Search found 88 matches

by Eric
Mon Oct 28, 2019 3:12 pm
Forum: Cheat Engine
Topic: Table randomly resorting itself
Replies: 6
Views: 1004

Re: Table randomly resorting itself

This will disable the sorting completely

Code: Select all

AddressList.Component[1].OnSectionClick=nil
(No way to stop it for certain columns specifically yet)
by Eric
Sat Oct 19, 2019 9:47 am
Forum: Cheat Engine
Topic: Cheat Engine 7.0 setup not working
Replies: 3
Views: 2108

Re: Cheat Engine 7.0 setup not working

If you're using kaspersky av then uninstall it, exceptions don't work on that av

Besides that uninstall badlion and reboot (not shutdown and back on, actual reboot)
by Eric
Thu Oct 17, 2019 11:11 am
Forum: Cheat Engine
Topic: copy script bug
Replies: 7
Views: 1900

Re: copy script bug

The copy contains some useless data at the end.
It's fixed in the sourcecode and will be in the next ce release (or if you compile ce yourself of course)
by Eric
Thu Oct 17, 2019 11:10 am
Forum: Cheat Engine
Topic: How to check in CE what is crashing the game?
Replies: 3
Views: 1605

Re: How to check in CE what is crashing the game?

Attach the debugger then in memoryview->debug->break on unexpected exceptions tick always and play When it encounters an exception (e.g crash) it will break. Then look at the code to figure out why it breaks As for easons it breaks can be limitless. Might even be that the score is build up using a l...
by Eric
Sun Sep 22, 2019 1:54 pm
Forum: Cheat Engine Lua Scripting
Topic: Read/Write Big Endian
Replies: 1
Views: 3225

Re: Read/Write Big Endian

Easiest is use a custom type of big endian floats in a cheat table or getCustomType() and then use bytetables to feed it a result and read it out

alternatively, use readBytes to read 4 bytes, swap the bytes, and then use byteTableToFloat
by Eric
Fri Aug 23, 2019 6:08 am
Forum: Cheat Engine
Topic: How to dump Memory from whole Module in Cheat Engine?
Replies: 4
Views: 18248

Re: How to dump Memory from whole Module in Cheat Engine?

merging files back into a single one (if no headers are used) open a command prompt and type copy /B file1+file2+file3 finalfile You can also look at the memory regions view, find the start address, and find the last address, and then go to memview->file save region and input that range and there's ...
by Eric
Fri Aug 16, 2019 5:40 am
Forum: General Discussions
Topic: Why aren't there any tables that make games harder?
Replies: 11
Views: 49813

Re: Why aren't there any tables that make games harder?

I agree that some people do want options to make the game more difficult Adjusting existing cheat tables is difficilt though as they usually change the enemy health to 1, and just reversing that will make the game unbeatable (unless you're a really extreme player) but if there is a pointer to curren...
by Eric
Mon Aug 12, 2019 11:11 pm
Forum: Cheat Engine
Topic: What you need to do to make TCEPanel move?
Replies: 2
Views: 55682

Re: What you need to do to make TCEPanel move?

change the Top and Left properties
by Eric
Mon Jul 01, 2019 6:47 am
Forum: General Discussions
Topic: Firefox tagging downloads as malware.
Replies: 5
Views: 16794

Re: Firefox tagging downloads as malware.

On CEF I added a check to see if the first few bytes of an uploaded files contained the zip or rar file header
by Eric
Thu May 09, 2019 7:28 am
Forum: Cheat Engine
Topic: Is everything okay with the official CE site?
Replies: 5
Views: 16998

Re: Is everything okay with the official CE site?

It's safe and valid. After clicking the download button , and you're using chrome, then on the right side of the screen is a link that says "Skip to download" Click that and it'll download
by Eric
Fri May 03, 2019 1:26 pm
Forum: Cheat Engine
Topic: Anno 1800 Pointers
Replies: 3
Views: 15651

Re: Anno 1800 Pointers

You'll need to increase the structure size and max level when scanning. That or look into code injection and just hook the address some where. https://wiki.cheatengine.org/index.php?title=Tutorials:Auto_Assembler:Injection_basic https://wiki.cheatengine.org/index.php?title=Tutorials:Auto_Assembler:...
by Eric
Thu Mar 21, 2019 8:45 pm
Forum: Cheat Engine
Topic: Cheat Engine crash on debugger attach!
Replies: 7
Views: 2100

Re: Cheat Engine crash on debugger attach!

have you tried a different debugger interface, like VEH ?
by Eric
Tue Mar 12, 2019 3:51 pm
Forum: Cheat Engine
Topic: Odd Request!! Read About Odd Value Types, BUT PLEASE HELP.
Replies: 5
Views: 1493

Re: Odd Request!! Read About Odd Value Types, BUT PLEASE HELP.

custom types only return values from 0 to 4294967295 5 bytes can go to 1099511627775 so when the value is 1099511627775 you'll have to come up with a different way to show it e.g every value divided by 256 (shifted by 1 byte) Anyhow, showing values exactly like that is not worth it anyhow, as those ...