Search found 14 matches

by a234106261
Sat Feb 04, 2023 3:48 pm
Forum: Tables
Topic: Fire Emblem: Three Houses V1.2.0
Replies: 223
Views: 159174

Re: Fire Emblem: Three Houses V1.2.0

Hi. I am using yuzu. Table stopped working. > Enable: Main Cheats Line 18: if tbl[i]["RegionSize"] == 0x100000000 then This part is never again true. just as the Ryujinx way, use this code instead: if (emulator == "Yuzu") then AoB = AOBScan("D0 1A ** ** ** 00 00 00 60 1B ** ** ** 00 00 00 F0 1B ** ...
by a234106261
Thu Apr 23, 2020 1:32 pm
Forum: Tables
Topic: [Steam] Monster Hunter World (Compendium)
Replies: 728
Views: 562825

Re: [Steam] Monster Hunter World (Compendium)

I cannot see the release CT in this post, so I change my local table following the update log.
by a234106261
Tue Feb 25, 2020 11:38 am
Forum: Tables
Topic: KATANA KAMI: A Way of the Samurai Story
Replies: 28
Views: 22972

Re: KATANA KAMI: A Way of the Samurai Story

Any idea to modify the data of multiplayerkill?
I think it's cWeaponData.m_anBuffer[13-16], but I cannot simply add an int[32] array after your m_nGetTimeStamp address.
by a234106261
Sun Feb 23, 2020 11:30 am
Forum: Tables
Topic: KATANA KAMI: A Way of the Samurai Story
Replies: 28
Views: 22972

Re: KATANA KAMI: A Way of the Samurai Story

Really good work!
by a234106261
Sun Sep 22, 2019 4:35 pm
Forum: Tables
Topic: Arty's Portal Knights Table
Replies: 64
Views: 76617

Re: Arty's Portal Knights Table

The "Find bag base address" script seems not work, or maybe the latest steam version is not 1.6.3?
by a234106261
Sun Mar 17, 2019 11:49 am
Forum: Tables
Topic: God Eater 3 (Steam)
Replies: 238
Views: 176028

Re: God Eater 3 (Steam)

This game is too popular to be concerned. ;)
by a234106261
Wed Nov 07, 2018 12:38 pm
Forum: Tables
Topic: Yakuza 0 Cheat Engine Table v1.0
Replies: 153
Views: 284368

Re: Yakuza 0 Cheat Engine Table v1.0

I did some poking for Gear/Accessories codes These seem to be the areas in memory for the 6th slot (left to right and down) under the Gear/Accessories box 7FFD9418744 7FFD9408834 One is Kiryu and the other is Majima If you plan to modify your items then you should have a dummy item in that slot oth...
by a234106261
Fri Aug 31, 2018 4:03 pm
Forum: Tables
Topic: Monster Hunter World (SeiKur0)
Replies: 632
Views: 596084

Re: Monster Hunter World (SeiKur0)

The "selected mission reward" doesn't work for me, in v16 and v17. Anything wrong with me or the script?
Thanks.
by a234106261
Wed Aug 29, 2018 11:21 am
Forum: Tables
Topic: Monster Hunter World (SeiKur0)
Replies: 632
Views: 596084

Re: Monster Hunter World (SeiKur0)

Thanks for your work! The select investigation may crash the first time, but it works quite well after that.
by a234106261
Fri Aug 24, 2018 11:19 am
Forum: Tables
Topic: Monster Hunter World (SeiKur0)
Replies: 632
Views: 596084

Re: Monster Hunter World (SeiKur0)

It seems we can find the remain number of the investigation quest, then view memory and edit the time, number of player, reward money and so on, thus end in changing the reward number of the quest.
Would you like to consider adding that list of parameter of a investigation quest? Thanks.
by a234106261
Sun Aug 19, 2018 9:56 am
Forum: Tables
Topic: Monster Hunter World (SeiKur0)
Replies: 632
Views: 596084

Re: Monster Hunter World (SeiKur0)

I think you mean : it's hard to plot the health bar (not worthwhile as well), but it's not so hard to get the health number with CE. Isn't it? If so, would you mind giving some advice to catch the value in CE, with the help from the "overlay trainer"? Even with the trainer I cannot get the correct ...
by a234106261
Sun Aug 19, 2018 5:46 am
Forum: Tables
Topic: Monster Hunter World (SeiKur0)
Replies: 632
Views: 596084

Re: Monster Hunter World (SeiKur0)

Thanks for your work. And, is there any way to show the numerical health of the boss, or at least the current locked? Probably not, unless the game has some hidden function for displaying numbers that is locked away somewhere. The trainer handles this by using an overlay, which CE doesn't really do...
by a234106261
Thu Aug 16, 2018 10:46 am
Forum: Tables
Topic: Monster Hunter World (SeiKur0)
Replies: 632
Views: 596084

Re: Monster Hunter World (SeiKur0)

Thanks for your work.
And, is there any way to show the numerical health of the boss, or at least the current locked?
by a234106261
Tue Aug 15, 2017 2:57 am
Forum: Tables
Topic: theHunter™: Call of the Wild
Replies: 256
Views: 247684

Re: theHunter™: Call of the Wild

Is there anyway to get back the "HeartRate" and maybe more "Carry Weight", "Keep Slient" ?
Or at least, how to update the HeartRate from the old addr, any advice?
Thanks