Search found 7 matches

by Psycrow
Fri Aug 04, 2023 9:41 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6930
Views: 2235400

Re: z Baldur's Gate 3

Anyone know what to do about the map options? Trying to enable or disable the fog of war makes all maps all black all the time (whether you've been to areas or not). Even restarting the game without Cheat Engine open at all, all maps stay 100% black
by Psycrow
Fri Dec 18, 2020 5:28 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6930
Views: 2235400

Re: z Baldur's Gate 3

Update: I got to the third map (BG_Main_A) :) I did it from the "SCL_Main_A" map by finding the right "SCL_Main_A" entries to change to "BG_Main_A" before saving the game, then loading that save file. Nothing to see (no assets downloaded) in the third map either, other than the minimaps I showed ear...
by Psycrow
Thu Dec 17, 2020 6:05 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6930
Views: 2235400

Re: z Baldur's Gate 3

ActivatePersistentLevelTemplateWithCombat(LevelTemplate) ActivatePersistentLevelTemplate(LevelTemplate) LoadLevelTemplate(LevelTemplate) I wish I knew how to use that, but I've only been able to modify existing scripts so far and not create new ones. If you get it to work, can you update it into th...
by Psycrow
Thu Dec 17, 2020 3:54 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6930
Views: 2235400

Re: z Baldur's Gate 3

I found a way to get to the next map :) Previously at https://fearlessrevolution.com/viewtopic.php?p=161225&sid=3364287f7f760f834c789acb9590aaf6#p161225 I mentioned that all of the areas in the game so far, including the Duergar Camp which you can't normally reach yet, take place on the same big map...
by Psycrow
Mon Nov 09, 2020 5:16 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6930
Views: 2235400

Re: z Baldur's Gate 3

Can someone who's good with scripts (like the item spawner script) see about the options for changing maps? I've never done scripts before, just changed values, and don't feel confident about bumbling around and getting it right on my own. However, I am interested in getting to the two currently ina...
by Psycrow
Tue Oct 27, 2020 1:45 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6930
Views: 2235400

Re: z Baldur's Gate 3

Just bumping this post in case anyone might have any thoughts. Mostly curious if anyone has ideas on how to get to the maps of other chapters Is there a way to open the game in developer mode or debug mode? I found these commands in one of the files: IF TextEvent("wp") THEN PROC_Debug_UnlockAllWP();...
by Psycrow
Fri Oct 23, 2020 5:28 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6930
Views: 2235400

Re: z Baldur's Gate 3

Is there a way to open the game in developer mode or debug mode? I found these commands in one of the files: IF TextEvent("wp") THEN PROC_Debug_UnlockAllWP(); PROC_Debug_OpenWaypointUI(); IF TextEvent("wpunlock") THEN PROC_Debug_UnlockAllWP(); IF TextEvent("wpmenu") THEN PROC_Debug_OpenWaypointUI()...