Search found 4 matches

by exavadeathwitch
Sat Dec 26, 2020 4:48 am
Forum: Cheat Engine
Topic: Willing to pay for Naruto Storm 4 Reverse Engineering
Replies: 0
Views: 330

Willing to pay for Naruto Storm 4 Reverse Engineering

We are modding a game called Naruto Storm 4. We want to add rollback netcode, and to do so we need to find a way to force certain frames of animation. We have a way to inject custom c++ code via a dll. All we need to do is to force certain animation frames for players and projectiles. On top of that...
by exavadeathwitch
Thu Dec 24, 2020 12:03 am
Forum: Tables
Topic: Naruto: Ultimate Ninja Storm
Replies: 1
Views: 1067

Re: Naruto: Ultimate Ninja Storm

Are you still down to help look stuff for Storm? I need people to help me with a storm 4 mod. We want to add rollback netcode.
by exavadeathwitch
Sat Aug 29, 2020 7:57 pm
Forum: General Discussions
Topic: Run .cea scripts in C++/AOB Scanning Naruto Storm 4
Replies: 1
Views: 1091

Run .cea scripts in C++/AOB Scanning Naruto Storm 4

So I used a cheat table in a game called Naruto Shippuden Ultimate Ninja Storm 4 to find the value for armor break which is essentially another health value. I wanted to disable the values changing, so I found out what wrote to the address and I nopped the code. Then I wrote a script in Cheat Engine...
by exavadeathwitch
Thu Aug 27, 2020 6:54 pm
Forum: General Gamehacking
Topic: Find pointer address for the current frame/Hook to Stage Select Naruto Storm 4
Replies: 0
Views: 567

Find pointer address for the current frame/Hook to Stage Select Naruto Storm 4

I'm updating an API in C++ that someone made for Naruto Shippuden Ultimate Ninja Storm 4. The original code for a function that uses the pointer is below. int ccGeneralGameFunctions::GetCurrentFrame() { int frame = 0; memcpy(&frame, (void*)(d3dcompiler_47_og::moduleBase + 0x15AE70C - 0xC00), 4); ret...