Search found 8 matches
- Mon Jun 28, 2021 9:17 pm
- Forum: Single Player Cheat Requests
- Topic: Marvel's Avengers
- Replies: 2240
- Views: 610896
Re: Marvel's Avengers
Hi. The challenge card did update to 100% but i'm not sure what need to be done to have the points. EDIT : Had to do at least one for it to count. I've look for inside this 80+ page forum but didn't find an answer for : Is there a way to modify the value of crafting materials and in game currency ?...
- Sun Jun 27, 2021 3:37 am
- Forum: Single Player Cheat Requests
- Topic: Marvel's Avengers
- Replies: 2240
- Views: 610896
Re: Marvel's Avengers
Hi.
The challenge card did update to 100% but i'm not sure what need to be done to have the points.
EDIT : Had to do at least one for it to count.
I've look for inside this 80+ page forum but didn't find an answer for : Is there a way to modify the value of crafting materials and in game currency ?
The challenge card did update to 100% but i'm not sure what need to be done to have the points.
EDIT : Had to do at least one for it to count.
I've look for inside this 80+ page forum but didn't find an answer for : Is there a way to modify the value of crafting materials and in game currency ?
- Mon Jun 07, 2021 4:33 pm
- Forum: Single Player Cheat Requests
- Topic: Request Going Medieval
- Replies: 32
- Views: 15806
Re: Request Going Medieval
Just a side note.
You need to make the change to the Assembly-CSharp.dll after every update.
The game updated this morning and with it went the dev tool.
You need to make the change to the Assembly-CSharp.dll after every update.
The game updated this morning and with it went the dev tool.
- Fri Jun 04, 2021 4:48 pm
- Forum: Single Player Cheat Requests
- Topic: Request Going Medieval
- Replies: 32
- Views: 15806
Re: Request Going Medieval
You can get the dev menu working if you patch a couple classes (See GameOptionsView::Show() and TopLeftPanelView::OnDevToolsActive(bool)) and re-implement DeveloperToolsView::SetActive() private void SetActive() { this.mainContainer.SetActive(this.devToolsActive); } https://i.imgur.com/zxVqQ58.png ...
- Wed Jun 02, 2021 11:07 pm
- Forum: Single Player Cheat Requests
- Topic: Force of Nature 2: Ghost Keeper
- Replies: 73
- Views: 61536
Re: Force of Nature 2: Ghost Keeper
When I lock the value of health it doesn't stay at the value. Same with stamina.kerochan85 wrote: ↑Wed Jun 02, 2021 11:55 amIf it can help I found out that healt and stamina are easy to find playing around. They keep resetting any playthrough thou.
- Thu Sep 24, 2020 6:38 pm
- Forum: Tables
- Topic: Age of Empires II Definitive Edition v101.101.63482.0 Steam (GM and More) 2022-Jul-04
- Replies: 384
- Views: 234206
Re: Age of Empires II Definitive Edition v101.101.40220.0 (GM and More) 2020-Aug-01
Would realy like an update. This new event is impossible to do.
- Sun Sep 20, 2020 3:52 am
- Forum: Tables
- Topic: Medieval Dynasty
- Replies: 217
- Views: 156707
Re: Medieval Dynasty
My Money table used to work before the update today, Now it can't even find the value.
Someone have an idea ?
Someone have an idea ?
- Sun Sep 20, 2020 2:17 am
- Forum: Tables
- Topic: Medieval Dynasty
- Replies: 217
- Views: 156707
Re: Medieval Dynasty
You have to increase Dynasty rep. Someone posted what value you need to change in the save editor a few post up.verchecker77 wrote: ↑Sun Sep 20, 2020 12:53 amDo someone know how to Incrase the Building cap instead of 4/4 somthing like 100 buildings