Search found 5 matches
- Fri Jun 12, 2020 7:43 am
- Forum: General Gamehacking
- Topic: [Open Source C#] CNC TD Remastered Map Hack
- Replies: 0
- Views: 1386
[Open Source C#] CNC TD Remastered Map Hack
Hey All,<br /> <br /> If anyone's interested, here's the source code for a maphack in cnc remastered. I used the information from [USER=523]@Zanzer[/USER] 's cheat table to make it so credit to him for the hard work.<br /> <br /> Main reason for posting this is for people who want to make their own ...
- Fri Jun 12, 2020 7:32 am
- Forum: General Discussions
- Topic: Anyone still use Windows 95/98/ME
- Replies: 4
- Views: 2803
Anyone still use Windows 95/98/ME
People still use Windows 9.X. Wow that's amazing... you go on the internet with them?
- Wed Jun 10, 2020 4:00 pm
- Forum: Tables
- Topic: C&C Tiberian Dawn Remastered
- Replies: 87
- Views: 56512
C&C Tiberian Dawn Remastered
[QUOTE="SunBeam, post: 139023, member: 12587"]
Let's stop there. No MP talks here. Thanks.
[/QUOTE]
I didnt realise that was against the rules, apologies.
Let's stop there. No MP talks here. Thanks.
[/QUOTE]
I didnt realise that was against the rules, apologies.
- Wed Jun 10, 2020 3:26 pm
- Forum: Tables
- Topic: C&C Tiberian Dawn Remastered
- Replies: 87
- Views: 56512
C&C Tiberian Dawn Remastered
I've checked and none of them work in multiplayer which is good, i guess it means Petroglyph thought ahead.
It's strange, when in a multiplayer game everything in the memory view is ??
I wonder if this is some sort of intentional anti cheat? Anyone got any thoughts on it?
It's strange, when in a multiplayer game everything in the memory view is ??
I wonder if this is some sort of intentional anti cheat? Anyone got any thoughts on it?
- Mon Jun 08, 2020 2:51 pm
- Forum: Tables
- Topic: C&C Tiberian Dawn Remastered
- Replies: 87
- Views: 56512
C&C Tiberian Dawn Remastered
[QUOTE="Zanzer, post: 138567, member: 523"]<br /> Here is Reveal Map<br /> [/QUOTE]<br /> <br /> Hey, this is really cool, nice work! I was trying to figure this out all day. <br /> <br /> I made a trainer for C&C95 many years ago that just accessed the pointer to the first map tile (53DDC0) and loo...