Search found 53 matches

by dirtydanisreal
Tue Jun 25, 2019 3:37 pm
Forum: Tables
Topic: Batman: Arkham Knight [Engine:UE3.5] « revisited »
Replies: 18
Views: 2995

Re: Batman: Arkham Knight [Engine:UE3.5] « revisited »

For some reason when I choose a costume in the showcase, i get a black screen. I have to enter "ReloadGame" to load into the game. here is my autoexec.txt btw set BmGame.RFractureWallBase IsTakedownWall true set BmGame.RInventoryGadget bCanEquipWhileRecharging true set engine.playercontroller bgodmo...
by dirtydanisreal
Sat May 18, 2019 4:13 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 152
Views: 31538

Re: RAGE2 [Engine:APEX]

I found this RAGE2.exe+5EB269 - F3 44 0F58 93 C8000000 - addss xmm10,dword ptr [rbx+000000C8] RAGE2.exe+5EB272 - F3 45 0F5F D5 - maxss xmm10,xmm13 RAGE2.exe+5EB277 - F3 45 0F5D D1 - minss xmm10,xmm9 RAGE2.exe+5EB27C - F3 44 0F11 93 C8000000 - movss [rbx+000000C8],xmm10 RAGE2.exe+5EB285 - F3 0F10 8F...
by dirtydanisreal
Wed May 15, 2019 5:56 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 152
Views: 31538

Re: RAGE2 [Engine:APEX]

So.. what I have for now is enabling the Cheat Menu and allowing you to toggle the options. Like I said, several of them will disable achievements for your save-game. Then, from testing, not all do work. As in, even if the cheat is toggled, there's an extra check I didn't look into (e.g.: I have Lo...
by dirtydanisreal
Wed May 15, 2019 1:53 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 152
Views: 31538

Re: RAGE2 [Engine:APEX]

Thanks, Sunbeam! Anyway to unlock the DLC weapons on the standard edition? i think the files are there.
by dirtydanisreal
Thu May 02, 2019 10:17 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]
Replies: 323
Views: 88280

Re: Tom Clancy's Ghost Recon: Wildlands [Engine:AnvilNEXT64]

do we need a new EAC bypass dll?
by dirtydanisreal
Thu Apr 18, 2019 7:17 pm
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 456
Views: 191623

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.2)

Awesome table Cielos, I used the heck out of your Shadow of War table. On this one, how do i change the quantity of an item in the editor portion? Im having trouble understanding exactly what i need to be changing. Thanks again!
by dirtydanisreal
Sun Mar 31, 2019 2:14 am
Forum: Trainers
Topic: Assassin´s Creed III Remastered +10 Trainer by FLiNG
Replies: 9
Views: 4349

Re: Assassin´s Creed III Remastered +10 Trainer by FLiNG

Anyway to unlock all buyable items?
by dirtydanisreal
Fri Feb 15, 2019 11:36 pm
Forum: Tables
Topic: Crackdown 3
Replies: 41
Views: 10273

Re: Crackdown 3

Crackdown will work fine with the table but then it will kick me out and say a program is interfering with Crackdown 3 running the way it should.

I even unsigned the exe but it is still doing it
by dirtydanisreal
Thu Oct 18, 2018 4:29 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1319
Views: 1036722

Re: Assassin's Creed Odyssey +16 (table Update11)

Any body found a way to add animus fragments for upgrading the spear?
by dirtydanisreal
Tue Oct 09, 2018 11:52 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1319
Views: 1036722

Re: Assassin's Creed Odyssey +14 (table Update8.3)

Aibl wrote:
Tue Oct 09, 2018 5:53 pm
PatrickJr wrote:
Tue Oct 09, 2018 3:00 pm
I'm guessing nothing for Orichalcum ore yet? unless it's server sided.
Supposedly server side. On a different note, has anyone been able to get a teleport to way point script working?
there are deposits of it in the game world, so it has to have similar values to the other matrials
by dirtydanisreal
Mon Oct 08, 2018 1:14 am
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1319
Views: 1036722

Re: Assassin's Creed Odyssey +14 (table Update8.1)

One thing interesting about the Orichalcum is that there are deposits of it in the game world, so i wonder if there is an address there just like the other resources
by dirtydanisreal
Sat Oct 06, 2018 2:02 am
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1319
Views: 1036722

Re: Assassin's Creed Odyssey +14 (table Update8)

@SunBeam

Any chance of a gear swap script setup?
by dirtydanisreal
Tue Sep 18, 2018 10:50 pm
Forum: Tables
Topic: Shadow of the Tomb Raider +16+1 (table Update11.3)
Replies: 125
Views: 45139

Re: Shadow of the Tomb Raider +9 (table Update6.1)

Can't wait to see what you cook up Sunbeam. Great find on the engine parameters, you could theoretically assign bonuses from other outfits to another outfit. these could be potentially usefull InventoryComponent::RPC_GiveAmmo InventoryComponent::RPC_GiveItem InventoryComponent::RPC_LoadItem found so...
by dirtydanisreal
Fri Aug 17, 2018 2:30 pm
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3435
Views: 1407896

Re: Monster Hunter World (Steam)

So is it impossible to modify the Item Editor to affect Specialized Items?
by dirtydanisreal
Wed Aug 15, 2018 3:38 pm
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 3435
Views: 1407896

Monster Hunter World (Steam)

[QUOTE="osnce, post: 55582, member: 20707"]Thank you for this table! And the friendly collaboration, that's really very cool!<br /> <br /> Now to provide some of my own info (which I wanted to share but wasn't able to due to the forum temporarily disabling registration) regarding jewels.<br /> <br /...