Search found 6 matches

by Wjb1001
Fri Apr 23, 2021 12:13 pm
Forum: Cheat Engine Lua Scripting
Topic: [HELP]Lua help
Replies: 3
Views: 8130

Re: [HELP]Lua help

How would that script work? I tried something like this, but I'm not sure what I am doing wrong. function CETrainer_CETimer1Timer(sender) readInteger("[pCubic]+4C0") if ("[pCubic]+4C0" == 0) then sleep(1500) writeInteger("Cubic.exe+311B0A", 128) writeInteger("Cubic.exe+311D0D", 128) sleep(1125) writ...
by Wjb1001
Fri Apr 23, 2021 1:57 am
Forum: Cheat Engine Lua Scripting
Topic: [HELP]Lua help
Replies: 3
Views: 8130

[HELP]Lua help

Hello, I have two separate Lua scripts. One of the scripts is supposed to run on a timer when a byte address value is set to 0, and the other script is supposed to run on a timer when the value is set to 1. I already have the timers and scripts set up correctly, but the issue is I don't know how to ...
by Wjb1001
Wed Jun 03, 2020 3:29 am
Forum: Cheat Engine
Topic: [HELP]Lua Help
Replies: 7
Views: 2484

[HELP]Lua Help

Thank you! That works. I appreciate the help.
by Wjb1001
Wed Jun 03, 2020 12:20 am
Forum: Cheat Engine
Topic: [HELP]Lua Help
Replies: 7
Views: 2484

[HELP]Lua Help

Okay so I have these labels: CETrainer_1_CELabel13, CETrainer_1_CELabel14, and CETrainer_1_CELabel15. <br /> <br /> What I'm trying to do is to have these labels display what each of the following pointer values are on a trainer.<br /> <br /> The player Z cord pointer is [pPlayer44]+DC<br /> The pla...
by Wjb1001
Tue Jun 02, 2020 10:35 pm
Forum: Cheat Engine
Topic: [HELP]Lua Help
Replies: 7
Views: 2484

[HELP]Lua Help

I already scripted the pointers and have them, but I want to be able to display them on a cheat table constantly. So that I can see the coordinates on the same table that all the cheat toggle buttons are on.
by Wjb1001
Tue Jun 02, 2020 5:59 am
Forum: Cheat Engine
Topic: [HELP]Lua Help
Replies: 7
Views: 2484

[HELP]Lua Help

Within a game I have the player coordinate which are a float value, but I want to display those coordinates constantly on a cheat engine table. So is it possible to move that float value into a label constantly using a timer? And if so, how?