Search found 3 matches

by something_fishy
Sat Aug 01, 2020 5:27 am
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 705
Views: 426045

Re: No Mans Sky (Steam)

only thing i every really use is the gathering multiplier, if that still works i'm good, but would like to see an update at some point. edit: seems the gathering option doesn't work for me, would love someone to update this table, or if someone is able to make a gathering multiplier, pretty much al...
by something_fishy
Fri Jul 31, 2020 12:46 am
Forum: Tables
Topic: Death Stranding | Cheat Engine Table v1.0
Replies: 133
Views: 45878

Re: Death Stranding | Cheat Engine Table v1.0

So the script seems to add the exact material cost of the building. That is fucking smart and very much appreciated. I have not tested it on a road though. I only tested it with 2 buildings, a PCC and a generator. Yep. It works on roads too. You can adjust script to put less materials too. The comp...
by something_fishy
Thu Jul 30, 2020 3:30 am
Forum: Tables
Topic: Death Stranding | Cheat Engine Table v1.0
Replies: 133
Views: 45878

Re: Death Stranding | Cheat Engine Table v1.0

Here's my script for getting easier building upgrades. With it enabled you don't need to provide all the materials to upgrade buildings, just one unit of something will suffice (like 50 iron/30 chemicals/etc...) [ENABLE] aobscanmodule(startAddingMats,ds.exe,8B 02 4C 8B E2 01) // should be unique all...