Search found 97 matches

by justiny
Sun Nov 10, 2019 4:39 pm
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 602
Views: 174697

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

Thanks Csimbi & mgr.inz.Player for making BL3 pc better and way more fun than the console version.
by justiny
Thu Nov 07, 2019 4:49 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 908
Views: 338365

Re: Borderlands 3 +30

Any chance for Infinite Skill Duration? (i.e - Keeping Zane's Clone/Turret out?) Being able to freeze skill timers on persisting skills. [ENABLE] aobscanmodule(aobSkillDur,Borderlands3.exe,F3 0F 10 BB A0 00 00 00 F3) // should be unique alloc(newmem,$1000,"Borderlands3.exe"+1E7298C2) label(code) la...
by justiny
Fri Oct 11, 2019 12:12 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 908
Views: 338365

Re: Borderlands 3 +30

[ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat alloc(newmem,2048,"Borderlands3.exe"+903E1D6) label(returnhere) label(originalcode) label(exit) newmem: //this is allocated memory, you have read,write,execute access //place your code here originalcode: db 90 90 90 90 exit: j...
by justiny
Fri Oct 04, 2019 1:48 am
Forum: Tables
Topic: Borderlands 3 - Loot, Skills, Stats, & More
Replies: 62
Views: 30592

Re: Borderlands 3 Stats & Stuff

The mayhem level was really useful, I found that [_mayhembase]+670 referes to whether or not mayhem is active allowing you to enable it on newly created characters. :D So just change globalalloc (_mayhembase,8) to globalalloc [_mayhembase]+670 to enable mayhem mode? or the mov rbx,_mayhembase to mo...
by justiny
Fri Oct 04, 2019 12:02 am
Forum: Tables
Topic: Borderlands 3 - Loot, Skills, Stats, & More
Replies: 62
Views: 30592

Re: Borderlands 3 Stats & Stuff

The mayhem level was really useful, I found that [_mayhembase]+670 referes to whether or not mayhem is active allowing you to enable it on newly created characters. :D So just change globalalloc (_mayhembase,8) to globalalloc [_mayhembase]+670 to enable mayhem mode? or the mov rbx,_mayhembase to mo...
by justiny
Sat Sep 28, 2019 2:06 am
Forum: Tables
Topic: Borderlands 3 - Loot, Skills, Stats, & More
Replies: 62
Views: 30592

Re: Borderlands 3 Stats & Stuff

Skill cooldown speed, a multiplier on how fast it regens, doesn't work What character? Is it getting changed or reset on the fly by other skills/bonuses? Like the guardian rank one that changes it depending on your shields. All 4 characters. With points into skill coodown reductions / rate skills f...
by justiny
Fri Sep 27, 2019 3:59 pm
Forum: Tables
Topic: Borderlands 3 - Loot, Skills, Stats, & More
Replies: 62
Views: 30592

Re: Borderlands 3 Stats & Stuff

Skill cooldown speed, a multiplier on how fast it regens, doesn't work
by justiny
Tue Sep 17, 2019 6:23 am
Forum: Tables
Topic: Borderlands 3 +30
Replies: 908
Views: 338365

Re: Borderlands 3 +14

Sorry for my previous script post, should have tested it a bit more carefully. Improved Unlimited Health / Shield / Ammo / Grenades Modifyable Currency's: Money / Eridium / Golden Keys Infinite Ammo and Grenades will give you Max - 1, with this you will always pickup ammo and nades . <?xml version=...
by justiny
Wed Jun 19, 2019 12:24 am
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 157
Views: 42931

Re: RAGE 2 [Engine:APEX]

l0wb1t

Update 1 broke your enable script.
by justiny
Thu Jun 13, 2019 9:36 am
Forum: Tables
Topic: Octopath Traveler (Steam)
Replies: 161
Views: 64292

Re: Octopath Traveler (Steam)

TheByteSize wrote:
Thu Jun 13, 2019 4:31 am
updated my post.
added Allure and Inf Hannit Summons
original post
Inf h'aanit's summons work with drummer's enable. The other options not so. Maybe the scripts should revolve around drummer's enable script?
by justiny
Wed Jun 12, 2019 11:29 pm
Forum: Tables
Topic: Octopath Traveler (Steam)
Replies: 161
Views: 64292

Re: Octopath Traveler (Steam)

By referencing DrummerIX codes, here are two things I made for myself. Easy Level Check for Field Commands(100% success rate) --this code now include Thieving, Scrutinize and Inquire Battle Result - Multipliers --You will see the changes on Result Screen. The battle result multipliers are not worki...
by justiny
Sun Jun 09, 2019 7:18 pm
Forum: Tables
Topic: Octopath Traveler (Steam)
Replies: 161
Views: 64292

Re: Octopath Traveler (Steam)

Pointers for primrose summons pls.
by justiny
Sun Jun 09, 2019 2:30 pm
Forum: Tables
Topic: Octopath Traveler (Steam)
Replies: 161
Views: 64292

Re: Octopath Traveler (Steam)

Hey Drummer, is it possible for gold multiplier and 100% item drop?
by justiny
Wed May 22, 2019 12:03 am
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 157
Views: 42931

Re: RAGE2 [Engine:APEX]

baubaum wrote:
Tue May 21, 2019 10:32 pm
so no one cracked the ability/powers cool-down or did no one try?
Can't you just use fling trainer.
by justiny
Fri May 17, 2019 5:45 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 157
Views: 42931

Re: RAGE2 [Engine:APEX]

Anyone managed to create a script that stops overdrive multiplier from decreasing? and also a loot vac range multipler? messing with the perks seem to crash game alot,