Search found 18 matches

by Zmg9
Fri Feb 26, 2021 5:34 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

you can also give yourself lightningbolt with either "Zone_LightningBolt" or "Target_LightningBolt", had to mess around with it after patch 4 but added it on my new character earlier. does 8D6 lightning damage (level 3 - you may have to first add some level 3 spell slots - i always do this anyway s...
by Zmg9
Wed Feb 17, 2021 7:07 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

nooby900 wrote:
Thu Jan 14, 2021 9:20 am
i know you have permanent extra spell slots in the trainer alredy but can a permanent extra spell slot for warlocks be added?(the purple spell slots that recover on short rest)
With the mod (or editing Shared.pak), you can make sure that spell slots are never consumed at all.
by Zmg9
Wed Feb 17, 2021 7:04 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

******** is there a list with the uuid for the add spell command? Not. There is no point. Patch 4 coming soon. Now, you can unpack Shared.pak (the program for this was mentioned above) and search in "**** \ Shared \ Public \ Shared \ Stats \ Generated \ Data" in the files Spell _ *****. Txt The spe...
by Zmg9
Sun Oct 18, 2020 12:09 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

@Zmg9 thanks for that , really good stuff ! I have does exactly the same as you : added a new passive entry , and then added it to character.txt . the new passive applies to all of my party . that's why I asked for the IF condition . if I understand you then the GENERIC tag is ensuring it is ONLY a...
by Zmg9
Sun Oct 18, 2020 8:20 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

......... tried it, didn't work ... No, Passives are FixedString so they don't handle conditionals such as if statements. You can find the structures of data types in Shared_Data/Public/Shared/Stats/Generated/Structure. I was thinking about trying a conditional with Toggle effect/conditions but I h...
by Zmg9
Sun Oct 18, 2020 7:49 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

Couldn't you just do something like this:? character.txt new entry "_Hero" type "Character" using "_Base" data "Vitality" "1" data "XPReward" "" data "Sight" "1850" data "Hearing" "1800" data "SpellCastingAbility" "Intelligence" data "ActionResources" "ActionPoint:1;BonusActionPoint:1;ReactionActio...
by Zmg9
Sun Oct 18, 2020 12:22 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

..... @Zmg9 thanks for that , really good stuff ! I have does exactly the same as you : added a new passive entry , and then added it to character.txt . the new passive applies to all of my party . that's why I asked for the IF condition . if I understand you then the GENERIC tag is ensuring it is ...
by Zmg9
Sat Oct 17, 2020 11:48 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

How to add 2 backgrounds, and one which was custom when creating a character, and the second so that the profile is automatically added by default, that is the question. Then this code could be great to reduce, and to drive everything into backgrounds. And checks would not be needed at all. Making b...
by Zmg9
Sat Oct 17, 2020 11:33 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

..... Thanks @Zmg9 .are you able to apply those only to the main character? What is GENERIC tag? Do those correspond to the tags on the character sheet (like CUSTOM)? Yes it does. I've been looking for this crap for a long time)). Then I thought of looking in English.pak for the description of the ...
by Zmg9
Sat Oct 17, 2020 10:47 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

Anyone found a way to apply data "Boosts" or effect to passive.txt or characters.txt and ONLY to the player ? it seems that everything applied to "_Hero" is effecting the entire party I tried using :IF(Tagged('CUSTOM', context.Source)) in passive.txt with no luck It was a whole epic of searches... ...
by Zmg9
Fri Oct 16, 2020 6:22 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

1. Most of the commands from the table are not constant, constant, - experience, reputation, adding things (maybe something else, but these are for sure). Explanation: Essentially, this is the execution of commands from the console of the game itself. The game engine saves only the path of the playe...
by Zmg9
Fri Oct 16, 2020 3:43 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

-> https://fearlessrevolution.com/viewtopic.php?p=159775#p159775 -> https://fearlessrevolution.com/viewtopic.php?p=159808#p159808 Thanks man. Solves many of my personal issues. Does this work retroactive? Any other cool stuff you can do in character.txt? Увеличить бы как то скорость передвижения ге...
by Zmg9
Thu Oct 15, 2020 8:24 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

Hmm I tried: ApplyStatus(Proficiency(HeavyArmor),100,-1) ApplyStatus(SELF,Proficiency(HeavyArmor),-1) Still no go :( Other ideas ? :) Add this to the Passive.txt file: new entry "R_Professional" type "PassiveData" data "DisplayName" "Passive_Background_FolkHero_DisplayName" data "Boosts" "Tag(COMPR...
by Zmg9
Thu Oct 15, 2020 3:19 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

For some reason I can't tick on the Select Companion and Activate This Script ||||| Add 100 Approval ||||| Add 100 Attitude options in the script. How does it work? Firstly, I have not tried this script. Secondly, carefully read what he has written and do so. And actually what you asked: You won't ...
by Zmg9
Thu Oct 15, 2020 1:52 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 675
Views: 175810

Re: z Baldur's Gate 3

https://fearlessrevolution.com/viewtopic.php?p=159487#p159487 This script won't work ... You made a few error in the script means you'll have AC, but follower can't follow you (it hasn't AC, BA or/and speed). And the health is problem too etc. Give me a moment for testing .... As I wrote. Summoned ...