Search found 267 matches
- Sat Feb 10, 2024 6:38 pm
- Forum: Tables
- Topic: Enshrouded (Steam)
- Replies: 70
- Views: 30534
Re: Enshrouded (Steam)
Anyone have any idea how to set the glide plane to zero? Like, instead of gliding and slowly falling, set the rate to fall to zero. Not turn on anti gravity, because then I'm clipping through the air. I'm just curious if anyone has any idea how to accomplish this. Thank you
- Sat Jan 20, 2024 7:10 am
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Palworld - 1 simple feature, willing to pay
- Replies: 50
- Views: 24988
Re: [REQUEST] Palworld - 1 simple feature, willing to pay
This script sets a minimum threshold for your hunger value. It's set at 100 in this script, so it will always be full. In other words, if you ever have less than 100, this will set the value of your hunger to 100 so that you're full again. It's instant and constant. This way, you could set the value...
- Sun Dec 31, 2023 3:31 pm
- Forum: Single Player Cheat Requests
- Topic: (request) The Bloodline
- Replies: 8
- Views: 1679
Re: (request) The Bloodline
Script works. But I'm looking for the pointer for mana regen, or some more infinite scripts. I'm not great at scripting for UE4 stuff, so I'd really appreciate a more knowledgeable cheater coming in here and breaking this game
- Fri Oct 13, 2023 11:02 pm
- Forum: Trainers
- Topic: Exanima v0.9.1.5h Trainer +19 v1.8.0
- Replies: 141
- Views: 160223
Re: Exanima v0.8.4c Trainer +18 v1.5.2
Can you release the raw table?
Re: Starfield
I'm uploading my version of three cheat tables cobbled together, with auto activation of a list of scripts upon activating the table. Please remove my stuff from your table and maybe read things before copying & re-uploading code. And always ask ppl for permission unless they clearly stated that yo...
Re: Starfield
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Re: Starfield
Here's my contribution: { Game : Starfield.exe Date : 2023-09-11 Author : Sigan } [ENABLE] aobscanmodule(INJECT,Starfield.exe,C5 FA 5C C1 C5 FA 11 80 F0 0D 00 00) // should be unique alloc(newmem,$1000,INJECT) label(code) label(return) newmem: code: // vsubss xmm0,xmm0,xmm1 vmovss [rax+00000DF0],xmm...
Re: Starfield
Just want to stop in and say: Thank you Akira and Zanzer! I also wanted to ask when, between Baldur's Gate 3 and Starfield, does Zanzer sleep?
- Mon Aug 21, 2023 5:30 am
- Forum: Tables
- Topic: We Who Are About To Die v0.1.6 (Steam)
- Replies: 8
- Views: 6061
Re: We Who Are About To Die v0.1.6 (Steam)
I've uploaded my personal table. It includes currentStamina, which can be locked at the start of your first match, and left alone or adjusted as your maxStamina changes throughout your run. I'm currently working on finding the audience's reaction. Based off OP's table and I used OP's table to find m...
- Sun Aug 20, 2023 10:32 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2284543
Re: z Baldur's Gate 3
I just want to leave a public note of thanks to all those contributing to this table, or scripts to make the game more fun for those of us that aren't as skillful. Obviously, Zanzer is one of them, but there are several in here that have participated and I think this note is the least any of them de...
- Mon Aug 14, 2023 8:56 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2284543
Re: z Baldur's Gate 3
Yo, Z, thanks for the update. Could you mention what you changed between this and the last table? I have customized my table and just want to add in what you've changed rather than try to recustomize the entire table again
- Mon Jun 19, 2023 1:01 am
- Forum: Tables
- Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
- Replies: 940
- Views: 705784
Re: Crusader Kings III | Steam v1.9.2 | Updated: 2023-Jun-16
Yo, tfigment. I thought I'd just mention what an awesome piece of work you made and let you know that I appreciate it. It makes the game more fun for me. Thanks, also, for keeping it up to date. That's not easy work to do, and a lot of people get bored of a game quickly and move on (totally not me.....
- Sat Jun 03, 2023 8:57 pm
- Forum: Tables
- Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
- Replies: 940
- Views: 705784
Re: Crusader Kings III | Steam v1.9.1 | Updated: 2023-Jun-1
Yeah everything is filled in up to the County Data, which refers to a pointer with 0's as the address. Building Type is also ?? under the Holding section. This, is of course from the Province header, under Holding View in the Last Selected Holding script EDIT: Did some troubleshooting, and realized ...
- Sat Jun 03, 2023 4:55 am
- Forum: Tables
- Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
- Replies: 940
- Views: 705784
Re: Crusader Kings III | Steam v1.9.1 | Updated: 2023-Jun-1
Is County Data in the Last Holding Selected pointer working for anyone else?
- Tue May 16, 2023 12:20 am
- Forum: Tables
- Topic: Shieldwall
- Replies: 4
- Views: 1725
Re: Shieldwall
... The first pointers that I listed, the second I listed doesn't work. I tested all of the listed ones ... Just the GPM and the FCS are not working idk why, they show on the standard buff list but they don't provide nothing sadly :? ... I tried again and it was working, I could launch javelin unti...