Search found 159 matches

by squall0833
Tue Dec 31, 2019 5:51 pm
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

Jondalar wrote:
Tue Dec 31, 2019 3:02 pm
i can not get any of these trainers to activate on microsoft store version am i doing something wrong i just do the same thing i do on the steam version and that works
did u try SovietWristWatch.jpg 's table for microsoft store version? it's few posts before this
by squall0833
Mon Dec 30, 2019 3:01 pm
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

Do u use steam version of the game with 1.8.64.0 v2 table? Yes, i am using the steam version are you using Cheat Engine 7.0 ? if u having problem activate scripts, try download the older version "1.8.64.0" at the bottom of page 5 post if that works for u, then it's because the lua script did not pi...
by squall0833
Mon Dec 30, 2019 3:21 am
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

DankMeme wrote:
Sun Dec 29, 2019 10:09 pm
using the december update, can't mark any scripts while usign the Astro-WIn64 process

Do u use steam version of the game with 1.8.64.0 v2 table?
by squall0833
Sun Dec 29, 2019 6:37 pm
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

... If someone can show me how to add the X-Y-Z coords to the cheat table using AOB rather than pointers, I'm sure I can get it working for Steam as well. You can refer to Byte Pointer (was Research Pointer) script you can use that method to obtain coordinates from continuously execute opcodes (usu...
by squall0833
Thu Dec 26, 2019 8:11 pm
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

If it doesnt stay working after sometime or a restart The offset +160 u used to compare isnt static, it changes sometime, not always the same value :p So yeah, need to look for other offset with fixed value that can be used to identify the small generator resource consumption I hate how everything ...
by squall0833
Thu Dec 26, 2019 10:43 am
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

If it doesnt stay working after sometime or a restart

The offset +160 u used to compare isnt static, it changes sometime, not always the same value :p

So yeah, need to look for other offset with fixed value that can be used to identify the small generator resource consumption
by squall0833
Wed Dec 25, 2019 5:51 am
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

Zanzer wrote:
Wed Dec 25, 2019 2:58 am
I already fixed Craft for Free
is it the one on the first post 21 Dec 2019 ?

yeah that can be activated, all printers and backpack shows craft ready without resources

but if you click to craft, it crafts but nothing comes out or printing from printers
by squall0833
Tue Dec 24, 2019 8:51 pm
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

The problem is where I've added the arrows. THIS breaks Massive Resource functionality but nothing else. If I comment out these two lines, the resource cheat works, but I don't know if there is a negative effect. I've not played the game enough to notice what is happening :P massRes: cmp r10,0 je v...
by squall0833
Tue Dec 24, 2019 8:35 pm
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

I saw your table label line 51,52 break the functionality for massive resources? do you mean these cmp [rbx+108],3 //check if that's Canister je insCanis //cmp r14,1 //check if that's small printer printing, soil extractor, exclude it //jne code //lines 51 & 52 are breaking functionality. look into ...
by squall0833
Tue Dec 24, 2019 7:56 pm
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

The process to attach to is "Astro-UWP64-Shipping.exe" Your new table on the Windows Store version 1.8.64.0: Godmode -> working Massive resources -> NOT working (check the note I made in my table) Infinite oxygen -> working Instant canister (only backpack tested) -> working Backpack power -> NOT wo...
by squall0833
Tue Dec 24, 2019 5:33 pm
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

I'm starting to convert the entire table to work on the Windows Store version, however some things simply won't work without finding a new array of bytes/different method. For example I've modified the XMM register BEFORE the bytes (game currency) value is written to. The game seems to crash withou...
by squall0833
Tue Dec 24, 2019 8:22 am
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

I'm starting to convert the entire table to work on the Windows Store version, however some things simply won't work without finding a new array of bytes/different method. For example I've modified the XMM register BEFORE the bytes (game currency) value is written to. The game seems to crash withou...
by squall0833
Tue Dec 24, 2019 8:12 am
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

so does it work on Microsoft Store version? anyone? :o
by squall0833
Tue Dec 24, 2019 6:31 am
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

I'm starting to convert the entire table to work on the Windows Store version, however some things simply won't work without finding a new array of bytes/different method. For example I've modified the XMM register BEFORE the bytes (game currency) value is written to. The game seems to crash withou...
by squall0833
Tue Dec 24, 2019 6:30 am
Forum: Tables
Topic: Astroneer
Replies: 320
Views: 127375

Re: Astroneer

Zanzer wrote:
Mon Dec 23, 2019 2:24 pm
squall0833 wrote:
Sun Aug 26, 2018 8:24 am
...
@Zanzer

it seems the Craft for free doesn't craft anything out of it.