Search found 29 matches

by Vortox14
Sat Oct 19, 2019 10:48 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 77
Views: 10878

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

I looked up the difference between high, low and other memory states. None of which really helps. . . . You say to close the apps/services hogging the memory to make sure it allocates in a 'low' memory setting, I must have missed something. By your statement, if what I have been reading through the ...
by Vortox14
Fri Oct 18, 2019 9:33 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 77
Views: 10878

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Gather Intel crashes the game for me now sadly.

Wonder how he got the debugger attached, my attempts fail.
by Vortox14
Wed Oct 16, 2019 2:22 am
Forum: Tables
Topic: Osiris: New Dawn
Replies: 3
Views: 2063

Re: Osiris: New Dawn

I see.
by Vortox14
Wed Oct 16, 2019 2:10 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 77
Views: 10878

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

boris_the_animal wrote:
Tue Oct 15, 2019 9:07 pm
The Zoomed Sway option crashes my game every time. Anyone else?
The current table(s) isn't built against the current game version.
Some scripts may have broke.
Be patient for a update.
---
Thanks Sunbeam for the tables.
by Vortox14
Fri Sep 20, 2019 1:21 am
Forum: Tables
Topic: Borderlands 3 +30
Replies: 848
Views: 242918

Re: Borderlands 3 +14

Right-click the bottom half of Memory Viewer and select Display Type > 8 Byte hex Can you elaborate on how to start comparing the weapon part codes with the objectdump? I mean, i got to the memory viewer and change to 8 bits hex part and then i was at a conplete lost. What and where do i look next?...
by Vortox14
Wed Sep 18, 2019 9:30 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 848
Views: 242918

Re: Borderlands 3 +14

Okay so i can get the weapon to increase in level, but when i try to put it back to 50 so i can actually wield it but keep the damage the same, my game crashes. I've done this with multiple weapons and even a shield now, i can get the saved level to go to 127 which seems to be the max, which also t...
by Vortox14
Wed Sep 18, 2019 3:34 am
Forum: Tables
Topic: Borderlands 3 +30
Replies: 848
Views: 242918

Re: Weapon Editor Bug

Starts at 34 for me. It'll occasionally go to 29 (my level) but NEVER does the weapons level. Highlighting other weapons also doesn't change the address. So I'd bet it's not working as intended. Update: When I back out to the main menu, I think it loads the first weapon equipped but can't edit said ...
by Vortox14
Tue Sep 17, 2019 3:31 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 848
Views: 242918

Re: Borderlands 3 +14

Within Moxxi's Bar on Sanctuary.
by Vortox14
Sun Sep 01, 2019 11:35 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1330
Views: 1085629

Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

NotABot wrote:
Fri Aug 30, 2019 3:26 am
Ignore ability points seems to be broken with 1.5.
Seems to work for me.
by Vortox14
Sat Aug 31, 2019 1:35 am
Forum: Tables
Topic: State of Decay 2 - Windows Store (Legit)
Replies: 633
Views: 288366

Re: State of Decay 2 - Windows Store (Legit)

There is actually a newer version of the table out on the net. I don't know why this one is still looking like it's 2 versions out of date. Teleport broken, but the Fatigue script was fixed. You can join the "State of Decay 2 Modding" Discord server for the newer table. 'Teleport to waypoint' functi...
by Vortox14
Thu May 16, 2019 4:44 am
Forum: Tables
Topic: Middle-earth: Shadow of War (SeiKur0)
Replies: 1613
Views: 600697

Re: Middle-earth: Shadow of War (SeiKur0)

hello, I saw a youtube video, that a player have 4 traits on each gear he have, I am trying to change my current weapons dmg, traits but its not working, I have on my weapon 10% chance to crit, I am trying to change it to 100%, but on the cheat engine table 10%= 0.100000015, I don't know what I nee...
by Vortox14
Wed May 15, 2019 8:28 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 154
Views: 37271

Re: RAGE2 [Engine:APEX]

Not that I know of, but then I've been offline mode since launch.
Restarting the client while steam was online didn't help. (Anyways, I got to go for awhile, hopefully can sort it when I get back.)
by Vortox14
Wed May 15, 2019 8:09 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 154
Views: 37271

Re: RAGE2 [Engine:APEX]

Thanks Csimbi, but I can't get the Unlimited Items Script to enable. Max OverDrive one work like a charm and thanks to SunBeam I do appreciate the effort you're putting into your table(s).
by Vortox14
Wed May 15, 2019 1:11 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 967
Views: 407144

Re: Assassin’s Creed® Odyssey - InventoryEditor

Orphnaues (Legendary Horse from Atlantis DLC) HasID: 000001AFCB9715FF Thaleia's Overprotective Hat (A.K.A, Sun/Straw Hat) HasID: 000001876EC429AA All of the HashID's are in this post http://fearlessrevolution.com/viewtopic.php?f=4&t=8309&start=722 Grab this file 'Assassin’s Creed® Odyssey - Inventor...
by Vortox14
Tue May 14, 2019 3:22 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 154
Views: 37271

Re: RAGE2 [Engine:APEX]

I can manage, the other weapons is plenty.
SunBeam wrote:
Tue May 14, 2019 3:10 pm
...I thought you were smart enough to distinguish between a clip and a magazine (check a normal weapon; it has "X/Y" ammo; the BFG 9000 has only "Y"; my script makes only "X" unlimited). ...
I'm entitled to miss things :P. Has is anyone else.