Search found 9 matches

by _SEB_
Sat Jun 25, 2022 6:53 am
Forum: Single Player Cheat Requests
Topic: Ultimate Admiral: Dreadnoughts
Replies: 173
Views: 168451

Re: Ultimate Admiral: Dreadnoughts

Here is a way to cheat your tech, it does take a bit of work though, but nothing too serious. -Open up cheat engine and make sure the value you are searching for is float. -Go to the research tab and pick a tech you want to research faster. -Click on the tech name and you should see a percentage num...
by _SEB_
Sat Dec 04, 2021 10:48 am
Forum: Single Player Cheat Requests
Topic: Ultimate Admiral: Dreadnoughts
Replies: 173
Views: 168451

Re: Ultimate Admiral: Dreadnoughts

Here is what you can do if you want to start the game with all or a lot of tech already unlocked. 1. Start a new campaign, and you can immediately exit to main menu. 2. After that go and edit the techMods for your country in the save0.json file. Setting the value of techMods to 1000 will give you ne...
by _SEB_
Thu Nov 18, 2021 9:15 am
Forum: Single Player Cheat Requests
Topic: Ultimate Admiral: Dreadnoughts
Replies: 173
Views: 168451

Re: Ultimate Admiral: Dreadnoughts

It does affect the AI, but what it also seems to do is make the game so laggy in ship builder screen its unplayable.
by _SEB_
Wed Nov 17, 2021 4:35 pm
Forum: Single Player Cheat Requests
Topic: Ultimate Admiral: Dreadnoughts
Replies: 173
Views: 168451

Re: Ultimate Admiral: Dreadnoughts

Issue is either way it will effect AI as well as yourself, so it kinda negates the advantage if AI can build some godly ships.
by _SEB_
Wed Nov 17, 2021 10:00 am
Forum: Single Player Cheat Requests
Topic: Ultimate Admiral: Dreadnoughts
Replies: 173
Views: 168451

Re: Ultimate Admiral: Dreadnoughts

Can confirm this works for weight.
It does affect the AI also again, so you will face some insane enemy ships.
by _SEB_
Tue Nov 16, 2021 9:13 am
Forum: Single Player Cheat Requests
Topic: Ultimate Admiral: Dreadnoughts
Replies: 173
Views: 168451

Re: Ultimate Admiral: Dreadnoughts

You can use DNSpy or IlSpy to modify the Assembly-CSharp.dll code. I tinkered around with it a bit, someone with more knowledge of code should be able to hack the budget and tonnage.
by _SEB_
Fri Nov 13, 2020 9:08 am
Forum: Tables
Topic: Dysmantle
Replies: 70
Views: 69515

Re: Dysmantle (Early Access)

Not working anymore v0.6.1.6.
by _SEB_
Tue Jun 30, 2020 10:51 am
Forum: Tables
Topic: Crusader Kings II (x64) v3.3.3 Steam (GM and More) 2020-Jul-04
Replies: 147
Views: 142562

Re: Crusader Kings II (x64) v3.3.0 Steam (GM and More) 2019-Oct-29

What mod do you have installed? Expansive mods often change the checksum which can interfere with the table's function. If you are running CK2 v3.3.0 instead of the current v3.3.3 , make sure you have loaded and activated *both* the table for v3.3.0 and the extension for v3.3.0. No Interreligious D...
by _SEB_
Tue Jun 30, 2020 9:15 am
Forum: Tables
Topic: Crusader Kings II (x64) v3.3.3 Steam (GM and More) 2020-Jul-04
Replies: 147
Views: 142562

Re: Crusader Kings II (x64) v3.3.0 Steam (GM and More) 2019-Oct-29

For some reason console and achievements wont work for me. I have the mod installed and I activate the options in the launcher. When I get in game console won't open, and achievements don't trigger. Any idea? Running 3.3.0 with all DLCs steam version.