Search found 17 matches

by FirstofEden
Wed Feb 19, 2020 8:33 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 170
Views: 37950

Re: Wolcen: Lords of Mayhem

Unfortunately, I don't have an Umbra folder in my main Wolcen Directory, it consists of 6 folders, one of which is a "game" folder, however that folder is filled with .pak files, no other folders are inside, the only thing labeled "umbra" is a .pak file, not a folder. There is a saved game director...
by FirstofEden
Wed Feb 19, 2020 5:35 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 170
Views: 37950

Re: Wolcen: Lords of Mayhem

Karmaisabiatch wrote:
Wed Feb 19, 2020 4:28 am

So, after you unpack it, and edit it, how to you pack it back up? I am having issues finding a .pak tool that will do that, any suggestions? Thanks in advance.
You don't have to pack it up. Just drop the Umbra folder in the Wolcen\Game folder
by FirstofEden
Tue Feb 18, 2020 3:43 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 170
Views: 37950

Re: Wolcen: Lords of Mayhem

Hey dudes, Anyone have scripts for the unique items? Looking for sacred shield specifically so I can inject it in my save file. I have the aether staff so far if anyone wants that. I only have about a dozen uniques, but I did happen to have the shield. "InventoryX": 0, "InventoryY": 0, "Rarity": 6,...
by FirstofEden
Tue Feb 18, 2020 2:00 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 170
Views: 37950

Re: Wolcen: Lords of Mayhem

To unlock the last 3 stash panels (playerchest.json):

}, {
"Id": 2,
"Locked": false,
"InventoryGrid": []
}, {
"Id": 3,
"Locked": false,
"InventoryGrid": []
}, {
"Id": 4,
"Locked": false,
"InventoryGrid": []
}]
}
by FirstofEden
Mon Feb 17, 2020 5:37 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 170
Views: 37950

Re: Wolcen: Lords of Mayhem

Im interested in editing parameters that increases spawn amount/rates. I have a powerful PC and have zero FPS issues. Id love to be battle hordes of demons. If anyone knows, me love you long time. In the Umbra\Gameplay folder you'll find >> SpawnClasses and SpawnClassFamilies folders. Take a look t...
by FirstofEden
Mon Feb 17, 2020 2:54 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 170
Views: 37950

Re: Wolcen: Lords of Mayhem

apollo1 wrote:
Mon Feb 17, 2020 2:34 pm
I have yet to find a cheat that allows you to use all the perks of an activated skill so i found a way around that.
...
Funny you should mention this, I did it about an hour ago... :wink: :-D ...right after adding a ton of summons to the summoning skills.
by FirstofEden
Mon Feb 17, 2020 1:01 pm
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 170
Views: 37950

Re: Wolcen: Lords of Mayhem

The game have more harder difficulties ?? and is possible to change it? If you extract the game files (specifically, the Umbra.pak) you'll find a couple of xml files for difficulty "easy/normal". You can change damage/HP/XP/Item quant/Item rarity Multipliers there. Haven't done it myself, but it's ...
by FirstofEden
Mon Feb 17, 2020 7:43 am
Forum: Tables
Topic: Wolcen: Lords of Mayhem
Replies: 170
Views: 37950

Re: Wolcen: Lords of Mayhem

How do you copy and paste the posted codes to cheat engine? I know you do select all, but then what do you need to do in cheat engine? I'm trying to recreate the amulet on the first post. I tried Memory View > Tools > Auto Assemble but I get an error. Also tried regular copy and paste into the code...
by FirstofEden
Tue Sep 03, 2019 7:42 pm
Forum: Tables
Topic: Final Fantasy 8 Remaster (Steam) (Released September, 2019)
Replies: 121
Views: 24755

Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

I wonder if the code structures are similar to the original PSX? If so, it shouldn't be difficult to get the old codes working... and I have tons. Guess I'll find out.
by FirstofEden
Fri Aug 23, 2019 10:12 am
Forum: Tables
Topic: Ark Survival Evolved+27 293.100 [Steam]
Replies: 121
Views: 54681

Re: Ark Survival Evolved+27 293.100 [Steam]

jackjack wrote:
Thu Aug 22, 2019 2:49 pm
FirstofEden wrote:
Tue Aug 13, 2019 6:08 pm
I'm not sure about a working table currently, but Fling's +23 (updated 01-17-19) still works.
Really? It doesn't work in my case.
I dunno... I've been using it with the latest update and haven't had any issues.
by FirstofEden
Tue Aug 20, 2019 1:55 pm
Forum: Tables
Topic: Borderlands 2
Replies: 20
Views: 165255

Re: Borderlands 2

does this ct works with unofficial community patch? if not is there any ct for ucp out there? As long as something isn't completely disabled by the patch (or any other mod you may be using), this table works fine. I've used it for a long time with ucp, although I only use a couple of options, I've ...
by FirstofEden
Tue Aug 13, 2019 6:08 pm
Forum: Tables
Topic: Ark Survival Evolved+27 293.100 [Steam]
Replies: 121
Views: 54681

Re: Ark Survival Evolved+27 293.100 [Steam]

I'm not sure about a working table currently, but Fling's +23 (updated 01-17-19) still works.
by FirstofEden
Sun Jun 30, 2019 9:43 am
Forum: Specific Game Discussions
Topic: Knights of the Old Republic (1) - Address viewing Request
Replies: 7
Views: 19123

Re: Knights of the Old Republic (1) - Address viewing Request

It's interesting that people are still messing with this glitch. I used it a lot back when game was new and I played it on the Xbox (before figuring out how to create/use mods on a modded Xbox) and I always wondered about the technical side of it. Anyway, GL.
by FirstofEden
Thu Apr 18, 2019 11:10 pm
Forum: Trainers
Topic: World War Z +7 Trainer by FLiNG
Replies: 15
Views: 37823

Re: World War Z +6 Trainer by FLiNG

lastingman wrote:
Thu Apr 18, 2019 6:40 pm
The ammo cheats don't seem to work properly.
Yeah, works for the SMG, but nothing else as far as I've seen.
by FirstofEden
Wed Apr 03, 2019 8:03 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 130
Views: 59546

Re: Grim Dawn: Ashes of Malmouth

Much appreciated :)