Yeah it is, I posted it on page 4.axellslade wrote: ↑Tue Nov 24, 2020 2:08 amLol, the author's own fix is never mentioned here properly and it's not even hard to find, the link has been posted in this thread by the way.
Wonder where the fuck people are getting these numbers from.
Search found 17 matches
- Tue Nov 24, 2020 3:07 am
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
- Mon Nov 23, 2020 5:03 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
Using the other table on this site, you can add the hash IDs for the items you don't want to the txt files. Load up the table and set the quantities to 0. Save and reload. Should remove them from your inventory. My man. Of course. Didn't even think about that, because it was armor. Well, outfits. :...
- Mon Nov 23, 2020 4:27 pm
- Forum: Tables
- Topic: ASSASSIN'S CREED VALHALLA
- Replies: 41
- Views: 291371
Re: ASSASSIN'S CREED VALHALLA
Sunbeam's put out an embargo on a certain individual's inventory editor, but if you can manage to find it on your own, I made a spreadsheet that translates their spreadsheet from Russian to English. It includes the Opal shop items, for those interested, though the inventory editor adds the item as ...
- Mon Nov 23, 2020 1:11 am
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
Copy the hash value on the right under "value".
Not the box where it says Hash ID or Address.
If you keep getting Iron ore, you're editing the wrong value, since the default Hash on the table, is Iron ore. =)
Not the box where it says Hash ID or Address.
If you keep getting Iron ore, you're editing the wrong value, since the default Hash on the table, is Iron ore. =)
- Mon Nov 23, 2020 12:55 am
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
- Sun Nov 22, 2020 11:41 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
Greater question now is, how to delete the grey items. :-D Using the other table on this site, you can add the hash IDs for the items you don't want to the txt files. Load up the table and set the quantities to 0. Save and reload. Should remove them from your inventory. My man. Of course. Didn't ev...
- Sun Nov 22, 2020 11:29 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
Greater question now is, how to delete the grey items.
- Sun Nov 22, 2020 11:21 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
This is the fix:
Change:
get_loop:
mov dword ptr [rsp+28], 0D
mov dword ptr [rsp+20], 1
xor r9d, r9d
xor r8d, r8d
To:
get_loop:
mov dword ptr [rsp+28], 4
mov dword ptr [rsp+20], 1
mov r9, 3
mov r8, 3
Then it works.
Change:
get_loop:
mov dword ptr [rsp+28], 0D
mov dword ptr [rsp+20], 1
xor r9d, r9d
xor r8d, r8d
To:
get_loop:
mov dword ptr [rsp+28], 4
mov dword ptr [rsp+20], 1
mov r9, 3
mov r8, 3
Then it works.
- Sun Nov 22, 2020 11:07 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
Yeah I was just updating the page, because I had asked the guy who wrote it, and BAM.. 7-8 posts gone.
- Sun Nov 22, 2020 11:04 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
I'm not sure what and where to edit, because I don't see that line.
I see this;
"get_loop:
mov dword ptr [rsp+28], 0D
mov dword ptr [rsp+20], 1
xor r9d, r9d
xor r8d, r8d"
I see this;
"get_loop:
mov dword ptr [rsp+28], 0D
mov dword ptr [rsp+20], 1
xor r9d, r9d
xor r8d, r8d"
- Sun Nov 22, 2020 9:58 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
Atleast the item thing is doable.
I'm dual wielding Mythical Swordfish. :'D
I'm dual wielding Mythical Swordfish. :'D
- Sun Nov 22, 2020 4:59 pm
- Forum: Tables
- Topic: Assassin's Creed Valhalla [Engine:AnvilNEXT]
- Replies: 372
- Views: 365639
Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]
I just reset my skills ingame, and the "correct" number, aka. the number of points I had gotten by playing, was the amount available.
- Sun Nov 22, 2020 3:51 pm
- Forum: Tables
- Topic: Assassin’s Creed® Valhalla - InventoryEditor
- Replies: 3020
- Views: 1287251
Re: Assassin’s Creed® Valhalla - InventoryEditor
Where do you see this?
- Sun Nov 22, 2020 12:37 am
- Forum: Tables
- Topic: Assassin's Creed Valhalla [Standard Edition]
- Replies: 363
- Views: 229307
Re: Assassin's Creed Valhalla [Standard Edition]
I don't understand how you guys add items to the table.. Can you add items like weapons and armor? You can only add items to the list that you already own. Its for modifying the quantities or removing them completely. The table which allows you to spawn in items from nothing is not publicly release...
- Sat Nov 21, 2020 11:34 pm
- Forum: Tables
- Topic: Assassin's Creed Valhalla [Standard Edition]
- Replies: 363
- Views: 229307
Re: Assassin's Creed Valhalla [Standard Edition]
I don't understand how you guys add items to the table..
Can you add items like weapons and armor?
Can you add items like weapons and armor?