Search found 17 matches

by ILWAG
Sat Oct 28, 2017 3:25 am
Forum: Tables
Topic: Stardew Valley v1.3.28 Multiplayer [Steam]
Replies: 176
Views: 226526

Re: Stardew Valley v1.2.33 [Steam]

Instant Harvest: crops are available to harvest instantly. You can also change its ID to harvest anything you want: a fish, a tool, anything. Hi Rudo, your table works just fine with current version. But hey, how can I change ID of the items (which field in the table? I can't figure it out) and whe...
by ILWAG
Sun Sep 17, 2017 8:43 am
Forum: Single Player Cheat Requests
Topic: The Slimeking's Tower
Replies: 4
Views: 3431

Re: The Slimeking's Tower

yes, if you find the value, and set it to something high, eg 44, or 444, youre pretty much invincible. at 44, every monster hit only takes ~0,0001 of the vaue, and hearts stay at full. ez method, start adventure, move to 1 room, get damaged, search for 2 (float), get damaged again, search for decre...
by ILWAG
Fri Sep 15, 2017 1:27 pm
Forum: Single Player Cheat Requests
Topic: Sakura Dungeon.
Replies: 2
Views: 6155

Re: Sakura Dungeon.

Not sure you figured this out or not, but you can cheat using console in game, it's pretty badass. There is a guide on Steam, works like charm.
Link:
[Link]
by ILWAG
Fri Sep 15, 2017 11:51 am
Forum: Single Player Cheat Requests
Topic: The Slimeking's Tower
Replies: 4
Views: 3431

Re: The Slimeking's Tower

hey. im a moron.. No you're not, I'm glad you're here. Yes i figured out the gold too, it's easy to find by tradition way, look and search, but it's not helpful to get us go far. i still can't find the Health address by you method, does it actually work in the end? Even have to search the value eac...
by ILWAG
Wed Sep 13, 2017 10:44 am
Forum: Single Player Cheat Requests
Topic: The Slimeking's Tower
Replies: 4
Views: 3431

The Slimeking's Tower

Game Name: The Slimeking's Tower Game Version: 1.4.12 (current Steam version) Options Required: Health Game Website: http://store.steampowered.com/app/458660/The_Slimekings_Tower/ Other Info: The game just went to a bundle lately, wonder why it isn't popular yet, the gameplay is pretty fun, it's kin...
by ILWAG
Tue Sep 12, 2017 4:14 pm
Forum: Single Player Cheat Requests
Topic: Gemcraft Chasing Shadows (Steam ver 1.0.6)
Replies: 8
Views: 23548

Re: Gemcraft Chasing Shadows (Steam ver 1.0.6)

I found this one for v1.0.6 in my old Downloads: https://www.dropbox.com/s/qr029z6impli57z/GCCS%20Steam%20v1.0.6.CETRAINER?dl=0 As *.CETRAINER I cant attach it directly here... I confirm this cheat works a part with current Steam version. There is 1 problem, it doesn't work with all Vision Fields (...
by ILWAG
Wed Jul 19, 2017 3:26 am
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 809273

Re: Terraria 1.3.5.x [Steam]

I just leave it there to keep track of an invasion if it happens to be one, I usually use craft everything to craft the thing to summon the invasion, it's much more better But if you still want to know how it works: Set Invasion Size to 180 (I think that's the default) Then choose invasion Type: No...
by ILWAG
Tue Jul 18, 2017 1:47 pm
Forum: Tables
Topic: Terraria 1.4 [Steam] [UPDATED]
Replies: 1005
Views: 809273

Re: Terraria 1.3.5.x [Steam]

Thank you for the table, i used it and so far so good, but there is a thing I don't know how to use, that is the Invasion Setting in World Settings (global) from your table. Is it using to trigger the Invasions in game (Martian Madness, Goblin Army, Pirate Invasion)? So how can I use it to trigger t...
by ILWAG
Wed May 17, 2017 4:50 am
Forum: Single Player Cheat Requests
Topic: Hotline Miami
Replies: 6
Views: 12018

Re: Hotline Miami

I want a table for this too, the only one in forum doesn't work.
viewtopic.php?t=1320
by ILWAG
Wed May 17, 2017 4:43 am
Forum: Single Player Cheat Requests
Topic: [Solved] Enter The Gungeon
Replies: 4
Views: 17297

Re: Enter The Gungeon

Anyway I wrote another Infinite Ammo and Infinite Clip using the Mono Data Collector feature here. It's a little faster than normal aobscan used in the old table. To use the cheat: attach to game, then click Mono->activate on CE menu before activating cheats. Note: - I make 2 different cheats becau...
by ILWAG
Wed May 17, 2017 4:02 am
Forum: Tables
Topic: Hotline Miami
Replies: 2
Views: 19564

Re: Hotline Miami

This table is not working anymore, there is a link in the thread about trainer, also doesn't work. Any chance this will be update?
by ILWAG
Fri May 12, 2017 5:24 am
Forum: Tables
Topic: Nuclear Throne Update u99r1 [Steam]
Replies: 17
Views: 27751

Re: Nuclear Throne Update 99 [Steam]

I just check and wow, have to confirm this table almost perfect. Everything: Health, Gun, Ammo, Exp work pefectly fine. Entering new stage no need to deactivate the table, I even keep my Health value higher than max, still no problem even after Loop. The only the case I encountered causing the game ...
by ILWAG
Thu May 11, 2017 8:06 pm
Forum: Tables
Topic: Nuclear Throne: Update 74 (v921)
Replies: 7
Views: 6830

Re: Nuclear Throne: Update 74 (v921)

Alright I just dug into the archives of old public tables and updated the table which Cake-san updated long ago. You can change max health and current health so it should help you with the challenge. It's recommended deactivating the scripts before entering new stage and then reactivate them. Table...
by ILWAG
Thu May 11, 2017 6:09 pm
Forum: Tables
Topic: Nuclear Throne: Update 74 (v921)
Replies: 7
Views: 6830

Re: Nuclear Throne: Update 74 (v921)

ction I use to hook and made the cheat is a static instruction, it crashes maybe due to some routine checks after a stage is completed. I will just have to figure out how to bypass those checks and you will be able to use the script all the time. And about infinite health, I think I got everything ...
by ILWAG
Thu May 11, 2017 3:13 pm
Forum: Tables
Topic: Nuclear Throne: Update 74 (v921)
Replies: 7
Views: 6830

Re: Nuclear Throne: Update 74 (v921)

Quick infinite ammo script for update 99. I have worked around infinite Health and other stuff but it keeps crashing on me (damn you GameMaker engine), will try to sort everything out later when I have more time. Bug: you have to deactivate script before entering the next stage, else it would crash...