Search found 27 matches

by CannonFodder
Sun Dec 08, 2019 7:21 am
Forum: Tables
Topic: Graveyard Keeper
Replies: 90
Views: 94831

Re: Graveyard Keeper

I'm afraid it's impossible. That's too long ago, I didn't record them. I've finished the game and deleted it.
by CannonFodder
Sun Dec 01, 2019 6:53 am
Forum: Tables
Topic: Strategic Mind The Pacific +7 Table
Replies: 19
Views: 3335

Re: Strategic Mind The Pacific +7 Table

Everything can be changed in game save file. A table to modify frequently used unit stats, and command points, for codex version. option1, click a unit to update addresses, works on enemy units too, so be careful when you freeze the value. option2, move mouse in game to update address. I included dh...
by CannonFodder
Thu Nov 28, 2019 3:17 am
Forum: Tables
Topic: Vestaria Saga EP2
Replies: 0
Views: 90

Vestaria Saga EP2

Vestaria Saga EP2 ヴェスタリアサーガ外伝-シルヴァビルヒの聖なる剣 http://site.wepage.com/vestariasaga/page1 A free japanese retro game made with SRPG studio. This is the first table I made with script. Learnen a lot from other people's tables, especially Shinkansen's. There is one character status --Weapon Level (熟練度) I d...
by CannonFodder
Fri Oct 04, 2019 8:54 am
Forum: Single Player Cheat Requests
Topic: Fantasy General II
Replies: 40
Views: 11813

Re: Fantasy General II

I found how to enable debug menu.
add
<debug menu="true" />
to config.xml in game install folder.
press "\" key in game to show or hide debug menu.
by CannonFodder
Sat Jul 27, 2019 1:49 pm
Forum: Tables
Topic: Tiny Metal Full Metal Rumble - V.1.0.8 A34
Replies: 13
Views: 1645

Re: Tiny Metal Full Metal Rumble - V.1.0.8 A34

The address is not in writable memory, sorry for the confusion.
I tried 10 more times, there is only 1 time the game doesn't crash upon activate inf. wallet, unfortunately the funds become a negative value and I can't unlock anything.
by CannonFodder
Sat Jul 27, 2019 1:32 pm
Forum: Tables
Topic: Tiny Metal Full Metal Rumble - V.1.0.8 A34
Replies: 13
Views: 1645

Re: Tiny Metal Full Metal Rumble - V.1.0.8 A34

@Rysefox Inf.wallet - instant crash. Inf hp - works for enemy too (1'st mission, can't kill first enemy soldier: when animation play, first died all enemies then all my soldiers, then both units are at 100% hp). Inf ammo - works (didn't test for enemies), trying to disable option - crash. 0 days - ...
by CannonFodder
Tue Jul 09, 2019 3:40 pm
Forum: Single Player Cheat Requests
Topic: Druidstone: The Secret of the Menhir Forest
Replies: 30
Views: 6943

Re: Druidstone: The Secret of the Menhir Forest

Could you please change the table into several different options, or at least show an example of how to do it?
I know very little about assembly.
by CannonFodder
Mon Jul 08, 2019 5:41 am
Forum: Tables
Topic: Graveyard Keeper
Replies: 90
Views: 94831

Re: Graveyard Keeper

I hate to carry logs or stones all the way home, so... I modified game assembly file, making every item on map to fly to player automatically. For game version 1.123 , steam Update1: Changed all item fly position to 60 unit right of player, this will make interaction with other things easier when th...
by CannonFodder
Sat Oct 13, 2018 12:04 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1073
Views: 364159

Re: Pathfinder: Kingmaker (Steam)

Table 159 and 160 's RankUp Time Modifier does not work in game ver 1.07, does anyone have a clue?
by CannonFodder
Mon Sep 03, 2018 9:24 am
Forum: Tables
Topic: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)
Replies: 59
Views: 18734

Re: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)

I added some useful sql statements. Save them into a .txt file and rename to .sql, then load the sql file in the table's sql execute interface. -- Game Data -- \nselect * from GameData; -- Game Character List -- \nselect * from GameCharacter; -- Columns in Game Character Table -- \nPRAGMA table_info...
by CannonFodder
Mon Sep 03, 2018 9:18 am
Forum: Tables
Topic: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)
Replies: 59
Views: 18734

Re: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)

Templates are validated by the game, don't cheat them.
Use the table to cheat game data after you started one.
by CannonFodder
Wed Aug 15, 2018 7:28 am
Forum: Tables
Topic: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)
Replies: 59
Views: 18734

Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)

Add Trait for captain, I filtered out all bad or not implemented traits, still need to click execute many times.<br /> <br /> -- True Insert Trait -- <br /> insert into gamecharactertrait (gamecharacterid, traitid, characterknows, optionid) select 1, (select t._id from Trait t where t._id not in (se...
by CannonFodder
Mon Aug 13, 2018 6:48 am
Forum: Tables
Topic: Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)
Replies: 59
Views: 18734

Star Traders: Frontiers v2.3.29 (Updated: 4/Aug/18)

Add Trait for captain that others already have, need to click execute many times.<br /> <br /> -- Insert Trait -- <br /> insert into gamecharactertrait (gamecharacterid, traitid, characterknows, optionid) values (1, (select traitid from gamecharactertrait where gamecharacterid <> 1 and traitid not i...
by CannonFodder
Sun May 06, 2018 2:07 am
Forum: Specific Game Discussions
Topic: Battletech
Replies: 133
Views: 118164

Battletech

My game is 3dm version, git_revision is 6a2de22698620e2f2e55801478bac036fac1b0a9. (shown in git_revision.txt)

It may not work on other revisions.
by CannonFodder
Sat May 05, 2018 2:08 pm
Forum: Specific Game Discussions
Topic: Battletech
Replies: 133
Views: 118164

Battletech

I think a rule is needed to prevent confusion.<br /> FRF provides insert image option with upload image capability, and I saw other posts in tables board displaying image uploaded to FRF, so I thought failing to upload an image was a bug.<br /> As a programmer, it's almost instinctive to find and us...