Search found 3 matches

by jmark81976
Fri Oct 30, 2020 4:35 am
Forum: Tables
Topic: Xuan Yuan Sword VII
Replies: 14
Views: 8825

Re: Xuan Yuan Sword VII

You forget to give credits to the original author.
by jmark81976
Tue Sep 08, 2020 12:46 pm
Forum: Cheat Engine
Topic: Help with pointers through script
Replies: 0
Views: 967

Help with pointers through script

Hi. Can anyone here help me with this. I am trying to make a pointer scan for my script. It does seems to find the address which is related to float. It will only manage to find for a brief moment. After that, it couldn't find it anymore. Sorry, I'm still new at this. alloc(newmem,$1000) globalalloc...
by jmark81976
Tue Sep 08, 2020 11:48 am
Forum: General Gamehacking
Topic: Pointers through scripts
Replies: 9
Views: 4537

Re: Pointers through scripts

Try LEA (load effective address) instead of MOV. newmem: push rdi lea rdi,[rax+r8*4+00000424] mov [p_clevel],rdi pop rdi code: movss xmm0,[rax+r8*4+00000424] jmp return How about this? alloc(newmem,$1000) globalalloc(hp,8) hp: dq (float)0 label(code) label(return) newmem: mov [hp],rax code: movss [...