Search found 49 matches

by Traslogan
Thu Nov 14, 2019 9:49 am
Forum: Tables
Topic: SuperPower 2
Replies: 2
Views: 5474

Re: SuperPower 2

Doesn't appear to run in the latest version since there was a 2018 patch
by Traslogan
Thu Oct 31, 2019 4:53 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 34
Views: 8325

Re: Factorio+24 v.0.17.69

Yes, I activated that so that I could activate the steam-achievements script, both were enabled at the time of the achievement firing.

In-game the achievement registers, but it doesn't activate a steam achievement for it.
by Traslogan
Wed Oct 30, 2019 3:25 am
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 34
Views: 8325

Re: Factorio+24 v.0.17.69

I just checked and tried getting the "watch your step" achievement for being hit by a train and dying, didn't have it on steam yet. Had steam-achievements enabled on the table whilst using a mod on my game. Table doesn't prevent it disabling steam-achievements.
by Traslogan
Tue Oct 29, 2019 2:58 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 34
Views: 8325

Re: Factorio+24 v.0.17.69

Changing the stack of what is on the cursor is a guaranteed crash atm.

Can I ask, does the toggle for steam achievements work when it's still saying that modded games stop achievements? (Was using infinite mining mods since only outdated aob-scan Factorio tables have infinite ore)
by Traslogan
Fri Aug 23, 2019 3:28 pm
Forum: Tables
Topic: Supreme Ruler Ultimate
Replies: 44
Views: 17985

Re: Supreme Ruler Ultimate

So I attempted to change the address of that script for changing other nation's stats, doing the same as last time by using the ScriptS.CT to get the hex value, and then trying to replace the address field in the main script with said hex value, in this case every address was '_sru_6' and replacing ...
by Traslogan
Tue Aug 06, 2019 2:31 pm
Forum: Tables
Topic: Hearts of Iron IV x64 v1.8.0 (beta) (GM and More) 2019-Nov-13
Replies: 80
Views: 101783

Re: Hearts of Iron IV x64 v1.7.1 (beta) (GM and More) 2019-Jun-23

Am I the only one unable to get either of the current tables in the main post to work for HoI4? I'm just using the standard version of hoi4, not a beta, but neither download seems to be able to work for me, it won't toggle the table's list so I'm guessing there's a checksum issue or something
by Traslogan
Tue Jul 30, 2019 9:53 am
Forum: Tables
Topic: Star Wars Knights of the Old Republic II: The Sith Lords
Replies: 6
Views: 10186

Re: Star Wars Knights of the Old Republic II: The Sith Lords

Much of this works, but I'm wondering if the upgrades for items works? I can't seem to get it to do anything, and not sure if I'm just missing the point of how it works.
by Traslogan
Sat Jul 06, 2019 4:58 pm
Forum: Tables
Topic: Supreme Ruler Ultimate
Replies: 44
Views: 17985

Re: Supreme Ruler Ultimate

I can't seem to get that new table for editing other countries to work at all (Tried on the latest public build and on the insider build that comes out next week). The Base toggle can't be toggled on no matter what for me. For reference, the previous CE Table I uploaded a post prior is working even ...
by Traslogan
Sat Jun 22, 2019 4:06 pm
Forum: Tables
Topic: Supreme Ruler Ultimate
Replies: 44
Views: 17985

Re: Supreme Ruler Ultimate

Okay that worked a charm, here's the updated CE Table for SRU for the June 2019 patch
by Traslogan
Sat Jun 22, 2019 2:43 pm
Forum: Tables
Topic: Supreme Ruler Ultimate
Replies: 44
Views: 17985

Re: Supreme Ruler Ultimate

I was trying to find the game's variables from scratch with pointers, but I was hitting errors when rescanning the pointers in CE itself, and had a few other issues, as it's not something I've done before. It might be worth waiting until next week though, as I believe a hotfix is coming and that wil...
by Traslogan
Sat Jun 22, 2019 10:42 am
Forum: Tables
Topic: Supreme Ruler Ultimate
Replies: 44
Views: 17985

Re: Supreme Ruler Ultimate

Would anyone know how to edit the resources on a select hex? (Google translation) Please explain what practical benefits in the game will be provided by editing the resources on the selected hex? Why not use resource editing in stock? Sorry for bad english. The game only lets you place resource bui...
by Traslogan
Wed Jun 19, 2019 1:19 am
Forum: Tables
Topic: Supreme Ruler Ultimate
Replies: 44
Views: 17985

Re: Supreme Ruler Ultimate

Hey folks, the summer update for SRU came out. Any chance we can have the table updated? Much appreciated! (I'd try if I had a clue, I tried pointer scanning after finding one resource float and couldn't even get a single result on default settings lol) As a note, there's bugfixes incoming and one m...
by Traslogan
Mon Apr 15, 2019 5:22 am
Forum: Tables
Topic: Wargame 3 Red Dragon CODEX/STEAM (GM and more)
Replies: 12
Views: 14425

Re: Wargame 3 Red Dragon CODEX/STEAM (GM and more)

it seems the updated table works but unlimited ammo only seems to work on aircraft, other units are unaffected.
by Traslogan
Fri Apr 12, 2019 9:23 pm
Forum: Tables
Topic: Supreme Commander and Supreme Commander:Forged Alliance
Replies: 4
Views: 3243

Re: Supreme Commander and Supreme Commander:Forged Alliance

Bump, Forged Alliance table appears unable to work with steam version.
by Traslogan
Tue Apr 09, 2019 10:57 pm
Forum: Tables
Topic: Alien Isolation
Replies: 8
Views: 7279

Re: Alien Isolation

Scripts seem to be quite buggy now. Using the updated table from 2 posts prior to this, the debug can't find item-types, and inventory-manipulation can never find out how many of an item you have (It pulls a really absurd number after you enable debug, like 561492 or something of that magnitude). An...