Search found 12 matches

by Mad_Monkey
Fri Aug 27, 2021 3:57 pm
Forum: Tables
Topic: [Steam] Final Fantasy I Pixel Remaster
Replies: 9
Views: 7058

Re: [Steam] Final Fantasy I Pixel Remaster

Due to the update from Steam, I've updated the table accordingly. Table content: Infinite HP (In Battle only, I'm sorry) Infinite MP One Hit Kill Guil Modifier (Pointer) Encounter Rate Modifier In/Out Battle Infinite Items on Usage About Infinite Health I've update this too and I think that all issu...
by Mad_Monkey
Thu Aug 19, 2021 8:05 am
Forum: Tables
Topic: [Steam] Final Fantasy I Pixel Remaster
Replies: 9
Views: 7058

Re: [Steam] Final Fantasy I Pixel Remaster

I just wanted to thank you for this, the infinite MP and HP were super helpful. However, I just discovered that for some reason the HP still goes down when I get hit by spells. I was in the Ice Cavern and if someone used an Ice Storm or Thundara I could still be killed/wiped out. Against physical a...
by Mad_Monkey
Mon Aug 16, 2021 12:57 pm
Forum: Tables
Topic: Final Fantasy 8 Remaster (Steam) (Released September, 2019)
Replies: 158
Views: 60562

Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Ok, I need to admit that I'm actually playing Final Fantasy 8 Remastered. This is why an update appears from time to time :D So... a very little update to the table. Now she reach the Ver. 6.9.2! For the table, click HERE . Updated the cheat "Enemy Damage Multiplier" because the number of damage at ...
by Mad_Monkey
Sun Aug 08, 2021 10:31 am
Forum: Tables
Topic: [Steam] Final Fantasy I Pixel Remaster
Replies: 9
Views: 7058

Re: [Steam] Final Fantasy I Pixel Remaster

Here my personal script for Infinite HP/One Hit Kill in one unique cheat: [ENABLE] aobscanmodule(DamageAOB,GameAssembly.dll,2B D0 45 33 C0 E8 37) // should be unique registersymbol(DamageAOB) alloc(newmem,$1000,DamageAOB) label(originalcode) label(return) newmem: cmp [rcx+40],0 je infhp jmp ohk infh...
by Mad_Monkey
Wed Aug 04, 2021 8:54 am
Forum: Tables
Topic: Final Fantasy 8 Remaster (Steam) (Released September, 2019)
Replies: 158
Views: 60562

Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Little update for the table. Can be found HERE.

I'm working to update further the table but I'm a little lazy and my time is short :D
by Mad_Monkey
Thu Jul 01, 2021 2:54 pm
Forum: Tables
Topic: Final Fantasy IV +8 (table Update3)
Replies: 43
Views: 33417

Re: Final Fantasy IV +8 (table Update3)

SirCabby wrote:
Wed Jun 30, 2021 3:00 am
Nice Mad! Was fun partnering with you on these :D
Hey, since you are more advanced in the game than me, can you give me some ideas on useful cheats?
by Mad_Monkey
Tue Jun 29, 2021 4:03 pm
Forum: Tables
Topic: Final Fantasy IV +8 (table Update3)
Replies: 43
Views: 33417

Re: Final Fantasy IV +8 (table Update3)

Ok guys, here the new table with the possibility to add new items. It's a little bit tricky so i need to explane. https://i.postimg.cc/m2gcY3Ps/ff4-item-example.png In this case I've 52 slot occupied ("Total Slots" value). I want to add one item in the 53th slot. Set "Total Slots" value to 53. Click...
by Mad_Monkey
Sun Jun 27, 2021 7:29 pm
Forum: Tables
Topic: Final Fantasy IV +8 (table Update3)
Replies: 43
Views: 33417

Re: Final Fantasy IV +8 (table Update3)

@SirCabby About the inventory code, I'm working to update it. I'm in a beta-test fase :D But I'm at the start of the game and IDK the max number of slots in inventory. Theoretically it would be enough to insert a breakpoint in memory in the addresses you found and study the code to find how it is re...
by Mad_Monkey
Sat Jun 19, 2021 7:21 am
Forum: Tables
Topic: Final Fantasy IV +8 (table Update3)
Replies: 43
Views: 33417

Re: Final Fantasy IV +8 (table Update3)

I went ahead and tweaked the one from Mad_Monkey a little bit and added in my clunkier key item support. Note that the item codes that contain things like augments or summons will crash your game if you try to sort your inventory and such because they belong under key items (fixed in this version)....
by Mad_Monkey
Fri Jun 18, 2021 4:57 pm
Forum: Tables
Topic: Final Fantasy IV +8 (table Update3)
Replies: 43
Views: 33417

Re: Final Fantasy IV +8 (table Update3)

Hi there! In attachment my personal (chaotic and incomplete) cheat table. Scripts: - Guil Modifier - Guil Never Decrease (buy everithing for free) - Infinite Items Out Battle - Infinite HP In Battle - Infinite MP In Battle - One Hit Kill - Combat Gauge Speed Multiplier (for both Allies and Enemies) ...
by Mad_Monkey
Tue Aug 18, 2020 2:27 pm
Forum: Tables
Topic: Final Fantasy 8 Remaster (Steam) (Released September, 2019)
Replies: 158
Views: 60562

Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

I've updated a little more the table. Can be found HERE . There's more to do like update two script and add other cheat like: - Instant Summon GF - GF EXP Multiplier - GF Ability Mod - Free Buy at Shop/Junkshop I think that I'm done. Maybe someone else want to update/add cheat at this table. CYA at ...
by Mad_Monkey
Sun Aug 16, 2020 5:58 pm
Forum: Tables
Topic: Final Fantasy 8 Remaster (Steam) (Released September, 2019)
Replies: 158
Views: 60562

Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

I've update some cheat on the 6.0 table. Changelog Table 6.5: Script Update : - One Hit Kill/Enemy Damage Multiplier (Note1) - ATB Multiplier for Allies and Enemies - EXP Multiplier (Note2) - Inf Magic Use (In-Battle, Out of Battle) - Inf Item Use (In-Battle, Out of Battle) - AP Multiplier (Note3) P...