Search found 31 matches

by FirstofEden
Thu Mar 05, 2020 10:28 am
Forum: Tables
Topic: Kingdom Under Fire Crusaders *Strong Army**(char Editor,skillpoints, +More)
Replies: 45
Views: 8651

Re: Kingdom Under Fire Crusaders (char Editor,skillpoints, +More)

gideon25 wrote:
Thu Mar 05, 2020 10:03 am
Airo333 wrote:
Wed Mar 04, 2020 3:48 pm
I have problems turning on the minimum exp and min money
noi activation? Whe nyou right click what does it say? DOes anyone else have these issues?
I do. Neither will activate (there are no messages that I noticed).
by FirstofEden
Wed Mar 04, 2020 6:05 pm
Forum: Single Player Cheat Requests
Topic: Can Someone make a Table for Kingdom Under Fire Crusader PC
Replies: 17
Views: 4499

Re: Can Someone make a Table for Kingdom Under Fire Crusader PC

Don't know if i can do all the god stuff but should be able to do some character editers, skill point hacks and so forth..well see. I remember playing this back on the Xbox with Evox trainers. Of several available, only 1 ever had health, and it was for the PAL version. Apparently, it wasn't an eas...
by FirstofEden
Sun Mar 01, 2020 8:44 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

Added a pointer for the spent points in Gate of Fate Thanks. Spending extra points in a kaleidoscope leads to the fact that the number of available points becomes negative when the character level increases, can you change this? And I play exclusively offline. This also happens if you directly add ...
by FirstofEden
Sun Mar 01, 2020 1:44 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

Hegenox wrote:
Sun Mar 01, 2020 10:32 am
How to edit number of available points for Gates of Fate (Passive Tree)?
Never found a way to do that. I don't think anyone else has either, or at least I haven't seen it mentioned anywhere.
by FirstofEden
Sun Mar 01, 2020 8:57 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

Has anyone seen if we can increase the area of effect for skills like Frost Nova? I've been browsing through the folders but I haven't found anything yet. In the Skills\NewSkills\Player folder you'll find the skills. Shapes are defined in them like this: <Shapes> <Entry ShapeName="Player_AetherBlas...
by FirstofEden
Thu Feb 27, 2020 10:56 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

I am curious if anyone could make me a pistol leg 190 level with multiple bounce and or multi projectiles? I have been trying to find one in game to find the code used on one but no luck so far. Any help would be appreciated. Multi projectiles should look like this: }, { "EffectId": "additional_pro...
by FirstofEden
Thu Feb 27, 2020 10:43 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

BFG for fun clear speed :) Curious how did you make it able to use dual pistols and magic cast? I have tried to look at your character love it btw, but i can't seem to replicate the ability to use dual guns and magic on my character just curious how you achieved it? There are probably a couple of w...
by FirstofEden
Tue Feb 25, 2020 12:07 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

I legitimately 100% cannot figure out how to use this freaking Wolcen extractor program, even if somebody put a gun to my head, and I read and attempted to follow all the instructions on the page. This is an insanely complicated program to use for average PCers like me. If it's more complicated tha...
by FirstofEden
Mon Feb 24, 2020 7:13 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

You can make your minions a bit more viable by adding these to your gear: "EffectId": "minion_damage_percent", "EffectName": "unique_necromancer_minion_damage_percent_2", "MaxStack": 1, "bDefault": 1, "Parameters": [{ "semantic": "DamagePercentFloat", "value": 50.95 }] }, { "EffectId": "minion_healt...
by FirstofEden
Thu Feb 20, 2020 3:59 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

tanseikami wrote:
Thu Feb 20, 2020 2:43 pm

i get this error everytime i try to extract. zero size.

any tips?
wolcen_extractor.exe extract --source "C:\Program Files (x86)\Steam\steamapps\common\Wolcen" --dest "C:\Users\princ\Documents\WolcenUnpacked" --only "umbra"

Should look something like this.
by FirstofEden
Thu Feb 20, 2020 9:00 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

Thanks for responding. Could this have something to do with the WolcenExtractor version i'm using? I am using the latest release WolcenExtractor 1.0.0 with minor fixes. Which version are you using? Thanks. Same version, not sure what the problem is but you might try this: "Only decrypt CryXML To do...
by FirstofEden
Thu Feb 20, 2020 8:09 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

I've managed to extract successfully the Umbra.pak files now, but i'm not sure if this is how it's supposed to look like when editing the XML files using Notepad++. Is there a specific editor that needs to be used to modify the XML files? The xml files should be decrypted during extraction, it does...
by FirstofEden
Thu Feb 20, 2020 8:07 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

LastTwinkie wrote:
Thu Feb 20, 2020 7:19 am


Can't seem to find that directory. Any chance they may have changed that location since release?
My saves are still in the same place. Try doing a drive search for >> "charactername.json"
by FirstofEden
Wed Feb 19, 2020 8:33 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 309
Views: 131082

Re: Wolcen: Lords of Mayhem

Unfortunately, I don't have an Umbra folder in my main Wolcen Directory, it consists of 6 folders, one of which is a "game" folder, however that folder is filled with .pak files, no other folders are inside, the only thing labeled "umbra" is a .pak file, not a folder. There is a saved game director...