Search found 9 matches
- Sun Oct 23, 2022 2:56 am
- Forum: Tables
- Topic: A Plague Tale: Requiem
- Replies: 47
- Views: 32429
Re: A Plague Tale: Requiem
Could you please confirm that this is a correct way to do this? Actually, testing with cfemen returned these to work: SC_GiveExperience <amount> <type> So: SC_GiveExperience 100 skillstype_stealth SC_GiveExperience 100 skillstype_combat SC_GiveExperience 100 skillstype_alchemy Of course, change the...
- Fri Mar 18, 2022 10:38 pm
- Forum: Tables
- Topic: Dying Light 2:Stay Human
- Replies: 103
- Views: 75208
Re: Dying Light 2:Stay Human
you're the hero we needpauliuslukos wrote: ↑Sun Mar 13, 2022 9:57 pmI've actually updated some of the options by Greenhouse, if of interest I can rework the whole table?
as long as I have permission to do so.
- Wed Mar 09, 2022 8:04 pm
- Forum: Tables
- Topic: Dying Light 2:Stay Human
- Replies: 103
- Views: 75208
Re: Dying Light 2:Stay Human
Game just had a pretty major update. Table's not working anymore.
- Mon Mar 29, 2021 12:30 am
- Forum: Tables
- Topic: Watch Dogs: Legion
- Replies: 131
- Views: 123818
Re: Watch Dogs: Legion
Pretty sure tech points for online are stored server side. You can try to edit them yourself. Finding and editing a single value with CE isn't super hard.
- Sat Mar 20, 2021 11:07 pm
- Forum: Tables
- Topic: Watch Dogs: Legion
- Replies: 131
- Views: 123818
Re: Watch Dogs: Legion
i just reinstalled the game and the script works the same as 1.3
- Mon Feb 01, 2021 7:20 pm
- Forum: Tables
- Topic: Watch Dogs: Legion
- Replies: 131
- Views: 123818
Re: Watch Dogs: Legion
Does not seem to work after the latest big update. Can someone take a look into this, please? Thanks in advance. I deleted no reload section so script will load. As of now No turret overheat, No Reload, No wanted Level doesn't work but the rest of it works as far as i can tell. If anyone knows how ...
- Sat Jan 23, 2021 5:43 pm
- Forum: Tables
- Topic: Watch Dogs: Legion
- Replies: 131
- Views: 123818
Re: Watch Dogs: Legion
Try this. It works for me. I can't help if it doesn't work for you.Relentless1 wrote: ↑Tue Jan 19, 2021 10:22 pmI tried twice but it did not work. After doing this, it complains of another signature, and then another, and then another, until the whole script is empty.
- Sun Jan 10, 2021 9:44 pm
- Forum: Tables
- Topic: Watch Dogs: Legion
- Replies: 131
- Views: 123818
Re: Watch Dogs: Legion
An updated table, please? do this, it will work again @Gabe.Newell @darkbear @dewijayana30 Now I am no expert and still very noobish when it comes to CE, but I managed to get it working :D I recommend using Notepad++ but download the WatchDogsLegion.CT file on the front page by ArmY of 0n3 >> Right...
- Mon Nov 09, 2020 2:14 pm
- Forum: Tables
- Topic: Watch Dogs: Legion
- Replies: 131
- Views: 123818
Re: Watch Dogs: Legion
This table is awesome. I was wondering if it was possible to make it so we can switch our weapons and gadgets while in combat or in a hostile area. Thank you for doing this, it makes the game a lot more fun.