Search found 12 matches

by Gc43
Fri Feb 17, 2023 9:14 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Hi! that talent points sql code, mess up the save ? I saw somebody say that, but I don't know, 'cause nobody else says nothing else. I need like 10 points, will it work? Thank you ! the sql version shouldn't mess up the save, not to my knowledge at least. I know some people were talking about strin...
by Gc43
Wed Feb 15, 2023 10:29 pm
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

gtauser93 wrote:
Wed Feb 15, 2023 8:08 pm

Where did you get this database? maybe inserting new rows would do it
this sql table does not exist when you dump it from the game
It's in the game's pak files. Can extract them with tools like FModel.
by Gc43
Tue Feb 14, 2023 8:28 pm
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Only getting one trait slot with the item generator. Am I missing something? The game will only show the 1 trait slot, might be a cut feature added it in for testing. If you set 3 traits it should have all 3 on it in theory just wont show in the gear screen. Also I made a slight upgrade to my slot ...
by Gc43
Mon Feb 13, 2023 9:39 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

jonaaa wrote:
Mon Feb 13, 2023 4:51 am
Permanent but it's capped to 500, don't know if there's a way to uncap it.
Image

It's a static cap, only way to bypass would be to mod the game.
by Gc43
Mon Feb 13, 2023 9:16 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

https://i.imgur.com/DKPx1GX.png I made a little item generator that generates sql commands to add gear to the GearItemsDynamic and InventoryDynamic tables, was wondering if there is any chance it could be added to the table. It also auto runs the commands. Not going to release unless given permissi...
by Gc43
Sat Feb 11, 2023 9:22 pm
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Did you get the conjuration stuff I tried can't find the LockID for Conjuration, its start INT edit: nvm I found it UPDATE CollectionDynamic SET ItemState = "Obtained", UpdateTime = 596359858070379192 WHERE CategoryID = "Conjuration"; INSERT OR REPLACE INTO LocksDynamic (LockID, ELockState) SELECT ...
by Gc43
Sat Feb 11, 2023 9:00 pm
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

SunBeam wrote:
Sat Feb 11, 2023 8:31 pm
Gc43 wrote:
Sat Feb 11, 2023 8:28 pm
...
Here come the SQL pros ;) Cool stuff. I can tell from how the statement is formatted that you're using this sh@# everyday :D
I wouldn't say I'm a pro, just good at using google to find out how a coding language works but ty.
by Gc43
Sat Feb 11, 2023 8:28 pm
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Wand handles for days, not really only 42 of them all unlocked UPDATE CollectionDynamic SET ItemState = "Obtained", UpdateTime = 596359858070379192 WHERE CategoryID = "WandStyle"; INSERT OR REPLACE INTO LocksDynamic (LockID, ELockState) SELECT LockID, 0 FROM LockDefinition WHERE LockID like "h0%_m%...
by Gc43
Sat Feb 11, 2023 11:55 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Wand handles for days, not really only 42 of them all unlocked UPDATE CollectionDynamic SET ItemState = "Obtained", UpdateTime = 596359858070379192 WHERE CategoryID = "WandStyle"; INSERT OR REPLACE INTO LocksDynamic (LockID, ELockState) SELECT LockID, 0 FROM LockDefinition WHERE LockID like "h0%_m%"...
by Gc43
Fri Feb 10, 2023 10:38 am
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Does that actually work for you? I haven't been able to get it to work. Yeah doesn't seem to work, I thought it worked but it was because of my focus potion. I'll edit my original post to say its not working I'm assuming they are static values which the game preloads at launch. Would be nice if the...
by Gc43
Thu Feb 09, 2023 10:26 pm
Forum: Tables
Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
Replies: 385
Views: 97632

Re: Hogwarts Legacy [Engine:Unreal 4.27.2]

Is there any query which will allow us the get the demiguise statues? I want to complete that quest for the unlock spells quickly. No clue if this will break anything but the query for them would be: UPDATE InventoryDynamic SET ItemID = 'CURR_Infiltrator_Token', Count = 20, Stolen = 0, UniqueItem =...
by Gc43
Thu Sep 16, 2021 8:52 pm
Forum: Tables
Topic: Saints Row 2 Respect Cheat Table
Replies: 0
Views: 3034

Saints Row 2 Respect Cheat Table

Max Respect (script): Activate this and then earn some respect, fastest way is to grab and throw a npc, this will not go past the cap for respect. Respect Pointer: How much respect points you currently have, setting this value to anything will have a immediate effect on the game, no need to earn re...