Search found 16 matches
- Tue Aug 29, 2023 9:01 am
- Forum: Tables
- Topic: Sea of Stars
- Replies: 54
- Views: 23619
Re: Sea of Stars
thanks alot
- Tue May 16, 2023 5:05 am
- Forum: Tables
- Topic: Fuga: Melodies of Steel 2
- Replies: 2
- Views: 705
Re: Fuga: Melodies of Steel 2
thanks alot
- Tue May 16, 2023 5:02 am
- Forum: Tables
- Topic: Fuga: Melodies of Steel 2 [+27]
- Replies: 1
- Views: 1958
Re: Fuga: Melodies of Steel 2 [+27]
thanks alot
- Thu Jan 05, 2023 3:14 am
- Forum: Tables
- Topic: Mono chrome Mobius Rights and Wrongs Forgotten (+14)
- Replies: 21
- Views: 8108
Re: Mono chrome Mobius Rights and Wrongs Forgotten (+16)
thanks a lot, we appreciate it
- Wed Jan 04, 2023 3:25 pm
- Forum: Tables
- Topic: Mono chrome Mobius Rights and Wrongs Forgotten (+14)
- Replies: 21
- Views: 8108
Re: Mono chrome Mobius Rights and Wrongs Forgotten (+16)
so this only for money ? and for older ver right
- Sat Dec 24, 2022 7:56 am
- Forum: Tables
- Topic: Mono chrome Mobius Rights and Wrongs Forgotten (+14)
- Replies: 21
- Views: 8108
Re: Mono chrome Mobius Rights and Wrongs Forgotten (+16)
please can you update it to last ver , thanks alot
- Mon May 16, 2022 4:39 am
- Forum: Tables
- Topic: Atelier Sophie 2: The Alchemist of the Mysterious Dream
- Replies: 45
- Views: 37352
Re: Atelier Sophie 2: The Alchemist of the Mysterious Dream
please can someone confirm if all working wi 1.06 ? thanks alot
- Mon Feb 01, 2021 3:41 am
- Forum: Tables
- Topic: Atelier Ryza 2: Lost Legends & the Secret Fairy
- Replies: 124
- Views: 90927
Re: Atelier Ryza 2: Lost Legends & the Secret Fairy
hello anybody know how to fix this error
AOB SCAN ERROR
Author: DhaosCollider
Script: Item editor
aobscanmodule(item_editor,$process,0F1007488BCF0F1183) // should be unique
aobscanmodule(trace_synth_ptr,$process,488B4Axx4885C9740F488B5B)
registersymbol(item_editor,trace_synth_ptr)
AOB SCAN ERROR
Author: DhaosCollider
Script: Item editor
aobscanmodule(item_editor,$process,0F1007488BCF0F1183) // should be unique
aobscanmodule(trace_synth_ptr,$process,488B4Axx4885C9740F488B5B)
registersymbol(item_editor,trace_synth_ptr)
- Tue Jan 26, 2021 2:29 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Atelier Ryza 2: Lost Legends & the Secret Fairy
- Replies: 12
- Views: 7567
Re: [Request] Atelier Ryza 2: Lost Legends & the Secret Fairy
nooooooo please your one of the best creator here i was putting my hope on u and celoszachillios wrote: ↑Mon Jan 25, 2021 10:11 pmI'm not going to be doing this table. But I'll contribute some stuff to whoever does make one. With the frequency of updates these games receive, I'm not interested in curating their tables anymore.
- Tue Jan 12, 2021 4:07 am
- Forum: Single Player Cheat Requests
- Topic: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator
- Replies: 6
- Views: 7496
Re: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator
boss i am getting this error The AOB failed to find the address. Download nightly 1675 for it to guarentee to work. I will download some other versions and test for a better AOB in the future. https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1675 bro i am already using nighty but thi...
- Mon Jan 11, 2021 5:01 am
- Forum: Single Player Cheat Requests
- Topic: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator
- Replies: 6
- Views: 7496
Re: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator
Not what you want but here is an item ID/count, money editor. The System::Memory() function address scanner should work with other games too. The paging pointer works at the moment by masking the the 12 bits of the 12 bits to the left (eg. XXX YYY and you want the XXX) of the virtual address, then ...
- Thu Aug 20, 2020 4:12 am
- Forum: Tables
- Topic: Fairy Tail
- Replies: 94
- Views: 32310
Re: Fairy Tail
@darkkaiser00, Yes for character like ultear, minerva, and flare. Not really for the others if you have unlocked them through story/dlc. If it doesn't work, right click character status script then choose change script then replace the script with the one below: [ENABLE] //code from here to '[DISAB...
- Wed Aug 19, 2020 3:21 am
- Forum: Tables
- Topic: Fairy Tail
- Replies: 94
- Views: 32310
Re: Fairy Tail
@Cyber dammmnnnn hw i could be that stupid ..... thanks alot its works fine now .. ur the best . Activate "Character Status" script then highlight any character that you have added via table then change their Playable Status to 1. Save your game. boss any need to do this after unlocking all characte...
- Tue Aug 18, 2020 3:49 pm
- Forum: Tables
- Topic: Fairy Tail
- Replies: 94
- Views: 32310
Re: Fairy Tail
@Cyber, boss i put the last character address 8 bytes in endpoint and wen i try to open the menu its crash.
and character status doesnt activate.
and character status doesnt activate.
- Tue Aug 18, 2020 9:26 am
- Forum: Tables
- Topic: Fairy Tail
- Replies: 94
- Views: 32310
Re: Fairy Tail
Fairy Tail Party Editor [Build 5367490 - HOODLUM] Just a simple script for party editor. Change party members: Activate "Party Members" and " [x] " scripts. Copy/paste any "Value" of Character pointer (8-bytes) into Character 1/2/3/4/5 slot. Avatar character is handled separately with active party ...