Search found 119 matches

by FluffyWafflesIX
Tue Jan 02, 2024 6:59 pm
Forum: Tables
Topic: GTFO
Replies: 12
Views: 8394

Re: GTFO

+ Overclock (Doubles Base Damage) + Crackshot (Doubles Headshot Multiplier - Shotguns) + Extended Mags (Doubles Mag Size) these are in platinum version. will this work online with friends(non host) ? Hmm, those should work as non-host since it's for your guns. Typically anything health/stamina/infe...
by FluffyWafflesIX
Fri Dec 22, 2023 1:12 pm
Forum: Tables
Topic: GTFO
Replies: 12
Views: 8394

Re: GTFO

Bump, I've cleaned up the "final" free release version GTFO_0.2.9.966a. To be clear, this is not an update. Any features that were not working have simply been removed to help identify which features did/did not work for Rundown 8. For any who are interested in more than the Free version I have prov...
by FluffyWafflesIX
Fri Dec 08, 2023 10:15 pm
Forum: Tables
Topic: GTFO
Replies: 12
Views: 8394

Re: GTFO

There is another raffle up and running for Rundown 8 on our discord here: Discord Up to 20 winners which will end on: December 11, 2023 4:12 PM Keep in mind that there is a 10 minute wait time in the #get-access channel. Once you have your Vergies role, go to the #giveaways channel to enter the raff...
by FluffyWafflesIX
Tue Oct 31, 2023 10:32 pm
Forum: Tables
Topic: RIPOUT Demo - v0.1_F
Replies: 2
Views: 669

Re: RIPOUT Demo - v0.1_F

Remoline wrote:
Sun Oct 29, 2023 9:52 am
Any possibility for an update? no longer works on current version.
Hm, if I had the full game. :)
by FluffyWafflesIX
Fri Oct 13, 2023 9:08 am
Forum: General Gamehacking
Topic: CE Form Designer (Navbar + Active Panels Test)
Replies: 7
Views: 2767

Re: CE Form Designer (Navbar + Active Panels Test)

Here is the v4 release featuring: - Player Cheats Page - Enemy Cheats Page - Visual Cheats Page - Special Cheats Page - Map Cheats Page - Main Menu Cheats Page - Lobby Cheats Page - Toggleable buttons per page - Sub Navbar for Player & Enemy pages which you can toggle on/off wanted sections - Hover ...
by FluffyWafflesIX
Sun Oct 08, 2023 8:09 pm
Forum: Tables
Topic: Enshrouded (Demo)
Replies: 12
Views: 7212

Re: Enshrouded (Demo)

Venkman wrote:
Sun Oct 08, 2023 9:35 am
Hi,
thanks for the table.
is there a chance to reset the 8 hours demo time limit?
Good question.
I have no idea where this timer is and the same goes to the Demo Barrier (you can technically go beyond it but there isnt anything out there except empty buildings).
by FluffyWafflesIX
Fri Oct 06, 2023 11:47 pm
Forum: Tables
Topic: Enshrouded (Demo)
Replies: 12
Views: 7212

Enshrouded (Demo)

Here is a small table for this game in it's demo state. Would like some peeps to try this out on their end to see if all goes well. https://store.steampowered.com/app/1203620/Enshrouded/ Features: + Inf Shroud Time (Fog) + Inf Rolls + Inf Sprint + Inf Mana + Inf Health + Increased Health Regen Speed...
by FluffyWafflesIX
Mon Oct 02, 2023 6:37 am
Forum: Tables
Topic: Inside The Backrooms
Replies: 0
Views: 1279

Inside The Backrooms

CE Version: 7.4 Game Version: 0.4 Game Engine: Unity (IL2CPP) Here is an up to date table for Inside The Backrooms (v0.4) https://store.steampowered.com/app/1987080/Inside_the_Backrooms/ [Player Settings] + Infinite Stamina + Infinite Deaths + Infinite Health + Reset Anxiety + Remove Radiation + 5x...
by FluffyWafflesIX
Sun Sep 24, 2023 8:26 am
Forum: Tables
Topic: Soulstone Survivors
Replies: 129
Views: 57756

Re: Soulstone Survivors

Soulstone Survivors - SS_v0.5_F

[Pointer Scripts]
- Removed 2 Quick Toggles (no longer needed/kind of useless)
+ Updated/Fixed Player Character Stats

Check changelog for more info.
by FluffyWafflesIX
Sun Sep 17, 2023 8:55 pm
Forum: General Gamehacking
Topic: CE Form Designer (Navbar + Active Panels Test)
Replies: 7
Views: 2767

Re: CE Form Designer (Navbar + Active Panels Test)

And here is the latest with a real homepage example.

by FluffyWafflesIX
Sun Sep 17, 2023 1:51 pm
Forum: General Gamehacking
Topic: CE Form Designer (Navbar + Active Panels Test)
Replies: 7
Views: 2767

Re: CE Form Designer (Navbar + Active Panels Test)

Heres a little update and showcase of the NavForm (v3) https://youtu.be/bb1WD6NvXt8 In this video I just wanted to show the possibility of creating a scrollbar and simulating the scroll effects. Of course the scrollbar is custom so if you didnt want a fat scrollbar then you could make it slim or eve...
by FluffyWafflesIX
Fri Sep 15, 2023 12:58 pm
Forum: Tables
Topic: GTFO
Replies: 12
Views: 8394

Re: GTFO

1 more bump and 1 more raffle: GTFO Rundown 6 Raffle Hosting 1 more raffle but with a larger win pool with up to 10 winners. This will be the 2nd and final raffle to get a chance on getting the latest GTFO table: GTFO_v0.2.9.98_P . If your name is drawn you will be given the " Silver " role until Oc...
by FluffyWafflesIX
Fri Sep 15, 2023 12:10 am
Forum: Tables
Topic: GTFO
Replies: 12
Views: 8394

Re: GTFO

Bump get in on the raffle here: GTFO Rundown 6 Raffle If you are a new user then youll need to react to the emoji in the " get-access " channel but before you can interact with it youll need to wait a minimum of 10 minutes after joining the server then you can interact with the emoji. Optional: Afte...
by FluffyWafflesIX
Sat Sep 09, 2023 11:42 am
Forum: Tables
Topic: Soulstone Survivors
Replies: 129
Views: 57756

Re: Soulstone Survivors

Updated for latest version. [Player Settings] -> Abilities + Fixed Reduced Dash Cooldown (No longer permanent change) + Added Unlimited Power Up Points + Added Too Many Skill Slots (Can Use All Skills) [Player Settings] -> Misc + Adjusted address for Instant Level Up + Added Power Up Points (Set how...
by FluffyWafflesIX
Fri Sep 08, 2023 7:55 am
Forum: General Gamehacking
Topic: CE Form Designer (Navbar + Active Panels Test)
Replies: 7
Views: 2767

Re: CE Form Designer (Navbar + Active Panels Test)

^ " looks like an array": indeed. except in lua, they "call" it tables. it takes a bit of practice, but once you get the hang of it, you'll be using this plenty. I suggest you have another look once you get to thàt point :) local Styles = {backgroundColor,fontColor,bevelColor,""} Styles["GameCtnSty...