Search found 670 matches
- Sat Feb 17, 2024 1:55 am
- Forum: Generic Tutorials
- Topic: How to compare a list?
- Replies: 4
- Views: 1624
Re: How to compare a list?
Get rid of every jmp return except for the last one.
- Sat Nov 04, 2023 9:44 am
- Forum: General Gamehacking
- Topic: Advice needed on Google play games beta for pc
- Replies: 3
- Views: 4148
Re: Advice needed on Google play games beta for pc
Under scan settings enable MEM_MAPPED. It's essentially an emulator so you need to scan that region of memory.
- Thu Oct 26, 2023 3:25 am
- Forum: Tables
- Topic: Cyberpunk 2077 [Patch 2.01]
- Replies: 448
- Views: 511819
Re: Cyberpunk 2077 [Patch 2.01]
Updated for Patch 2.01. Included some interesting info on generating structures for anyone wanting to continue adding options for themselves. Enjoy.
- Tue Sep 12, 2023 6:42 am
- Forum: Tables
- Topic: The Surge 2
- Replies: 3
- Views: 493
Re: The Surge 2
Added "Unlock Achievement" and made a small update to how strings are handled for "Populate Inventory". Now they will show up as the actual in-game name. Might do the same for the add items/remove item scripts too but for now I'm kinda done. Enjoy.
- Mon Sep 11, 2023 5:19 am
- Forum: Tables
- Topic: The Surge 2
- Replies: 3
- Views: 493
The Surge 2
Decided to get a bit more technical with this game and figure out how to add items. Turns out it's really easy because all the function names are still in it. So I guess I'm looking for another game engine to figure out. Enjoy. Current Table: TheSurge2.CT Current Options: Pointers Fledge::Core::Appl...
- Fri Aug 11, 2023 5:20 am
- Forum: Tables
- Topic: Ratchet and Clank: Rift Apart
- Replies: 3
- Views: 3147
Ratchet and Clank: Rift Apart
Decided to make a table. Has the usual options but nothing special, not planning on adding anything since I'm 100% done with the game. Enjoy, hopefully it works as intended. Current Table: RiftApart.CT Current Options: Pointers HeroSystem HeroLocal HeroHealth Max Health Current Health Disable Enemy ...
- Fri Jun 30, 2023 4:14 pm
- Forum: Tables
- Topic: Resident Evil: Village
- Replies: 18
- Views: 4000
- Wed Jun 21, 2023 1:46 am
- Forum: Single Player Cheat Requests
- Topic: [request] LUNARK
- Replies: 7
- Views: 1414
Re: [request] LUNARK
Looks like it's GameMaker. If anyone wants to gift it to me I can easily make cheats for it. Doesn't look like it's worth 20 bucks to me so I'm not getting it myself.
Tiny Thor
Made a quick table. Everything stems from the GameState so it's really easy to find relevant pointers. Current Table: TinyThor.CT Current Options: Pointers GameState Playfield Player Rect X Coordinate Y Coordinate FlyingHeart Hearts Blue Gems Scripts Invincible Inf Jump Teleport Scripts Save Current...
- Fri Mar 31, 2023 4:09 am
- Forum: Tables
- Topic: Vernal Edge
- Replies: 0
- Views: 268
Vernal Edge
Made a table. Has some options. Hopefully everything works as intended. Current Table: VernalEdge.CT Current Options: Pointers o_vernal essenceinc essencestrength essencetimer explosion_dmg_output explosion_poise_dmg_output flip_out_timer flip_out_timer_max flying_type force_walljump_timer friction_...
- Sat Feb 25, 2023 5:27 am
- Forum: Tables
- Topic: The Slormancer
- Replies: 118
- Views: 62911
Re: The Slormancer
Table has been updated to 0.5.01e. I have included some tools so if you want to add anything to it just use them. I will help you understand if show you are willing to put in the effort.
- Sun Dec 11, 2022 9:49 pm
- Forum: Tables
- Topic: Assassin's Creed Valhalla [Standard Edition]
- Replies: 362
- Views: 224879
Re: Assassin's Creed Valhalla [Standard Edition]
Updated the table to 1.6.2.
Happy Holidays,
aSwedishMagyar
Happy Holidays,
aSwedishMagyar
- Sun Dec 04, 2022 7:20 pm
- Forum: Tables
- Topic: Assassin's Creed Valhalla [Standard Edition]
- Replies: 362
- Views: 224879
Re: Assassin's Creed Valhalla [Standard Edition]
Is it really? In that case I will update it in a bit.axellslade wrote: ↑Sat Dec 03, 2022 7:27 pmAn update for 1.6.2 would be awesome. This is the game's final update.
- Fri Sep 30, 2022 4:59 am
- Forum: Tables
- Topic: Hero Siege
- Replies: 98
- Views: 66535
Re: Hero Siege
Updated it. Should work forever if I'm lucky, but I'm not. So eventually you guys will bother me about it again.