Search found 5 matches

by deep_black_coffee
Mon Jan 24, 2022 12:03 pm
Forum: Tables
Topic: ATOM RPG Trudograd
Replies: 24
Views: 23955

Re: ATOM RPG Trudograd

Ok not a critical as I thought...
The game crashed with one of a couple of possible "QoL" mods installed via bepinx.
The same mod I guess was causing some other issues, so it's not the table doing it
by deep_black_coffee
Wed Mar 17, 2021 8:32 am
Forum: Tables
Topic: Jupiter Hell
Replies: 50
Views: 16515

Re: Jupiter Hell

Infinite Health stopped working on 0.97c, please any chance of an update
by deep_black_coffee
Thu Nov 26, 2020 3:37 pm
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69360

Re: Dysmantle (Early Access)

well as for 0.6.3.12 only the 1k resource cheat still works however if you want the infinite special items here is the updated assembler script code. this code should work for 0.6.3.9 as well { Game : DYSMANTLE.exe Version: v0.6.0.8-Early Access Date : 2020-11-08 Author : ndck76&SPORES } [ENABLE...
by deep_black_coffee
Sun Nov 22, 2020 11:07 am
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69360

Re: Dysmantle (Early Access)

awesome thanks that would explain the scans alright :)
by deep_black_coffee
Sat Nov 21, 2020 10:53 am
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69360

Re: Dysmantle (Early Access)

so any advice on how to find the address(es) that manage the "infinite special items"? I tried repeated scans while throwing 1 knife after another and after a few throws CE ended up with no viable addresses that had counted down from say 6 to 2 even. So I'm kind of stuck trying to figure out how to ...