Search found 61 matches

by Babbymode
Thu Feb 08, 2024 3:41 am
Forum: Single Player Cheat Requests
Topic: Homeworld 3 War Games demo
Replies: 16
Views: 1353

Re: Homeworld 3 War Games demo

resources values is change,but this is not work Welp, I just realized the demo is Multiplayer only. That's why. Using a UE4 dumper has exposed a lot of the internal data of the game, there might be some settings that can be adjusted prior to starting a game/lobby that will take effect There also se...
by Babbymode
Wed Feb 07, 2024 12:16 am
Forum: Single Player Cheat Requests
Topic: Homeworld 3 War Games demo
Replies: 16
Views: 1353

Re: Homeworld 3 War Games demo

Ashar wrote:
Tue Feb 06, 2024 11:35 pm
had a hard time with this, couldnt find values for resources, hp is simple float value, that was atleast easy to sort.
I think there could be some data protection / encryption trickery at play, or constantly de/re-referencing new pointers
by Babbymode
Tue Feb 06, 2024 6:38 pm
Forum: Single Player Cheat Requests
Topic: Homeworld 3 War Games demo
Replies: 16
Views: 1353

Homeworld 3 War Games demo

This is a bit of a silly request considering the limited time, but it hopefully shouldn't be too hard to fulfill. Just want to spice up the War Games mode with one or more of these: Unlimited RUs Quick Build/Research No Pop Cap Unlimited Artifact Picks *** (If nothing else at least this one) I would...
by Babbymode
Tue Jan 02, 2024 10:31 pm
Forum: Tables
Topic: z Dwarf Fortress
Replies: 83
Views: 23714

Re: z Dwarf Fortress

Fantastic work, the quantum stockpiles make life so much easier, and the exploits to make them normally are sometimes frustrating to work around. If only there was some creative god mode akin to Rimworld's so I can pre-build a fort for my dwarves to grow into.
by Babbymode
Fri Sep 15, 2023 6:39 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

I don't know about you, but I tested using these with 10, 15, and 19 minimum and they all crashed at a known crash point (when you go talk to Zevlor after the first battle at the grove). AddBoostsToPlayer("MinimumRollResult(RawAbility,20);MinimumRollResult(SkillCheck,20);MinimumRollResult(SavingThr...
by Babbymode
Thu Sep 14, 2023 11:40 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

So, I had a realization that we might all just be greedy with MinimumRollResult(), and setting it to 20 guarantees a crash at some point, so I decided to test it with the following: MinimumRollResult(Damage,3);MinimumRollResult(Attack,10);MinimumRollResult(SavingThrow,10);MinimumRollResult(SkillChe...
by Babbymode
Thu Sep 14, 2023 2:05 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

So, I had a realization that we might all just be greedy with MinimumRollResult(), and setting it to 20 guarantees a crash at some point, so I decided to test it with the following: MinimumRollResult(Damage,3);MinimumRollResult(Attack,10);MinimumRollResult(SavingThrow,10);MinimumRollResult(SkillChec...
by Babbymode
Tue Sep 12, 2023 3:16 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

is this still work when i save and load the game?or it is permanent? I don't know how it could be permanent, I have never had a boost apply permanently between reloading, it needs a passive effect to stay working, otherwise the game discards it. For those of you who just want to click 1 button and ...
by Babbymode
Tue Sep 12, 2023 1:56 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

OMG DUUUDE!! This one is so much better than Twinned Spell HOLY shit, I can cast 3 disintegrates niiice! although I added the line Removeboostfromplayer because if you disabled it and enabled it it will multiply and they are permanent, which can mess up the save. Thank Zanzer for the original code ...
by Babbymode
Sun Sep 10, 2023 6:04 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

I have my personal wacky spell/action enhancing function, it combines most metamagic effects and empowers you and pretty much everything you can do. It's a bit janky for some spells and actions but it doesn't break or crash: All durations are until long rest Range is increased 10m Applies or increa...
by Babbymode
Sun Sep 10, 2023 8:06 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

I have my personal wacky spell/action enhancing function, it combines most metamagic effects and empowers you and pretty much everything you can do. It's a bit janky for some spells and actions but it doesn't break or crash: All durations are until long rest Range is increased 10m Applies or increas...
by Babbymode
Sat Sep 09, 2023 10:34 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

I don't get many crashes with the tables, even with the latest patch, but for some reason the always roll 20 cheat still crashes me at times, even in Act 1. Just today I got a crash at a check when encountering the bloated hyenas, and the previous days I kept crashing when Zevlor argues with Aradin...
by Babbymode
Wed Sep 06, 2023 6:42 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

Gonna try to figure out a good conditional IF() that fixes any issues using MinimumRollResult() within reasonable use of the bonus, Reliable Talent and Remarkable Athlete passives seems to be a good place to start, I'll publish my results if they seem to fix any crashes I get You could try taking a...
by Babbymode
Wed Sep 06, 2023 5:30 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

Gonna try to figure out a good conditional IF() that fixes any issues using MinimumRollResult() within reasonable use of the bonus, Reliable Talent and Remarkable Athlete passives seems to be a good place to start, I'll publish my results if they seem to fix any crashes I get You could try taking a...
by Babbymode
Tue Sep 05, 2023 6:28 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2237047

Re: z Baldur's Gate 3

Gonna try to figure out a good conditional IF() that fixes any issues using MinimumRollResult() within reasonable use of the bonus, Reliable Talent and Remarkable Athlete passives seems to be a good place to start, I'll publish my results if they seem to fix any crashes I get