Search found 111 matches

by PeDaGaNG
Thu Sep 21, 2023 6:09 am
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106393

Re: Starfield

Conversation between NPC and Companion are not sync, my companion give comments on certain dialogue, but nobody cares, everyone ignore it and talk about another things....hahahaa might as well dont let the companion says anything. companion always blocking my target when in battle or exposed my char...
by PeDaGaNG
Tue Sep 19, 2023 10:07 am
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106393

Re: Starfield

I built one also, but upon trying to make it my home ship to be able to fly it, I get "Your piloting skill is too low for this ship".. Not sure if I'm missing something completely obvious here, but dunno how to get around this. My piloting skill is rank4 for class C only. Dunno how to fly M's. Trie...
by PeDaGaNG
Mon Sep 18, 2023 5:47 am
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106393

Re: Starfield

found this somewhere in reddit which allow you to build M Class and everything seems in proper category;

To enable:

Code: Select all

set 00155F4A to 1 
To Disable

Code: Select all

set 00155F4A to 0 
but Zanzer Table give almost all spaceship components including M Class.
by PeDaGaNG
Sun Sep 17, 2023 10:04 pm
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106393

Re: Starfield

Doing that disables achievements, I know there's a mod to fix that, but it seemed annoying to install lol There are civil wars in regards of this and yet here you're asking the same questions again :P , you can get your answers in quote from here https://fearlessrevolution.com/viewtopic.php?p=31515...
by PeDaGaNG
Sun Sep 17, 2023 7:05 pm
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106393

Re: Starfield

Is there anything that can edit the crew members of your ship? Like the amount you can have on whatever ship your using? Some of the default ships look like they can hold way more than what the game allows. from another thread posted by jonaaa https://fearlessrevolution.com/viewtopic.php?p=313893#p...
by PeDaGaNG
Sun Sep 17, 2023 5:03 pm
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106393

Re: Starfield

https://fearlessrevolution.com/viewtopic.php?p=313155#p313155 Updates in v16: Ship Design 'Bays' Category Shows All Modules Ignore Skill Check for Ship Modules Probably a mod that does it better. Don't know if it's actually "all" modules, but seemed like a lot. Even a bunch of class M modules. Have...
by PeDaGaNG
Wed Sep 13, 2023 6:22 pm
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106393

Re: Starfield

My game kept crashing for an unexplained reason that was never documented in the reliability report, which means it was an intentional crash, so I looked into it. "The least bugs ever." ~ Tell Me Lies Todd Howard . Can confirm the rest of the table are working great as of the latest update v1.7.29....
by PeDaGaNG
Wed Sep 13, 2023 12:49 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6919
Views: 2218804

Re: z Baldur's Gate 3

Hi! How do I add the Hag's Hair in the game? This code is not working: "MapKey": { "type": 22, "value": "eec5de82-c988-40e6-8f10-474d5675c550" }, "Name": { "type": 23, "value": "Quest_HAG_HagHair_Charisma" }, Or at least I don't know how to use it... How do I do it? You need to look at this post: h...
by PeDaGaNG
Tue Sep 12, 2023 10:57 pm
Forum: Tables
Topic: Starfield
Replies: 411
Views: 106393

Re: Starfield

iethanhuntz wrote:
Tue Sep 12, 2023 8:59 pm
I ran the command but nothing happened.
Drop item to the ground.
Open console and click on that armour.
When you see "ARMO (XXXXXX)"
run the script, type "bat lol" without " "

EDIT: same post as above at the same time. Gir489 explained in details.
by PeDaGaNG
Sat Sep 09, 2023 1:57 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6919
Views: 2218804

Re: z Baldur's Gate 3

Hello, with patch#6 game version 4.1.1.3696083, the console command doesn't work anymore. Shows "please load a saved game first" when selected. please load a saved game first Ofc I did load up a saved game lol, it shows the message anyway. untick Register Commands load the save you see 1264 at Comm...
by PeDaGaNG
Sat Sep 09, 2023 1:53 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6919
Views: 2218804

Re: z Baldur's Gate 3

yaoguaiborn wrote:
Sat Sep 09, 2023 1:29 am
Hello, with patch#6 game version 4.1.1.3696083, the console command doesn't work anymore. Shows "please load a saved game first" when selected.
please load a saved game first
by PeDaGaNG
Fri Sep 08, 2023 10:00 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6919
Views: 2218804

Re: z Baldur's Gate 3

Yeah I tried those, didnt work, or well they did as a passive that I would need to enable myself like I got the ability to toggle myself, but I want it activate at all time but oh well. If you know how to make it work when activating the script let me know. its a passive not status, try this : {$lu...
by PeDaGaNG
Fri Sep 08, 2023 12:30 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6919
Views: 2218804

Re: z Baldur's Gate 3

KetamineBruh wrote:
Fri Sep 08, 2023 12:28 am
Anyone know where to find a complete ID list for items, the pastebin ( doesn't seem to have any of the unique items.
Made by Noway3

viewtopic.php?p=311868#p311868
by PeDaGaNG
Fri Sep 08, 2023 12:23 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6919
Views: 2218804

Re: z Baldur's Gate 3

testing now. I call it Super Power Spell Booster. Thank you for sharing EDIT: Working great and holy powerful. By Bhaal, I can kill Vlaakith with it. :D It's pretty Raistlin-God style, but you have to turn off the AOE effect and the boost itself from time to time (for some of the self-cast spells a...
by PeDaGaNG
Thu Sep 07, 2023 10:16 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6919
Views: 2218804

Re: z Baldur's Gate 3

Here is the boost variant with - Freecast - Silent - NonMelee - Stealth - 100x duration - 100m Range - 20m AOE - 15 max targets - 15 max same targets I would like to add the option of multicast for untargeted template spells (best example would be Lightning Bolt) [{$lua} if syntaxcheck then return ...