Search found 67 matches

by paul44frf
Sun Apr 21, 2024 9:51 am
Forum: Tables
Topic: Horizon Forbidden West (Steam)
Replies: 1
Views: 274

Re: Horizon Forbidden West (Steam)

* other table(s):
- #Sunbeam: [ viewtopic.php?t=28313 ] (interesting topic read, incl other tables & scripts)
- #Rhark: [ viewtopic.php?t=28315 ]
by paul44frf
Mon Apr 01, 2024 2:16 pm
Forum: Tables
Topic: Dead Space 2 - Origin/Steam
Replies: 6
Views: 900

Re: Dead Space 2 - Origin/Steam

^ if I knew it was "doable", I would put it on my list right now. The major trouble with this kind of info, is that it gets 'shown' by (usually) just setting a (byte)flag. Iow you've found it: so game sets 0~>1 (right at that particular moment). Any idea about how many bytes change in a game at any ...
by paul44frf
Mon Apr 01, 2024 1:58 pm
Forum: Tables
Topic: Outcast 2 A New Beginning (Steam)
Replies: 5
Views: 440

Re: Outcast 2 A New Beginning (Steam)

* other table(s): - #Send: [ https://fearlessrevolution.com/viewtopic.php?t=28255 ] (interesting topic read, incl console commands) - #Rhark: [ https://fearlessrevolution.com/viewtopic.php?t=28288 ] * enable console: [ https://www.dropbox.com/scl/fi/t0zyy4x4oycmj0m9rpmfn/Outcast-2_Console.pdf?rlkey=...
by paul44frf
Sun Dec 17, 2023 10:05 am
Forum: Tables
Topic: Far Cry Primal v1.3.3
Replies: 1
Views: 1175

Re: Far Cry Primal v1.3.3

* Other tables: - #Sunbeam: [ https://fearlessrevolution.com/viewtopic.php?t=795 ] - #reverser69: [ https://fearlessrevolution.com/viewtopic.php?t=5862 ] * 1 annoying bug: your 'weapon wheel' shows a locked weapon (usually occurs after some - (sub)mission - event) ! The only (practical) solution I f...
by paul44frf
Sat Dec 02, 2023 10:18 am
Forum: Tables
Topic: Far Cry 3 (v1.05 - DX11)
Replies: 1
Views: 1162

Re: Far Cry 3 (v1.05 - DX11)

* Other tables: - #STN: [ https://fearlessrevolution.com/viewtopic.php?t=258 ] (v1.04) (see also other tables on same page) - #Jeffrey: [ https://fearlessrevolution.com/viewtopic.php?t=3612 ] (v1.04) - #satanrules666: [ https://fearlessrevolution.com/viewtopic.php?t=1530 ] * 2 important bugs to ment...
by paul44frf
Sat Nov 18, 2023 1:29 pm
Forum: Tables
Topic: Syndicate (2012)
Replies: 1
Views: 286

Re: Syndicate (2012)

* Other table(s): none @FRF ?
* None of the (non-CE) trainers worked either for the version I've used...
by paul44frf
Sat Nov 11, 2023 10:39 am
Forum: Tables
Topic: Bright Memory - Episode 1 & Infinite
Replies: 1
Views: 176

Re: Bright Memory - Episode 1 & Infinite

* Other table(s):
> #GreenHouse : [ viewtopic.php?t=18175 ] (Infinite)
=> #Sunbeam (on same page)
> #cfemen : [ viewtopic.php?t=11956 ] (Episode 1)
> #Rhark: [ viewtopic.php?t=18189 ] (Infinite)
by paul44frf
Sat Oct 28, 2023 10:27 am
Forum: Tables
Topic: Assassin's Creed Odyssey (v1.53 ~ Uplay)
Replies: 30
Views: 5640

Re: Assassin's Creed Odyssey (v1.53 ~ Uplay)

Other tables: * #Badass Dolphin: [ https://fearlessrevolution.com/viewtopic.php?t=18938 ] * #Rhark: [ https://fearlessrevolution.com/viewtopic.php?t=8028 ] * #Cielos : [ https://fearlessrevolution.com/viewtopic.php?t=8001 ] * #budabum's Inventory Editor: [ https://fearlessrevolution.com/viewtopic.ph...
by paul44frf
Sat Oct 14, 2023 1:58 pm
Forum: Tables
Topic: Call Of Duty World War II
Replies: 3
Views: 1094

Re: Call Of Duty World War II

* Other table(s): > #l0wb1t: [ https://fearlessrevolution.com/viewtopic.php?f=4&t=5339 ] > #STN: [ https://fearlessrevolution.com/viewtopic.php?t=5361 ] > #Kito: [ https://fearlessrevolution.com/viewtopic.php?t=21114 ] > #Blayde: [ https://fearlessrevolution.com/viewtopic.php?t=5340 ] > #BooBoo: [ h...
by paul44frf
Sat Oct 07, 2023 9:47 am
Forum: Tables
Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
Replies: 31
Views: 5713

Re: Assassin Creed's Origins (v1.51 ~ Uplay)

> Other tables: * #Sunbeam: [ https://fearlessrevolution.com/viewtopic.php?t=5983 ] * #BooBoo: [ https://fearlessrevolution.com/viewtopic.php?t=5273 ] * #Cielos : [ https://fearlessrevolution.com/viewtopic.php?p=23057#p23057 ] * #budabum's Inventory Editor: [ https://fearlessrevolution.com/viewtopic...
by paul44frf
Sun Sep 24, 2023 12:41 pm
Forum: Tables
Topic: Call Of Duty Ghosts - Deluxe Edition (build 749678 - Steam)
Replies: 1
Views: 305

Re: Call Of Duty Ghosts - Deluxe Edition (build 749678 - Steam)

* Other table(s): > #cfemen: [ https://fearlessrevolution.com/viewtopic.php?t=24928 ] > #SilentRunner : [ https://fearlessrevolution.com/viewtopic.php?t=14565 ] (~ Extinction mode) * For tablemakers: most COD games seem to "behave" like this in that values are (always) static. - You'll find most/all...
by paul44frf
Sat Sep 16, 2023 8:51 am
Forum: Tables
Topic: Call Of Duty Infinite Warfare (v6.5.1233116)
Replies: 4
Views: 2087

Re: Call Of Duty Infinite Warfare (v6.5.1233116)

* Other table(s): > #Rhark: [ https://fearlessrevolution.com/viewtopic.php?t=17575 ] > #Kito: [ https://fearlessrevolution.com/viewtopic.php?t=21114 ] * For tablemakers: most COD games seem to "behave" like this in that values are (always) static. - You'll find most/all values much faster by selecti...
by paul44frf
Sat Sep 09, 2023 7:08 am
Forum: Tables
Topic: Call Of Duty Modern Warfare 2 Remastered (v1.1.1279314)
Replies: 1
Views: 801

Re: Call Of Duty Modern Warfare 2 Remastered (v1.1.1279314)

* Other table(s): > #Rhark: [ https://fearlessrevolution.com/viewtopic.php?f=5&t=12347 ] * For tablemakers: most COD games seem to "behave" like this in that values are (always) static. - You'll find most/all values much faster by selecting the game_exe in the [Memory Scan Options] drop_list... - AO...
by paul44frf
Sat Aug 26, 2023 1:05 pm
Forum: Tables
Topic: Call Of Duty Modern Warfare Remastered (Steam)
Replies: 3
Views: 1401

Re: Call Of Duty Modern Warfare Remastered (Steam)

* Other table(s): > #Kito: [ https://fearlessrevolution.com/viewtopic.php?t=21114 ] * For tablemakers: most COD games seem to "behave" like this in that values are (always) static. - You'll find most/all values much faster by selecting the game_exe in the [Memory Scan Options] drop_list... - AOB sca...
by paul44frf
Sun Aug 13, 2023 1:16 pm
Forum: Tables
Topic: The Last Of Us - Part I (Steam)
Replies: 2
Views: 2116

Re: The Last Of Us - Part I (Steam)

* Other tables:
- by #cfemen [ viewtopic.php?t=24066 ] (enables console features)
- by #Rhark [ viewtopic.php?t=24067 ]