Search found 31 matches

by Hadrix
Fri Oct 08, 2021 5:05 pm
Forum: Tables
Topic: Bloons TD6 [+24]
Replies: 497
Views: 489718

Re: Bloons TD6 [+23]

Nope, the flags are in-game only, no steam flags. Also update coming soon :)
by Hadrix
Sun Aug 15, 2021 12:12 pm
Forum: Tables
Topic: Divinity Original Sin 2 Definitive Edition (Steam)
Replies: 141
Views: 292491

Re: Divinity Original Sin 2 Definitive Edition (Steam)

All item list for item finder (taken from TreasureTable.txt, extracted from Definitive Edition "Shared.pak" files) ----------------- Disclaimer, i forgot which table i use, either from Cowtow or axuzawan. Furthermore, i didn't play with recent version (v 3.6.64.2709) due instability, always crash r...
by Hadrix
Sat Sep 26, 2020 2:29 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 974
Views: 835391

Re: No Mans Sky (Steam)

Just a heads up, the latest cheat table item editor does not have the new item IDs for black market upgrades/items, slot upgrade items (that give free slot upgrades at stations), and those new rare trade goods that you can get from the RNG black market. Also, all items that have some sort of RNG (Li...
by Hadrix
Fri Sep 25, 2020 8:55 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 974
Views: 835391

Re: No Mans Sky (Steam)

YoucefHam wrote:
Fri Sep 25, 2020 4:18 pm

:geek: Hi, I love it too.
Here you go, I updated the post.
Thank you so much dude!
by Hadrix
Fri Sep 25, 2020 12:49 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 974
Views: 835391

Re: No Mans Sky (Steam)

Any chance of an Item Editor (item ID changing etc.) like in previous versions? Really enjoyed messing around with that.
by Hadrix
Mon Jun 15, 2020 7:13 pm
Forum: Tables
Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
Replies: 155
Views: 103903

Satisfactory | 1.26 | Build#124504 (Stable) | Noclip, Tele, CJBok Scripts, (+Item Spawner)

[QUOTE="CheatingMuppet, post: 139460, member: 28858"]<br /> I don't support multiplayer cheating and nor does this forum.<br /> If you're not the host it's highly likely the table isn't gonna work. If you're the host then I don't know why it doesn't work and I have no interest in fixing it.<br /> <b...
by Hadrix
Mon Jun 08, 2020 7:24 pm
Forum: Tables
Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
Replies: 155
Views: 103903

Satisfactory | 1.26 | Build#124504 (Stable) | Noclip, Tele, CJBok Scripts, (+Item Spawner)

[S]Experimental[/S] Early Access branch updated to 124162, changelog [URL='https://www.reddit.com/r/SatisfactoryGame/comments/gz1l7a/update_3_patch_notes_early_access_v035_build/'][B]HERE[/B][/URL] (reddit post).<br /> TL;DR: small patch<br /> <br /> Machine editor and inventory reader/editor broken...
by Hadrix
Mon Apr 06, 2020 10:32 am
Forum: Tables
Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
Replies: 676
Views: 489856

Re: Mount & Blade II: Bannerlord - v. e1.0.5 - Steam - +35 - Update 18

Could you please add pointers for individual skill values (archery, one-handed, two-handed, polearm, etc.)? Ok so I found the sequence in which they are stored: theres an 18-byte "gap" between each value, and they are stored in the following order: 1-One-Handed;2-Two-handed;3-Polearm;4-Bow;5-Crossbo...
by Hadrix
Thu Nov 28, 2019 2:00 pm
Forum: Tables
Topic: UnderRail
Replies: 429
Views: 247526

Re: UnderRail

Has anyone found a way to cheat in new items or grab item ID of an item? I know it's all random generated on game launch but there should be a way to script a pointer to point to a session specific item ID so you can modify the items, maybe even get lucky and figure out an item ID of some unique ite...
by Hadrix
Fri Nov 15, 2019 12:55 pm
Forum: Tables
Topic: UnderRail
Replies: 429
Views: 247526

Re: UnderRail

I've looked for a way to edit the primary defense and offense stat of armors and guns and I've found the values. It seems that unique items (purple) won't persist the stat cross saves however the regular items do. I've managed to link the dmg/def lists to the Item Editor offsets so they can be foun...
by Hadrix
Thu Nov 14, 2019 10:54 am
Forum: Tables
Topic: UnderRail
Replies: 429
Views: 247526

Re: UnderRail

I've looked for a way to edit the primary defense and offense stat of armors and guns and I've found the values. It seems that unique items (purple) won't persist the stat cross saves however the regular items do. I've managed to link the dmg/def lists to the Item Editor offsets so they can be foun...
by Hadrix
Thu Oct 31, 2019 11:28 am
Forum: Single Player Cheat Requests
Topic: Domina 1.2.29 table/trainer request
Replies: 2
Views: 3895

Re: Domina 1.2.29 table/trainer request

I edited the post to fit the standard request template. Hopefully someone helps me out here the game is amazing but it's missing some spicy cheats :D
by Hadrix
Tue Oct 29, 2019 10:09 pm
Forum: Single Player Cheat Requests
Topic: Domina 1.2.29 table/trainer request
Replies: 2
Views: 3895

Domina 1.2.29 table/trainer request

Domina is a really good game that previously had a working cheat table. I'd like to request a cheat table with basically the same features as this one: https://fearlessrevolution.com/viewtopic.php?t=3457 , except updated to 1.2.29 of course. EDIT: My post format was way off. Game Name: Domina Game E...
by Hadrix
Tue Oct 29, 2019 8:37 pm
Forum: Tables
Topic: Domina (Steam, V 1.0.x)
Replies: 13
Views: 10757

Re: Domina (Steam, V 1.0.x)

Might as well try... Can you update for 1.2.29?
by Hadrix
Fri Jul 12, 2019 12:32 pm
Forum: Tables
Topic: Heroes of Might And Magic III The Shadow of Death
Replies: 6
Views: 18605

Re: Heroes of Might And Magic III The Shadow of Death

Hello. Can you or someone else update this table for HD Mod + Horn of the Abyss? A lot of functions work still but looks like Horn of the Abyss break it (Selected Hero, etc.) I can give codes for units and artifacts from this mod. @EDIT1: Units: 153 Nymph 154 Oceanids 155 Crew Mates 156 Seamen 157 ...