v1.2.0.15 is out an update would be nice
Any Trade Always Accepted is not working
"make a hat into an unlimited battery with 9999 recharge power" Can someone please further explain how to do that please, thanks
Search found 49 matches
- Tue Mar 12, 2024 5:44 am
- Forum: Tables
- Topic: Underrail (+Expedition)
- Replies: 14
- Views: 4862
- Thu Feb 22, 2024 7:29 am
- Forum: Tables
- Topic: z Xenonauts 2
- Replies: 24
- Views: 5812
Re: z Xenonauts 2
v3.0.9 is out, an update will be nice
- Thu Dec 07, 2023 9:01 am
- Forum: Tables
- Topic: z Xenonauts 2
- Replies: 24
- Views: 5812
Re: z Xenonauts 2
Pls update to v2.16, thanks
- Thu Dec 07, 2023 6:22 am
- Forum: Tables
- Topic: Dojo NTR 護身術道場 秘密のNTRレッスン Cheat Table
- Replies: 3
- Views: 6635
Re: Dojo NTR 護身術道場 秘密のNTRレッスン Cheat Table
is it possible for you to add a cheat money option? Thanks
- Fri Apr 21, 2023 9:42 am
- Forum: Tables
- Topic: Settlement Survival
- Replies: 36
- Views: 28675
Re: Settlement Survival
I can confirm it works with version 1.0.43.27 except ActionWait.OnUpdate.
I do have a question about the service radius, does it have to be hardcoded? can it be separated out?
I do have a question about the service radius, does it have to be hardcoded? can it be separated out?
- Mon Mar 20, 2023 10:23 am
- Forum: Single Player Cheat Requests
- Topic: Lords and Villeins cheat
- Replies: 36
- Views: 15999
Re: Lords and Villeins cheat
v1.19 available an update would be nice
- Mon Feb 27, 2023 11:27 am
- Forum: Tables
- Topic: Vagrus The Riven Realms 1.1.30.0303A (v3) *Updated 5/12/23*
- Replies: 54
- Views: 16070
Re: Vagrus The Riven Realms 1.0.20 [+50ish]
An update would be nice
- Thu Oct 13, 2022 4:02 am
- Forum: Tables
- Topic: 7.62 Hard Life (GOG)
- Replies: 5
- Views: 990
Re: 7.62 Hard Life (GOG)
Thank you for your effort
- Wed Oct 12, 2022 6:20 pm
- Forum: Tables
- Topic: 7.62 Hard Life (GOG)
- Replies: 5
- Views: 990
Re: 7.62 Hard Life (GOG)
I use this option in map encounter battles so all are hostile to the player, the problem is the first encounter will show enemies the second encounter will not show enemies.
I test this using map encounter, not city battle.
I test this using map encounter, not city battle.
- Wed Oct 12, 2022 5:16 am
- Forum: Tables
- Topic: 7.62 Hard Life (GOG)
- Replies: 5
- Views: 990
Re: 7.62 Hard Life (GOG)
I have a problem with Labels of all enemies, I can use on the map I first enter with no problem but going next encounter it will not label enemies
- Fri Oct 07, 2022 6:27 pm
- Forum: Tables
- Topic: 7.62 High Calibre (GOG)
- Replies: 5
- Views: 936
Re: 7.62 High Calibre (GOG)
In Hard Life 2nd mission u have to gather a temporally squad to save a village, if u want a permanent partner u have to go city hire
- Fri Sep 30, 2022 6:48 am
- Forum: Tables
- Topic: 7.62 High Calibre (GOG)
- Replies: 5
- Views: 936
Re: 7.62 High Calibre (GOG)
Hi can you make 1 for 7.62 Hard Life
- Sun Jul 03, 2022 3:54 am
- Forum: Tables
- Topic: Tunguska: The Visitation v1.46.4 (Steam)
- Replies: 42
- Views: 14185
Re: Tunguska: The Visitation v1.46.4 (Steam)
v1.48-8 overhaul the item system so an update will be nice
- Sun Jan 02, 2022 1:05 pm
- Forum: Tables
- Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
- Replies: 182
- Views: 261845
Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
[/quote] Working fine with GOG version except few options like Rightclick to increase quantity etc!! [/quote] I use this option with my inventory and container (like a research table), when I right click on my inventory it will transfer the item to the table without decreasing the item in my invento...
- Fri Dec 31, 2021 11:29 am
- Forum: Tables
- Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
- Replies: 182
- Views: 261845
Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
For GOG version go download tfigment table, double click on the script, change all kenshi_x64.exe to kenshi_GOG_x64.exe