Search found 9 matches

by grbras
Fri Nov 27, 2020 12:49 pm
Forum: Tools
Topic: Basic UE4 Win64 Base Table
Replies: 132
Views: 172767

Re: Basic UE4 Win64 Base Table

First of all, this is nicelly done, and it could convert into a full sdk generator. So thank you for your effort, and i hope to see more from this.

Second, those structs are hand made and saved on the ctable "Win64-Shipping.CT", or are you generating them on the fly?
by grbras
Fri Sep 25, 2020 11:49 am
Forum: Tools
Topic: [Source Code] Craftopia - SGE (Save Game Editor) v2.0
Replies: 3
Views: 27134

Re: [Source Code] Craftopia - SGE (Save Game Editor) v2.0

Released V2.0 with source code included
by grbras
Tue Sep 22, 2020 2:50 am
Forum: Tools
Topic: [Source Code] Craftopia - SGE (Save Game Editor) v2.0
Replies: 3
Views: 27134

[Source Code] Craftopia - SGE (Save Game Editor) v2.0

Hello, Today im releasing Craftopia - SGE v2.0 Source Code. Whats Working: Character Tab is fully working Equipment Tab is fully working Building Tab is fully working Consumption Tab is fully working Material Tab is fully working Relic Tab is fully working QuickSlot Tab is fully working EquipSlot Ta...
by grbras
Sun Jul 19, 2020 11:45 pm
Forum: Tables
Topic: Sword Art Online: Alicization Lycoris (Steam version only). Working for 3.12
Replies: 1716
Views: 425128

Re: Sword Art Online: Alicization Lycoris (Steam version only)

"sao_al.exe"+1ED605C - move speed walking -- default 3.639519691
"sao_al.exe"+1ED6064 - move speed running -- default 5.109795094
"sao_al.exe"+1ED6068 - move speed with weapons -- default 3.63951993

Convert to the table at your own desciption.
by grbras
Sun Jul 19, 2020 1:29 am
Forum: Tables
Topic: Sword Art Online: Alicization Lycoris (Steam)
Replies: 946
Views: 217593

Re: Sword Art Online: Alicization Lycoris (Steam)

Heres the jump heigh address, now you can fly yay

"sao_al.exe"+1ed6050 = default is 0.19

Again if you want it to work for both exe's rename "sao_al.exe" to the other one or use the variable.
by grbras
Sat Jul 18, 2020 4:02 am
Forum: Tables
Topic: Sword Art Online: Alicization Lycoris (Steam)
Replies: 946
Views: 217593

Re: Sword Art Online: Alicization Lycoris (Steam)

Hello again. For fearlessrevolution.exe. You can change it to ur liking. Heres a table with the Player Entity. Theres Base 1 and Base 2 wich is the player entity, but im still testing offsets, thats why theres 2. Im trying to use only 1 offset, but maybe it will be faster with 2 or 3. Player Entity ...
by grbras
Thu Jul 16, 2020 7:27 pm
Forum: Tables
Topic: Sword Art Online: Alicization Lycoris (Steam)
Replies: 946
Views: 217593

Re: Sword Art Online: Alicization Lycoris (Steam)

Try with this. A test one with the script. It is under the old buff one. There is no restriction Launch_game.ese or sao_al.exe The script is as it had been posted here just changing the part to enable it to work on both launchers. EDIT: for me the script doesn't work properly. When jumping, I jump ...
by grbras
Thu Jul 16, 2020 5:20 pm
Forum: Tables
Topic: Sword Art Online: Alicization Lycoris (Steam)
Replies: 946
Views: 217593

Re: Sword Art Online: Alicization Lycoris (Steam)

For now this one will work OK. [ENABLE] aobscanmodule(INJECT,sao_al.exe,F3 0F 10 43 10 F3 0F 10 35) // should be unique alloc(newmem,$1000,"sao_al.exe") label(code) label(return) label(PosVal) label(NegVal) label(ValNotPerc) registerSymbol(PosVal) registerSymbol(NegVal) registerSymbol(ValNotPerc) ne...
by grbras
Thu Jul 16, 2020 4:12 pm
Forum: Tables
Topic: Sword Art Online: Alicization Lycoris (Steam)
Replies: 946
Views: 217593

Re: Sword Art Online: Alicization Lycoris (Steam)

Hello all, Im trying to fix the buff list but for now what it does is the value you set in the NegVal is the one you get in everybuff ( positive or negative ). Example: equippe move speed +15%, the actual value you will get the is one set in the NegVal. Im still trying to figure how the hell i can c...