My extend table, tested on game version 1.07
activate mono feature required
Fast Task Complete
Fast Codex Gain (on research complete)
Level Up Proficiency on EXP Gain
Update1:
add option
Set Ammo to 35 On Refresh (including shoot)
Search found 184 matches
- Sun Mar 24, 2024 9:27 am
- Forum: Tables
- Topic: z Subterrain Mines of Titan
- Replies: 7
- Views: 993
- Fri Mar 22, 2024 2:32 pm
- Forum: Tables
- Topic: z Subterrain Mines of Titan
- Replies: 7
- Views: 993
Re: z Subterrain Mines of Titan
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>9636</ID> <Description>"Level Up Proficiency on EXP Gain"</Description> <LastState Activated="1"/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : Subterrain Mines of Titan.exe Version: ...
- Sun Mar 17, 2024 3:39 am
- Forum: Tables
- Topic: Last Epoch
- Replies: 251
- Views: 50051
Re: Last Epoch
This is apparently a working runes script on the latest version, thanks peakyblinder for the aob <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>546</ID> <Description>"Infinite Runes (Open Inventory)"</Description> <Color>000000</Color> <VariableType>Auto Assembl...
- Wed Mar 13, 2024 8:34 am
- Forum: Tables
- Topic: Heroes of Might & Magic III + HOTA + HD
- Replies: 83
- Views: 41919
Re: Heroes of Might & Magic III + HOTA + HD
Infinite D-Door will let you cast dimension door as many times as you like per turn, whether you have high skill or not. This is not a player-only script, but I have never seen the PC cast dimension door. Still, I have been quite mistaken about several things about this game until now so who knows....
- Tue Mar 12, 2024 12:50 am
- Forum: Tables
- Topic: z KeeperRL
- Replies: 16
- Views: 2633
Re: z KeeperRL
Great table!
by the way,
attribute type 3 is for Ranged Damage
9 is for Multi-Weapon Skill
by the way,
attribute type 3 is for Ranged Damage
9 is for Multi-Weapon Skill
- Sun Mar 10, 2024 11:38 am
- Forum: Tables
- Topic: Dawn of War II Steam Pack (GM and more)
- Replies: 13
- Views: 44729
Re: Dawn of War II Steam Pack (GM and more)
my table for GOG grand master collection vanilla and chaos rising 2.6.0.65 options: Fast Energy Recover (basically an update or downgrade? to the same option in op's table) change the code below to required value if you are not player1 in skirmish cmp [eax+08],#1000 // 1001 for player2 Increase Abil...
- Mon Feb 19, 2024 9:15 am
- Forum: Tables
- Topic: Conquest of Elysium 5
- Replies: 14
- Views: 5690
Re: Conquest of Elysium 5
updated to 5.29, and probably works on 5.30, you can try.Alucard0Reborn wrote: ↑Mon Sep 19, 2022 9:33 pmThanks for the reply and update, guess I started playing this too late again, I think 5.23 broke it.
- Sat Feb 17, 2024 9:41 am
- Forum: Tables
- Topic: Star Valor
- Replies: 211
- Views: 78218
Re: Star Valor
updated Crew Stats Pointer to 2.1.2 , posted here
viewtopic.php?f=4&t=25637&p=335658#p335658
viewtopic.php?f=4&t=25637&p=335658#p335658
- Sat Feb 17, 2024 9:39 am
- Forum: Tables
- Topic: Star Valor 2.1.2 (Steam)
- Replies: 1
- Views: 1116
Re: Star Valor 2.1.2 (Steam)
added more pointers under : Item Amount access on click at Station Trade Menu you can have every item and blueprints by changing related ids. updated pointers to 2.1.2 and added more under : Crew Stats Pointer from this table: https://fearlessrevolution.com/viewtopic.php?t=8760 watch out for hotkeys...
- Tue Feb 06, 2024 3:12 am
- Forum: Single Player Cheat Requests
- Topic: Dominions 6
- Replies: 48
- Views: 8106
Re: Dominions 6
Also thanks a ton for your Table for 6.03 CannonFodder the parts that work like research and 99 magic level are great! if you could do the same for 6.04 that would be sweet! I tried to design the script to work for many versions. If it doesn't, I can't help because there is no 6.04 version availabl...
- Mon Feb 05, 2024 9:26 am
- Forum: Single Player Cheat Requests
- Topic: Dominions 6
- Replies: 48
- Views: 8106
Re: Dominions 6
I know I can research all paths to max in 1 turn.
But I want to prevent AI from obtaining it forever and for sure.
But I want to prevent AI from obtaining it forever and for sure.
- Mon Feb 05, 2024 3:05 am
- Forum: Single Player Cheat Requests
- Topic: Dominions 6
- Replies: 48
- Views: 8106
Re: Dominions 6
How to obtain the item myself while prevent AI from obtaining it?
- Sat Feb 03, 2024 2:25 pm
- Forum: Cheat Engine
- Topic: How to make my pointer point a to static address, which change with game version update, in assembly script?
- Replies: 14
- Views: 1813
Re: How to make my pointer point a to static address, which change with game version update, in assembly script?
What's the scan feature you used in your pic? I can't find it. dominions 6 is x64 program, I think your function returned the correct 8 bytes address of 7FF66FD25008? Do you mean if the offset of Dominions6.exe+3DE45008 is larger than 4 bytes, like Dominions6.exe+112233443DE45008, your function may ...
- Sat Feb 03, 2024 2:35 am
- Forum: Single Player Cheat Requests
- Topic: Dominions 6
- Replies: 48
- Views: 8106
Re: Dominions 6
Did anyone get luck finding the addresses of commanders' magic empowerment?
I tried all approaches I can think of, found only fake byte type addresses, whose value will change back when turn pass.
I tried all approaches I can think of, found only fake byte type addresses, whose value will change back when turn pass.
- Sat Feb 03, 2024 12:58 am
- Forum: Cheat Engine
- Topic: How to make my pointer point a to static address, which change with game version update, in assembly script?
- Replies: 14
- Views: 1813
Re: How to make my pointer point a to static address, which change with game version update, in assembly script?
Thank you for you help!
I did tried to change to pointer, but it was when I use getStaticAddr(sAOB,0,"dplLuaAddr",2), thus I didn't get the right address and got confused before.
I did tried to change to pointer, but it was when I use getStaticAddr(sAOB,0,"dplLuaAddr",2), thus I didn't get the right address and got confused before.