Search found 671 matches

by aSwedishMagyar
Fri Apr 19, 2024 6:37 am
Forum: Tables
Topic: Cyberpunk 2077 [Patch 2.01]
Replies: 451
Views: 513524

Re: Cyberpunk 2077 [Patch 2.01]

SoppingClam wrote:
Fri Apr 19, 2024 12:28 am
No problem. Anything else you would like me to add to the table?
FYI had to change my name to stop some idiots playing ddos my work servers
And just who are you pretending to be?
by aSwedishMagyar
Sat Feb 17, 2024 1:55 am
Forum: Generic Tutorials
Topic: How to compare a list?
Replies: 4
Views: 1691

Re: How to compare a list?

Get rid of every jmp return except for the last one.
by aSwedishMagyar
Sat Nov 04, 2023 9:44 am
Forum: General Gamehacking
Topic: Advice needed on Google play games beta for pc
Replies: 3
Views: 4490

Re: Advice needed on Google play games beta for pc

Under scan settings enable MEM_MAPPED. It's essentially an emulator so you need to scan that region of memory.
by aSwedishMagyar
Sat Oct 28, 2023 3:06 am
Forum: Tables
Topic: The Surge
Replies: 79
Views: 136099

Re: The Surge

MzK47 wrote:
Fri Oct 27, 2023 7:38 pm
Some features don't work but thanks anyway.
See if this one works.
by aSwedishMagyar
Thu Oct 26, 2023 3:25 am
Forum: Tables
Topic: Cyberpunk 2077 [Patch 2.01]
Replies: 451
Views: 513524

Re: Cyberpunk 2077 [Patch 2.01]

Updated for Patch 2.01. Included some interesting info on generating structures for anyone wanting to continue adding options for themselves. Enjoy.
by aSwedishMagyar
Tue Sep 12, 2023 6:42 am
Forum: Tables
Topic: The Surge 2
Replies: 3
Views: 537

Re: The Surge 2

Added "Unlock Achievement" and made a small update to how strings are handled for "Populate Inventory". Now they will show up as the actual in-game name. Might do the same for the add items/remove item scripts too but for now I'm kinda done. Enjoy.
by aSwedishMagyar
Mon Sep 11, 2023 5:19 am
Forum: Tables
Topic: The Surge 2
Replies: 3
Views: 537

The Surge 2

Decided to get a bit more technical with this game and figure out how to add items. Turns out it's really easy because all the function names are still in it. So I guess I'm looking for another game engine to figure out. Enjoy. Current Table: TheSurge2.CT Current Options: Pointers Fledge::Core::Appl...
by aSwedishMagyar
Fri Aug 11, 2023 5:20 am
Forum: Tables
Topic: Ratchet and Clank: Rift Apart
Replies: 3
Views: 3342

Ratchet and Clank: Rift Apart

Decided to make a table. Has the usual options but nothing special, not planning on adding anything since I'm 100% done with the game. Enjoy, hopefully it works as intended. Current Table: RiftApart.CT Current Options: Pointers HeroSystem HeroLocal HeroHealth Max Health Current Health Disable Enemy ...
by aSwedishMagyar
Fri Jun 30, 2023 4:14 pm
Forum: Tables
Topic: Resident Evil: Village
Replies: 18
Views: 4118

Re: Resident Evil: Village

Leunsel wrote:
Fri Jun 30, 2023 8:27 am
While I understand that you may want to make changes or adjustments to the table for your personal use, I ask that you refrain from posting it online. If you wish to share a modified version, please create it yourself instead of using my work.
How ironic.
by aSwedishMagyar
Wed Jun 21, 2023 1:46 am
Forum: Single Player Cheat Requests
Topic: [request] LUNARK
Replies: 7
Views: 1431

Re: [request] LUNARK

Looks like it's GameMaker. If anyone wants to gift it to me I can easily make cheats for it. Doesn't look like it's worth 20 bucks to me so I'm not getting it myself.
by aSwedishMagyar
Fri Jun 09, 2023 8:46 am
Forum: Tables
Topic: Tiny Thor
Replies: 1
Views: 549

Tiny Thor

Made a quick table. Everything stems from the GameState so it's really easy to find relevant pointers. Current Table: TinyThor.CT Current Options: Pointers GameState Playfield Player Rect X Coordinate Y Coordinate FlyingHeart Hearts Blue Gems Scripts Invincible Inf Jump Teleport Scripts Save Current...
by aSwedishMagyar
Fri Mar 31, 2023 4:09 am
Forum: Tables
Topic: Vernal Edge
Replies: 0
Views: 276

Vernal Edge

Made a table. Has some options. Hopefully everything works as intended. Current Table: VernalEdge.CT Current Options: Pointers o_vernal essenceinc essencestrength essencetimer explosion_dmg_output explosion_poise_dmg_output flip_out_timer flip_out_timer_max flying_type force_walljump_timer friction_...
by aSwedishMagyar
Sat Feb 25, 2023 5:27 am
Forum: Tables
Topic: The Slormancer
Replies: 119
Views: 63455

Re: The Slormancer

Table has been updated to 0.5.01e. I have included some tools so if you want to add anything to it just use them. I will help you understand if show you are willing to put in the effort.
by aSwedishMagyar
Sun Dec 11, 2022 9:49 pm
Forum: Tables
Topic: Assassin's Creed Valhalla [Standard Edition]
Replies: 362
Views: 225863

Re: Assassin's Creed Valhalla [Standard Edition]

Updated the table to 1.6.2.

Happy Holidays,
aSwedishMagyar
by aSwedishMagyar
Sun Dec 04, 2022 7:20 pm
Forum: Tables
Topic: Assassin's Creed Valhalla [Standard Edition]
Replies: 362
Views: 225863

Re: Assassin's Creed Valhalla [Standard Edition]

axellslade wrote:
Sat Dec 03, 2022 7:27 pm
An update for 1.6.2 would be awesome. This is the game's final update.
Is it really? In that case I will update it in a bit.