Search found 3 matches

by bob2pt0
Fri Mar 05, 2021 2:05 am
Forum: Tables
Topic: Fell Seal: Arbiter's Mark (Steam)
Replies: 73
Views: 52370

Re: Fell Seal: Arbiter's Mark (Steam)

so to put these scripts in the simplest way i can think of would be topress the memory view button press Ctrl + A (This opens up the auto assembler dialog box) paste the script but Do not press "OK" instead go to file then press "assign to current cheat table" I noticed new items would be set to zer...
by bob2pt0
Thu Dec 31, 2020 12:29 am
Forum: Tables
Topic: Fell Seal: Arbiter's Mark (Steam)
Replies: 73
Views: 52370

Re: Fell Seal: Arbiter's Mark (Steam)

Script for doubling components instead of using them when crafting [ENABLE] aobscanmodule(Components,GameAssembly.dll,01 43 18 8B 43 18) // should be unique alloc(newmem,$1000,Components) label(code) label(return) newmem: mov eax,[rbx+18] code: add [rbx+18],eax mov eax,[rbx+18] jmp return Components...
by bob2pt0
Thu Jun 11, 2020 6:45 am
Forum: Tables
Topic: Fallen Enchantress: legendary Heroes V2.51
Replies: 0
Views: 1489

Fallen Enchantress: legendary Heroes V2.51

First time I have uploaded anything. i was too lazy to do resources since they are easy to find Float values. If there is demand I'll think about it. Please note that I'm not too sure about stability, so save often. *character select (Be careful with heroes) -exp -HP *City Select (Still need adminis...