Adjusted only offsets for 4.1.2
might be not working, i've only tested couple options and they seem to be working (i.e. unlimited movement)
Search found 14 matches
- Thu Nov 30, 2023 3:42 pm
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 341
- Views: 174910
- Tue Oct 13, 2020 7:54 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST/HELP] Baldurs gate 3.
- Replies: 75
- Views: 85142
Re: [REQUEST/HELP] Baldurs gate 3.
check viewtopic.php?p=159239#p159239
starting from this post, it looks like there is a way to increase caps past 30
starting from this post, it looks like there is a way to increase caps past 30
- Mon Oct 12, 2020 10:26 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
Re: z Baldur's Gate 3
Thanks for trying to help! But honestly I'm not looking to change my stats or anything.. I'm simply trying to get the 'god mode' function to work. Or to stop my current health from changing. Here's what you do for the god mode: first open your character equipment menu with "n" key, then equip or un...
- Mon Oct 12, 2020 12:49 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
- Mon Oct 12, 2020 12:08 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
- Sun Oct 11, 2020 3:32 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
Re: z Baldur's Gate 3
Infinite Movement/Spells/Action, and only for You!!! well... hopefully - i mean it works for me but you never know... anyway <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>898</ID> <Description>"Character Pointers"</Description> <Options moHideChildren="1" moDeac...
- Sun Oct 11, 2020 12:59 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
Re: z Baldur's Gate 3
Any chance to make unlimited spell use for warlock too? (it has only two or one max so the current doesn't work) Just started a playthrough as a warlock and was a little annoyed by this as well. So here's what I made: <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <...
- Thu Oct 08, 2020 11:33 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
Re: z Baldur's Gate 3
... Thanks for this one working good, wonder anyone found any infinite casting spell slots code? well I also found something like this. unfortunately this works for any char (i.e. enemies), so I keep it off most of the time and only turn it on when one of my char has a turn and disable it after com...
- Thu Oct 08, 2020 7:04 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
Re: z Baldur's Gate 3
It's in the screenshot. screenshot didn't load on my borwser, tried different one and now I see it. for starters - it looks like You have space in the code between bg3 and dx11 while it should be underscore as a matter of fact, now I see that djkunn code was probably the culprit... :D ... aobscanmo...
- Thu Oct 08, 2020 6:48 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
Re: z Baldur's Gate 3
Let me give that a shot. I'm really bad with CE. Like super bad. Like cripple in a wheelchair bad. Like baby not knowing how to walk bad. Like Zangief crushing guys head between thighs like sparrow egg bad. Edit: So I got it to work, but it's not showing up on my table? Edit 2: So it's there, but I...
- Thu Oct 08, 2020 6:28 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
Re: z Baldur's Gate 3
... Thanks for this one working good, wonder anyone found any infinite casting spell slots code? well I also found something like this. unfortunately this works for any char (i.e. enemies), so I keep it off most of the time and only turn it on when one of my char has a turn and disable it after com...
- Thu Oct 08, 2020 3:28 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2171837
Re: z Baldur's Gate 3
Thank you. This game's coded so oddly. I'm going to look into EXP pointers as well. Main thing I'd love is an always roll high script. Tried it out myself to not avail. i made something like this - it is crude, i don't know if it only works player or also for any check... it should get you 20 on ev...
- Wed Sep 30, 2020 12:21 am
- Forum: Tables
- Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
- Replies: 927
- Views: 688845
Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-21
gold seems to be moved 20h - change pointer offset from 231 to 251
- Tue Sep 08, 2020 11:12 pm
- Forum: Tables
- Topic: Crusader Kings III | Steam v1.12.2.1 | Updated: 2024-Mar-11
- Replies: 927
- Views: 688845
Re: Crusader Kings III | Steam v1.0.3 | Updated: 2020-Sep-7
based on table v20 (07/sept) I made for myself custom lua type for geld sorry for noob code... couldn't be bothered to prettify for personal use... typename="Ck3Geld" --shown as the typename in ce bytecount=8 --number of bytes of this type functionbasename="customvaluetype3" function customvaluetype...