Search found 17 matches

by RubberMonkey
Thu Apr 04, 2024 3:20 am
Forum: Tables
Topic: Horizon Forbidden West [Engine:Decima]
Replies: 410
Views: 66744

Re: Horizon Forbidden West [Engine:Decima]

DERYKK wrote:
Sun Mar 31, 2024 10:47 pm

That would be awesome! Thank you for all your hard work! I tried removing the item by setting it's value to 0, but it stays in the inventory, just as 0. Frustrating, but hopefully I can get past that main quest finally!
Did you try saving and reloading the save?
by RubberMonkey
Fri Oct 06, 2023 1:37 pm
Forum: Single Player Cheat Requests
Topic: Airship kingdoms adrift
Replies: 53
Views: 14404

Re: Airship kingdoms adrift

In case someone wanted to know how to edit with regex, you can use notepad++ or something similar, open all the files in PortData, do ctrl+f and then Find: ^.*mat_.*(?=,) Replace with: "currency1:10" Search mode: Regular expression Replace all in all opened documents Then Find: ^.*mat_.*$ Replace wi...
by RubberMonkey
Wed Jul 26, 2023 3:28 pm
Forum: Tables
Topic: Homeseek
Replies: 2
Views: 1611

Re: Homeseek

Thank you for the table!
Any luck modifying happiness?
by RubberMonkey
Thu Jul 13, 2023 2:12 am
Forum: Single Player Cheat Requests
Topic: [REQ] Against The Storm
Replies: 62
Views: 42684

Re: [REQ] Against The Storm

is there a way to slow reputation gain to a crawl? I don't think I want to set resolve per second to negative since I might end up in a no-win. I'm not really sure what the rest of the bepinex things do. You can edit AddReputationPenalty and AddReputationPoints in Assembly-CSharp.dll. Find this lin...
by RubberMonkey
Wed Jul 12, 2023 11:39 pm
Forum: Single Player Cheat Requests
Topic: [REQ] Against The Storm
Replies: 62
Views: 42684

Re: [REQ] Against The Storm

If you want to start by unlocking all the buildings // Token: 0x06000F69 RID: 3945 private int CountRewardsToCollect() { return this.CountRegularRewardsToCollect() + 60 + this.State.wildPicksLeft; If you want calling the trader to be free. // Token: 0x0600139D RID: 5021 public float GetForceArrivalP...
by RubberMonkey
Mon Jul 03, 2023 4:40 pm
Forum: Single Player Cheat Requests
Topic: [Request] Dave The Diver
Replies: 103
Views: 48432

Re: [Request] Dave The Diver

please update item max or infinite mermaid money.... :( I want to upgrade my weapon, but I don't have mermaid money.... Agreed. It's very much needed. That stuff gets stupid expensive. 1. Go to game parlor 2. Speak to the guy in the corner, select card matching. 3. Use cheatengine to search for the...
by RubberMonkey
Mon Oct 25, 2021 12:49 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2236978

Re: z Baldur's Gate 3

Posting these in case anyone is searching for these item id's specifically. Adamantine Longsword "d116f35c-4399-408c-ba90-b455a5d29a1f" Adamantine Mace "df08ec01-52f0-4fdf-b5e7-4fa0970a480a" Adamantine Scimitar "503b4f8d-da61-4fc1-a4b7-cad124a10c69" Giantbreaker (Its Adamantine HeavyCrossbow, but th...
by RubberMonkey
Fri May 21, 2021 1:23 pm
Forum: Tables
Topic: Days Gone [Engine:Unreal 4.11]
Replies: 62
Views: 42233

Re: Days Gone [Engine:Unreal 4.11]

Try injecting right after you launch the game and see if it works at the menu? ` is key for me after I switch keyboard to us.
by RubberMonkey
Fri May 21, 2021 10:33 am
Forum: Tables
Topic: Days Gone [Engine:Unreal 4.11]
Replies: 62
Views: 42233

Re: Days Gone [Engine:Unreal 4.11]

Neat. Thanks for making games more fun as always SunBeam
Image
by RubberMonkey
Thu Oct 15, 2020 7:32 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2236978

Re: z Baldur's Gate 3

neuronek wrote:
Thu Oct 15, 2020 7:08 pm
How to make boosts permanent ;/
Example of a boost: ApplyStatus(HASTE,100,10)
This will last for 10 turns. Change 10 to -1 to make it permanent.
by RubberMonkey
Thu Oct 15, 2020 5:24 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2236978

Re: z Baldur's Gate 3

Would anyone know how to add Proficiencies and learn all available spells? I suppose Feats would be next As others have said before, the easiest way seems to be to add them to weapons. Open weapons.txt and edit a weapon like this for instance. new entry "WPN_Longbow_2" type "Weapon" using "WPN_Long...
by RubberMonkey
Wed Oct 14, 2020 8:28 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2236978

Re: z Baldur's Gate 3

Alright guys. SunBeam and I have been having a lot of fun dissecting this game engine. We've discovered various functions such as the in-game console commands. I've added hooks to my table to let you do a lot of the stuff you're currently playing around with inside of the unpacked files. You can ad...
by RubberMonkey
Wed Oct 14, 2020 7:38 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6931
Views: 2236978

Re: z Baldur's Gate 3

Heres how to edit starting equipemt Edit Equpment.txt from Public\Shared\Stats\Generated like so: new equipment "EQP_CC_Cleric" add initialweaponset "Melee" add equipmentgroup add equipment entry "WPN_Greatsword_2" add equipmentgroup add equipment entry "WPN_Longbow_2" add equipmentgroup add equipme...
by RubberMonkey
Sun Aug 16, 2020 11:48 am
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 619
Views: 420685

Re: Horizon Zero Dawn [Engine:Decima]

Racer83 wrote:
Sun Aug 16, 2020 11:28 am
Hi! Could you please tell us how you were able to duplicate armor and weapons?
I left instructions on how to duplicate mods on page 14 using the code Marcus101RR posted on page 6.
The armor I just bought.

You will find a lot of answers by looking trough the thread.
by RubberMonkey
Fri Aug 14, 2020 7:53 pm
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 619
Views: 420685

Re: Horizon Zero Dawn [Engine:Decima]

I spent some time playing around in the 100% completion save from David LionHeart to make my ultimate new game + start and figured some people might be interested in having one set up for them, as I looked for such a file earlier. :ph34r: I organized the inventory so I would have two of every godly ...