good result hope it work f...
by Shizuma
Fri Jan 17, 2020 10:13 pm
Forum: Single Player Cheat Requests
Topic: [REQ] Vampire: The Masquerade - Coteries of New York
Replies: 11
Views: 817

Re: [REQ] Vampire: The Masquerade - Coteries of New York

Hello Acleacius, I have try to do something but the game are running with Unity engine, and this is beyond my poor capacity. When i think to find a pointer, or a code part usable, all vanish on restart game :/ So i dont stop to try, but that will be complecated... Just a tips for dont despear you ca...
by Shizuma
Wed Jan 08, 2020 2:58 pm
Forum: Tables
Topic: Vampire The Masquerade: Bloodlines w/ unoff0 gold patch v7
Replies: 2
Views: 4538

Re: Vampire The Masquerade: Bloodlines w/ unoff0 gold patch v7

I add to the original table 3 pointers: All tested on VtmB + UP 10.4 -Pointer for cash Seem always works, no notice repport durring test. -Pointer for blood lvl, full gauge is 15. :!: When pointer is "actived" if "↑" selected, you may got frenzy when you change area. Reason is the pointer is filled ...
by Shizuma
Tue Dec 10, 2019 11:30 am
Forum: Tables
Topic: Pharaoh & Cleopatra [GOG & Steam]
Replies: 13
Views: 1406

Re: Pharaoh & Cleopatra [GOG & Steam]

:ph34r:
by Shizuma
Mon Dec 09, 2019 3:24 pm
Forum: Tables
Topic: Pharaoh & Cleopatra [GOG & Steam]
Replies: 13
Views: 1406

Re: Pharaoh & Cleopatra [GOG & Steam]

V0.12 named '411.37 ppm'* is out: HERE Notes: :arrow: Freeze request time (gold/goods) Make requests countdown for goods and gold are freeze. :arrow: Validation on clic for request (gold/goods) Allow you to validate request by clicing on requests in the political overseer, works even if you dont hav...
by Shizuma
Tue Dec 03, 2019 2:30 pm
Forum: Tables
Topic: Pharaoh & Cleopatra [GOG & Steam]
Replies: 13
Views: 1406

Re: Pharaoh & Cleopatra [GOG & Steam]

V0.11.2 is out: HERE Release named "Oups, my bad" or "Send release in late night is not the most great idea i have got" Notes: :arrow: Fix for activation for Unlock Storages Yards Repare the script trigger. :arrow: Fix for activation for Unlock Citys for Trading Repare the script trigger too. Now he...
by Shizuma
Mon Dec 02, 2019 4:38 pm
Forum: Single Player Cheat Requests
Topic: Pharaoh + Cleopatra
Replies: 50
Views: 73315

Re: Pharaoh + Cleopatra

Thanks :)
by Shizuma
Mon Dec 02, 2019 4:34 pm
Forum: Tables
Topic: Pharaoh & Cleopatra [GOG & Steam]
Replies: 13
Views: 1406

Re: Pharaoh & Cleopatra [GOG & Steam]

Thanks for the report. :)
I think it's solved now.

V0.11.1 is out: HERE

Release Notes:
:arrow: Fix this issue:
CompactDisc wrote:
Sat Nov 30, 2019 12:08 pm
Hey there, I can't seem to get your v0.11 to work. v0.10 works fine though.
Remove a unused label who may cause script activation issue.
by Shizuma
Sat Nov 30, 2019 4:56 am
Forum: Single Player Cheat Requests
Topic: Pharaoh + Cleopatra
Replies: 50
Views: 73315

Re: Pharaoh + Cleopatra

On almost 4 months what a ground we covered guy's ! :P
by Shizuma
Sat Nov 30, 2019 4:14 am
Forum: Tables
Topic: Pharaoh & Cleopatra [GOG & Steam]
Replies: 13
Views: 1406

Re: Pharaoh & Cleopatra [GOG & Steam]

V0.11 is out: HERE Release Notes: :arrow: UnlockTrade > Allow you to open trade route with all city's. Once active trigger, go on world map and now you can open trade route with place status "An egyptian city" and "A distant city". Citys icones dont change, stay transparent, some place can have empt...
by Shizuma
Sat Nov 30, 2019 4:12 am
Forum: Single Player Cheat Requests
Topic: Pharaoh + Cleopatra
Replies: 50
Views: 73315

Re: Pharaoh + Cleopatra

V0.11 is out: HERE Release Notes: :arrow: UnlockTrade > Allow you to open trade route with all city's. Once active trigger, go on world map and now you can open trade route with place status "An egyptian city" and "A distant city". Citys icones dont change, stay transparent, some place can have empt...
by Shizuma
Sat Nov 23, 2019 3:31 am
Forum: Single Player Cheat Requests
Topic: Pharaoh + Cleopatra
Replies: 50
Views: 73315

Re: Pharaoh + Cleopatra

V0.10 is out: HERE Release Notes: :arrow: Houses Fill Goods > *8 separate triggers for disactivate each products/visitors type filled by this trigger* To make compatible Houses Fill goods with Bazaar Fill trigger each trigger activated bypass a specific filling action of the Houses Fill Goods trigge...
by Shizuma
Sat Nov 23, 2019 3:26 am
Forum: Tables
Topic: Pharaoh & Cleopatra [GOG & Steam]
Replies: 13
Views: 1406

Re: Pharaoh & Cleopatra [GOG & Steam]

V0.10 is out: HERE Release Notes: :arrow: Houses Fill Goods > *8 separate triggers for disactivate each products/visitors type filled by this trigger* To make compatible Houses Fill goods with Bazaar Fill trigger each trigger activated bypass a specific filling action of the Houses Fill Goods trigge...