Search found 61 matches
- Thu Feb 08, 2024 3:41 am
- Forum: Single Player Cheat Requests
- Topic: Homeworld 3 War Games demo
- Replies: 16
- Views: 1353
Re: Homeworld 3 War Games demo
resources values is change,but this is not work Welp, I just realized the demo is Multiplayer only. That's why. Using a UE4 dumper has exposed a lot of the internal data of the game, there might be some settings that can be adjusted prior to starting a game/lobby that will take effect There also se...
- Wed Feb 07, 2024 12:16 am
- Forum: Single Player Cheat Requests
- Topic: Homeworld 3 War Games demo
- Replies: 16
- Views: 1353
- Tue Feb 06, 2024 6:38 pm
- Forum: Single Player Cheat Requests
- Topic: Homeworld 3 War Games demo
- Replies: 16
- Views: 1353
Homeworld 3 War Games demo
This is a bit of a silly request considering the limited time, but it hopefully shouldn't be too hard to fulfill. Just want to spice up the War Games mode with one or more of these: Unlimited RUs Quick Build/Research No Pop Cap Unlimited Artifact Picks *** (If nothing else at least this one) I would...
- Tue Jan 02, 2024 10:31 pm
- Forum: Tables
- Topic: z Dwarf Fortress
- Replies: 83
- Views: 23714
Re: z Dwarf Fortress
Fantastic work, the quantum stockpiles make life so much easier, and the exploits to make them normally are sometimes frustrating to work around. If only there was some creative god mode akin to Rimworld's so I can pre-build a fort for my dwarves to grow into.
- Fri Sep 15, 2023 6:39 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
I don't know about you, but I tested using these with 10, 15, and 19 minimum and they all crashed at a known crash point (when you go talk to Zevlor after the first battle at the grove). AddBoostsToPlayer("MinimumRollResult(RawAbility,20);MinimumRollResult(SkillCheck,20);MinimumRollResult(SavingThr...
- Thu Sep 14, 2023 11:40 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
So, I had a realization that we might all just be greedy with MinimumRollResult(), and setting it to 20 guarantees a crash at some point, so I decided to test it with the following: MinimumRollResult(Damage,3);MinimumRollResult(Attack,10);MinimumRollResult(SavingThrow,10);MinimumRollResult(SkillChe...
- Thu Sep 14, 2023 2:05 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
So, I had a realization that we might all just be greedy with MinimumRollResult(), and setting it to 20 guarantees a crash at some point, so I decided to test it with the following: MinimumRollResult(Damage,3);MinimumRollResult(Attack,10);MinimumRollResult(SavingThrow,10);MinimumRollResult(SkillChec...
- Tue Sep 12, 2023 3:16 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
is this still work when i save and load the game?or it is permanent? I don't know how it could be permanent, I have never had a boost apply permanently between reloading, it needs a passive effect to stay working, otherwise the game discards it. For those of you who just want to click 1 button and ...
- Tue Sep 12, 2023 1:56 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
OMG DUUUDE!! This one is so much better than Twinned Spell HOLY shit, I can cast 3 disintegrates niiice! although I added the line Removeboostfromplayer because if you disabled it and enabled it it will multiply and they are permanent, which can mess up the save. Thank Zanzer for the original code ...
- Sun Sep 10, 2023 6:04 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
I have my personal wacky spell/action enhancing function, it combines most metamagic effects and empowers you and pretty much everything you can do. It's a bit janky for some spells and actions but it doesn't break or crash: All durations are until long rest Range is increased 10m Applies or increa...
- Sun Sep 10, 2023 8:06 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
I have my personal wacky spell/action enhancing function, it combines most metamagic effects and empowers you and pretty much everything you can do. It's a bit janky for some spells and actions but it doesn't break or crash: All durations are until long rest Range is increased 10m Applies or increas...
- Sat Sep 09, 2023 10:34 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
I don't get many crashes with the tables, even with the latest patch, but for some reason the always roll 20 cheat still crashes me at times, even in Act 1. Just today I got a crash at a check when encountering the bloated hyenas, and the previous days I kept crashing when Zevlor argues with Aradin...
- Wed Sep 06, 2023 6:42 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
Gonna try to figure out a good conditional IF() that fixes any issues using MinimumRollResult() within reasonable use of the bonus, Reliable Talent and Remarkable Athlete passives seems to be a good place to start, I'll publish my results if they seem to fix any crashes I get You could try taking a...
- Wed Sep 06, 2023 5:30 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
Gonna try to figure out a good conditional IF() that fixes any issues using MinimumRollResult() within reasonable use of the bonus, Reliable Talent and Remarkable Athlete passives seems to be a good place to start, I'll publish my results if they seem to fix any crashes I get You could try taking a...
- Tue Sep 05, 2023 6:28 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6931
- Views: 2237047
Re: z Baldur's Gate 3
Gonna try to figure out a good conditional IF() that fixes any issues using MinimumRollResult() within reasonable use of the bonus, Reliable Talent and Remarkable Athlete passives seems to be a good place to start, I'll publish my results if they seem to fix any crashes I get