Search found 106 matches

by justiny
Mon Mar 23, 2020 1:25 am
Forum: Tables
Topic: DOOM Eternal [Engine:idTech 7]
Replies: 287
Views: 77325

Re: DOOM Eternal [Engine:idTech 7]

Hello, i've spent literally 10 hours sitting with Sunbeam's table and console, and found some interesting things. First, thanks Sunbeam, you are awesome! Second, listcvars doesnt list ALL cvars, only those beginning with G in alphabetical order. Thus condump -ing doesn't give you whole list either....
by justiny
Wed Mar 18, 2020 1:30 pm
Forum: Tables
Topic: State of Decay 2 - Windows Store (Legit)
Replies: 768
Views: 373310

Re: State of Decay 2 - Windows Store (Legit)

Proper inf item consumable without the inf looting { Game : StateOfDecay2-Win64-Shipping.exe Version: Date : 2020-03-18 Author : Justiny This script does blah blah blah } [ENABLE] aobscanmodule(INJECT,StateOfDecay2-Win64-Shipping.exe,89 08 89 1E C6 07 00) // should be unique alloc(newmem,$1000,"Stat...
by justiny
Mon Dec 16, 2019 9:03 am
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 95
Views: 29670

Re: MechWarrior 5: Mercenaries

Hm. I believe that cyber magic altered my post. CH Cheat Happens C.h.e.a.t h.a.p.p.e.n.s I appreciate they don't get along shouldn't mess with getting support. Anyhow, I tried it with only the game running and it still didn't work. MechWarrior 5 Mercenaries( Justiny version).CT Try the version with...
by justiny
Mon Dec 16, 2019 8:49 am
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 95
Views: 29670

Re: MechWarrior 5: Mercenaries

A rogue newbie arrives!!! Prepare yourself for stupid questions and clearly obvious answers!!! So yes, that out of the way it's time to be that newbie. I can't get this to work at all. But this could probably easily be a user interface issue. Let's re-trace my steps: 1. I downloaded mgr.inz.Player'...
by justiny
Mon Dec 16, 2019 3:53 am
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 95
Views: 29670

Re: MechWarrior 5: Mercenaries

Would be nice to have pilots no perma death tho. I reallllyyy like allowing my mechs to be smashed to bits.
by justiny
Sun Dec 15, 2019 6:15 pm
Forum: Tables
Topic: MechWarrior 5: Mercenaries
Replies: 95
Views: 29670

Re: MechWarrior 5: Mercenaries

Nice table
by justiny
Sun Dec 15, 2019 3:09 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [Request]Mechwarrior 5 Mercenaries
Replies: 62
Views: 19467

Re: [COMPLETED] [Request]Mechwarrior 5 Mercenaries

Justiny, it works but maybe there's a problem with quantity. I don't know yet, testing now. When enabled, quantity goes to 1. But when I open trade, it's still normal quantity of whatever it was before. I'll see what happens. For editing the save file for weapon level, can I just use notepad? The v...
by justiny
Sun Dec 15, 2019 12:38 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [Request]Mechwarrior 5 Mercenaries
Replies: 62
Views: 19467

Re: [Request]Mechwarrior 5 Mercenaries

Inf item when equipping parts : { Game : MechWarrior-Win64-Shipping.exe Version: Date : 2019-12-15 This script does blah blah blah } [ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat aobscanmodule(INJECT,MechWarrior-Win64-Shipping.exe,89 48 04 48 83 C0 18 41 83 E9 01 75 D5) /...
by justiny
Wed Dec 11, 2019 11:33 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [Request]Mechwarrior 5 Mercenaries
Replies: 62
Views: 19467

Re: [Request]Mechwarrior 5 Mercenaries

Fling trainer is out.
by justiny
Sun Nov 10, 2019 4:39 pm
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 646
Views: 255022

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

Thanks Csimbi & mgr.inz.Player for making BL3 pc better and way more fun than the console version.
by justiny
Thu Nov 07, 2019 4:49 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 959
Views: 466924

Re: Borderlands 3 +30

Any chance for Infinite Skill Duration? (i.e - Keeping Zane's Clone/Turret out?) Being able to freeze skill timers on persisting skills. [ENABLE] aobscanmodule(aobSkillDur,Borderlands3.exe,F3 0F 10 BB A0 00 00 00 F3) // should be unique alloc(newmem,$1000,"Borderlands3.exe"+1E7298C2) label(code) la...
by justiny
Fri Oct 11, 2019 12:12 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 959
Views: 466924

Re: Borderlands 3 +30

[ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat alloc(newmem,2048,"Borderlands3.exe"+903E1D6) label(returnhere) label(originalcode) label(exit) newmem: //this is allocated memory, you have read,write,execute access //place your code here originalcode: db 90 90 90 90 exit: j...
by justiny
Fri Oct 04, 2019 1:48 am
Forum: Tables
Topic: Borderlands 3 - Loot, Skills, Stats, Teleport, & More
Replies: 119
Views: 64338

Re: Borderlands 3 Stats & Stuff

The mayhem level was really useful, I found that [_mayhembase]+670 referes to whether or not mayhem is active allowing you to enable it on newly created characters. :D So just change globalalloc (_mayhembase,8) to globalalloc [_mayhembase]+670 to enable mayhem mode? or the mov rbx,_mayhembase to mo...
by justiny
Fri Oct 04, 2019 12:02 am
Forum: Tables
Topic: Borderlands 3 - Loot, Skills, Stats, Teleport, & More
Replies: 119
Views: 64338

Re: Borderlands 3 Stats & Stuff

The mayhem level was really useful, I found that [_mayhembase]+670 referes to whether or not mayhem is active allowing you to enable it on newly created characters. :D So just change globalalloc (_mayhembase,8) to globalalloc [_mayhembase]+670 to enable mayhem mode? or the mov rbx,_mayhembase to mo...
by justiny
Sat Sep 28, 2019 2:06 am
Forum: Tables
Topic: Borderlands 3 - Loot, Skills, Stats, Teleport, & More
Replies: 119
Views: 64338

Re: Borderlands 3 Stats & Stuff

Skill cooldown speed, a multiplier on how fast it regens, doesn't work What character? Is it getting changed or reset on the fly by other skills/bonuses? Like the guardian rank one that changes it depending on your shields. All 4 characters. With points into skill coodown reductions / rate skills f...