Search found 36 matches

by Deathwing Zero
Mon Dec 09, 2019 3:15 pm
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

I made a new thing. I think? I don't recall seeing it. Anyway, I made No Equipment Weight. There is a Boost Max Carry Capacity, but even with that the benefits of having no weight at all don't apply. When you have no armor or accessories equipped, you get more than just decreased stamina consumption...
by Deathwing Zero
Sun Dec 08, 2019 11:18 pm
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

Yup, it works now but it's kinda choppy. Also, I believe the values are not 100% correct, for example setting speed to 2 should make William literally twice as fast but in reality he feels much slower. From what I remember it should be perfectly smooth. I'll roll back to 1.21.04, try the original m...
by Deathwing Zero
Sun Dec 08, 2019 10:36 pm
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

I was during a mission, I even went back to the map and started a different mission from the beginning. It stays at "??". If it's any help, the issue is also described inside the "For testers.txt" bundled with original adrenaline mod. There are instructions to rescan the address but I suppose this ...
by Deathwing Zero
Sun Dec 08, 2019 10:02 pm
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

You need to be in a mission or it won't update
by Deathwing Zero
Sun Dec 08, 2019 9:24 pm
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

Give this a try and see if it works the same as adrenaline did. From what I tested it does, but I can't test everything. I don't know what "Movement Penalty" and "Lightning" are supposed to mean so I don't know how to test it. The speed pointer was working for me the same as it does in the 1.21.04 t...
by Deathwing Zero
Sun Dec 08, 2019 4:57 pm
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

The movement speed pointer works, it just doesn't point to movement speed. It points to Ki regeneration speed. If you freeze it at 1.1 or above you'll never be able to run out of Ki whether you sprint, high stance heavy attack or dodge spam. You'll also lose the ability to Ki Pulse because it regene...
by Deathwing Zero
Fri Dec 06, 2019 5:22 am
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

I can't get it to work but maybe i'm doing it wrong ? can you explain how to use it properly ? because just activate the script at title screen and then turn it off when the game is load doesn't seem to work for me. I turned the script on, modified an item (made a level 1 white bow into level 320+1...
by Deathwing Zero
Wed Dec 04, 2019 4:04 pm
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

What about it isn't working? It seems to be working fine for me.
by Deathwing Zero
Wed Dec 04, 2019 4:42 am
Forum: Tables
Topic: Nioh: Complete Edition
Replies: 960
Views: 353622

Re: Nioh: Complete Edition

Is there a possibility that the "No Hit" script doesn't work with 1.21.05? The 1.21.04 table does a lot except the "No Hit" script :( The 1.21.05 table doesn't have this option, or maybe I'm a moron and I overlooked it somehow. If it really isn't in here can somebody please update it for the new pa...
by Deathwing Zero
Sun Mar 10, 2019 12:59 am
Forum: Tables
Topic: Devil May Cry 5 (Steam) - Cheat Table
Replies: 319
Views: 97141

Re: Devil May Cry 5 (Steam) - Cheat Table

Here's Infinite Exceed charges for Nero. It's extremely basic so if someone wants to make something better/prettier by all means. You still have to charge it up, but it won't decrease by using it. I don't know if cutscenes will deplete it or not though. { Game : DevilMayCry5.exe Version: Date : 2019...
by Deathwing Zero
Fri Feb 15, 2019 5:54 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 345189

Re: RESIDENT EVIL 2 +15 +3 (table Update11.4)

I got rid of re-shade and it's working fine now. I'm also trying out DX12 and it doesn't seem much improved if at all. I guess the update was almost entirely for Ghost Survivors and the 2 free DLCs. Bit of a shame there.
by Deathwing Zero
Fri Feb 15, 2019 4:52 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 345189

Re: RESIDENT EVIL 2 +15 +3 (table Update11.4)

Cant remember who made the "No Reload - Ammo does not decrease" but it is not working anymore. It was made by evilforest, but it's not very good. It works, yes, but it causes other problems. Everything you pick up is 1. Knife durability 1, grenade 1, ammo 1, and it can't be increased. Not good for ...
by Deathwing Zero
Tue Feb 12, 2019 2:56 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 345189

Re: RESIDENT EVIL 2 +15 +3 (table Update11.1)

Updated collection here: http://fearlessrevolution.com/viewtopic.php?f=4&t=8539&p=76773#p76773 Changes: Updated to Cielos table update 11.1 Added gir489s No Recoil script Unless something major changes, I probably won't update until the DLC comes out on Friday. Nice work to everyone involved, especi...
by Deathwing Zero
Thu Feb 07, 2019 7:52 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 345189

Re: RESIDENT EVIL 2 +12 +3 (table Update8)

I've updated my compilation table whatever thingy on page 27. Link is http://fearlessrevolution.com/viewtopic.php?p=76773#p76773 I added gir489s tyrant script, l0wb1ts size mod script, and evilforests infinite ammo script, as well as updated Cielos' table to update 8. As for something that was brief...
by Deathwing Zero
Sun Feb 03, 2019 3:02 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update14.6) (2019.12.24)
Replies: 950
Views: 345189

Re: RESIDENT EVIL 2 +10 +3 (table Update7.5)

The ammo item has nothing to do with anything Cielos said. He said to highlight the GUN and check it's ammo type in cheat engine. If it has no ammo type and/or is listed as "not a weapon" it won't reload.