Search found 175 matches

by Dimensionist
Fri Feb 23, 2024 3:10 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Hero’s Adventure: Road to Passion
Replies: 69
Views: 21190

Re: [REQUEST] Hero’s Adventure: Road to Passion

There's a modify data option for the item in each of the different tables, presumably about changing the random nature of the weapon/armor additional stats data, but how do you use it? Couldn't quite figure it out.
by Dimensionist
Tue Feb 13, 2024 5:24 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Hero’s Adventure: Road to Passion
Replies: 69
Views: 21190

Re: [REQUEST] Hero’s Adventure: Road to Passion

Table seems to be working with the latest version, though?
by Dimensionist
Tue Feb 13, 2024 1:14 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Hero’s Adventure: Road to Passion
Replies: 69
Views: 21190

Re: [REQUEST] Hero’s Adventure: Road to Passion

Anyone have a list of all the item ids, or know where to get them?
by Dimensionist
Fri Dec 08, 2023 1:39 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Hero’s Adventure: Road to Passion
Replies: 69
Views: 21190

Re: [REQUEST] Hero’s Adventure: Road to Passion

lmrlmax wrote:
Tue Dec 05, 2023 9:42 am
Dimensionist wrote:
Tue Dec 05, 2023 9:26 am
Time data still doesn't work.
Update table with fixed Time Script, need test if it's working.
Sorry to say, time data still doesn't work.

Getting a newtimedataINJECT error: Not all results found.
by Dimensionist
Tue Dec 05, 2023 9:26 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Hero’s Adventure: Road to Passion
Replies: 69
Views: 21190

Re: [REQUEST] Hero’s Adventure: Road to Passion

lmrlmax wrote:
Tue Dec 05, 2023 2:07 am
lmrlmax wrote:
Sat Nov 18, 2023 12:01 pm
Update table for Game Version: V1.0.1204b54 and fix error script.
Time data still doesn't work.
by Dimensionist
Sat Dec 02, 2023 5:14 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Hero’s Adventure: Road to Passion
Replies: 69
Views: 21190

Re: [REQUEST] Hero’s Adventure: Road to Passion

Accessories have unique sub status effects based on their item ids, so that's not an issue. The item ID alone is enough for that. The value in the Sub Status address should just be 0. As for values repopulating every time the game loads ... just add the entry under the section with item IDs. It will...
by Dimensionist
Thu Nov 23, 2023 8:09 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Hero’s Adventure: Road to Passion
Replies: 69
Views: 21190

Re: [REQUEST] Hero’s Adventure: Road to Passion

Here is my table, hope it work for you guys. No Movement Speed, Edit Stats Midgame (Atk, Def, Etc), and Skill (Exploration, Mining, Etc) Options. You can edit stat in new create character. Battle Mode Stats is not permanent. https://i.imgur.com/IWPXiFd.png I want to edit the quantity of a specific ...
by Dimensionist
Thu Nov 16, 2023 6:22 am
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 39
Views: 10945

Re: Colony Ship: A Post Earth RPG

Something to keep in mind - there are two skill LP variables that cater to each skill. One measures the current LP in the skill, the other measures the total LP (unmodified), meant to be used for the various feats (normal and bond ones) that retroactively modify skill LP. If you ever gain a feat tha...
by Dimensionist
Mon Nov 13, 2023 10:56 am
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 39
Views: 10945

Re: Colony Ship: A Post Earth RPG

@Zanzer Would it be possible for the inventory pointer to automatically point to the last item moved rather than the 5 large lists like right now?
by Dimensionist
Sun Nov 12, 2023 12:19 pm
Forum: Single Player Cheat Requests
Topic: [Request] Colony Ship: A Post-Earth Role Playing Game
Replies: 35
Views: 27460

Re: [Request] Colony Ship: A Post-Earth Role Playing Game

What's the value for the training token do you know? I'm trying to use the save editor but I don't know which is the value There's no set value. It changes with each save, and measures the inventory slot in any case. Just follow the advice I gave earlier: Use AutoSort in the game to sort the invent...
by Dimensionist
Sat Nov 11, 2023 5:04 pm
Forum: Tables
Topic: Vagrus The Riven Realms 1.1.30.0303A (v3) *Updated 5/12/23*
Replies: 54
Views: 14451

Re: Vagrus The Riven Realms 1.1.30.0303A (v3) *Updated 5/12/23*

Checked how the old table works with the game. Infinite Moves works, 999 Cargo works, Unlimited Non-Cargo Items works. Faction does not work - values populate, but they're all wrong save the Faction Name. Regular pointers, crew stats, etc. don't work. Companion probably won't work either.
by Dimensionist
Sat Nov 11, 2023 4:35 pm
Forum: Tables
Topic: Colony Ship: A Post Earth RPG
Replies: 39
Views: 10945

Re: Colony Ship: A Post Earth RPG

Hi can you set modifier to be editable so it doesnt go over 12 when using isntructors ? if you can make that 100 to be number that can be modified, i can setup the modifier to ensure it doesnt overflow. editing the imul r8d,100 editing it seems to work(just make sure to disable and reenable it afte...
by Dimensionist
Sat Nov 11, 2023 2:16 am
Forum: Tables
Topic: Vagrus The Riven Realms 1.1.30.0303A (v3) *Updated 5/12/23*
Replies: 54
Views: 14451

Re: Vagrus The Riven Realms 1.1.30.0303A (v3) *Updated 5/12/23*

What? When I try to run the table it gives me a "DLL injection failed or invalid DLL version" error, so I can't even attempt to use any of the options. How did you get it running on the latest version? I just did what I usually do. Start the game, get to the main menu, run the table and attach the ...
by Dimensionist
Fri Nov 10, 2023 5:46 am
Forum: Tables
Topic: Vagrus The Riven Realms 1.1.30.0303A (v3) *Updated 5/12/23*
Replies: 54
Views: 14451

Re: Vagrus The Riven Realms 1.1.30.0303A (v3) *Updated 5/12/23*

Dugnuts wrote:
Thu Nov 09, 2023 10:04 pm
An update would be greatly appreciated. I really miss being able to travel further in a day :(
Outside of specific cheats like Infinite Resourcefulness and Infinite Authority, it seems to be working for me.
by Dimensionist
Fri Nov 10, 2023 5:45 am
Forum: Single Player Cheat Requests
Topic: [Request] Colony Ship: A Post-Earth Role Playing Game
Replies: 35
Views: 27460

Re: [Request] Colony Ship: A Post-Earth Role Playing Game

Fun game though, hoping Iron Tower doesn't cheap out on the ending and cut development early like they did with Zombie State. ? What's Zombie State? Anyway, besides using cheat engine, you can also use a save editor to hack the values. You can't change much , but as long as one of your character's ...